Fate go affinity

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To date, Fate/Grand Order is one of the most popular Gacha games available on the market. Many love this game for its astounding visuals, impressive characters, and creative storylines. In this article, we’ll be giving you an overview of the game, what to expect, as well as a couple of tips and tricks should you want to start playing it.

If you’re unfamiliar with Gacha games, they are games that test your luck with rolls or drops. You will be able to get a character or some sort of prize when you roll for them. You might also want to check out other top Gacha games like Fate if you want to explore them a bit more.


What Is Fate/Grand Order?

Banner of Fate/Grand Order

Fate/Grand Order or simply FGO is a Japanese mobile role-playing game that’s based on the Fate/Stay Night franchise that’s well-loved for its anime and games. The game’s narrative is played out in a visual novel format, The players take the role of masters and command servants to battle enemies and restore the Foundation of Humanity by retrieving Holy Grails. You can download FGO from Google Play Store for Android devices and from the App Store for iOS.

To give you an idea of the game’s plot, it is set in 2015 where a secret organization called the Chaldea Security Organization calls upon experts of mundane and magical fields to help them prevent the human race’s impending extinction. Humanity’s survival seems to be set for the next century. But, that suddenly changed and humanity’s extinction is set to come at the end of 2016.

Because of this, Chaldea begins to experiment with Rayshift Technology — a system that allows users to time travel. With that, Ritsuka Fujimaru (default name of the main character; you may change the name and gender), a recruit, and a girl named Mash Kyrielight travel to 2004 and discover a way to save humanity.

With their discovery, a grand order to fight fate, change the past, and restore the future has been declared. Following their venture in 2004, Mash and Ritsuka must now restore the Foundation of Humanity by retrieving the Holy Grails that will sustain any flaw that threatens humanity’s existence.

Fate/Grand Order Gameplay


Here’s our handy infographic to help you get started on Fate/Grand Order! For detailed explanations on each segment, check out our comprehensive guide below.

fate grand order quick start infographic

Rolls & Rerolling

Summoning FGO servants

In FGO, summoning or rolling will allow players to receive servants, craft essences, experience cards, and other items. There are two ways to roll in the game, you can use Saint Quartz or Summon Tickets.

At the start of the game, players will have the chance to roll for their first batch of servants. In FGO, servants are heroic spirits that master command in battles, you will see familiar names as these servants are typically historical and literary figures such as Arthur Pendragon, Sherlock Holmes, and Jeanne D’ Arc. Each of the servants has their classes, skills, and a unique special attack called Noble Phantasms. For an in-depth discussion on servants, you might want to check out our guide to FGO servants to further help you.

When you begin the game, you will be given a free 10x Summon that will give you your servants and your craft essences. The servants that you get through summons will be the ones that you’ll be using throughout the game.

As it is a Gacha game, expect that you might have to trust your luck as the game summons servants randomly. If you are unhappy with your first roll, you might want to consider rerolling.

Put simply, rerolling is deleting your first account to create a new one to roll or summon again. This is done so that you can attempt to summon your desired servants in your initial roll. 

Do keep in mind that since this is your first roll as a servant, you will not be able to summon a 5★ servant. The initial roll will only guarantee a player more than one 4★ servants. Consider this when you’re thinking of doing a reroll if you’re playing for the first time.

Team Formation

Fate/Grand Order Team formation

Now that you have your servants, another thing that you should consider is your team formation. In FGO, team composition and strategy are important aspects if you want to be successful in the game.

For the first few stages or singularities, you might have no problem at all when it comes to composition as you’ll only be needing decent level servants and good support to get through them. However, as the game progresses, you will need to think more about strategy.

By default, you can use up to six servants (including one support servant) to help you on your quests. At first, you’ll only be able to use three, which consists of two of your servants plus support. But as you level up, more slots will be available for you.

To build your team, there are a few things to consider:

  1. Your current servants,
  2. How well they will work and complement each other, and;
  3. What you need to do and use in battle to be able to fully utilize your servants.

Other factors that may affect and contribute to your formation will be base stats, combined card sets, skill sets, and their Noble Phantasms.

Players are, of course, free to explore different team combinations to find out which one is the most suitable for the quest that they are playing.

FGO Quest Types

FGO quests banner

FGO’s primary gameplay engine is quests. Quests require AP (Action Points) before you can play; these action points typically regenerate at a rating of 1 or 2 every five minutes. 

The types of quests that you can play in Fate include Main Quests, Free Quests, Daily Quests, Interlude Quests, Rank Up Quests, and Event Quests.


Main Quests

Main Quests or Singularities are essentially the main stories of FGO. In the North American (NA) server of the game, players have access to its three Arcs: Observer on Timeless Temple, Epic of Remnant, and Cosmos in Lost Belt. Within these arcs are individual singularities that players must clear to move forward. As of writing, there are 20 available singularities on the NA server.


Free Quests

The next type of quest is repeatable, which is playable after completing a location in the main quest. They only become available once you’ve cleared that specific location of the map. You can find out how many free quests you have per location by looking at the numbers that will appear on the map after you’ve cleared the main quests.


Daily Quests

Daily Quests are quests that allow players to farm experience cards, ascension items, skill reinforcement items, and QP. As implied, these quests change daily and will be of great help in terms of leveling up your servants.


Interlude Quests

Interlude Quests are unlockable one-time quests that you can play once your servant reaches a certain ascension level or if you’ve reached a certain bond level with your servant.  You can access these quests through the Chaldea Gate tab on the Main Screen. Take note that you can only play these quests once.


Rank Up Quests

Rank Up Quests, or Strengthening Quests, help upgrade or unlock new skills of a certain servant once completed. These quests do not expire and are only accessible if you have an associated servant at Max Ascension, otherwise, these quests will remain locked.


Event Quests

Event Quests are events that are only playable for a certain time, usually for special events and celebrations. Some event quests will require you to complete certain tasks before you can access them or to get rewards.  


Fate/Grand Order Battles

Now that you’re familiar with the types of quests that you’ll be encountering, it’s time to move on to battles. FGO utilizes a turn-based style for its battles where players will need to wipe-out all of the enemies to progress.

There are three (3) types of battles: Normal, Fatal Battle, and Grand Battle. The strength of the enemy that you’ll face differentiates each type. Normal battles will have enemies that have an average difficulty while Fatal Battles will usually have one Servant boss who will be significantly more powerful than the usual enemy. Grand Battles are battles with a unique boss enemy that only usually shows up in the Main Quest.

battle different enemies with fgo servants

It’s always the player’s turn first during battles, regardless of what stage you’re at. The player’s three servants will attack first before the enemy retaliates with their attacks. Player’s servants will attack using command cards – each card features an image of the servant to attack.

You will choose three attacks, but be careful. Choosing the third command card will execute the attack – choose your attacks wisely.

You’ll notice that apart from their HP gauge, servants will have another gauge below it. This is the NP Gauge that, when filled up, will allow your servants to use their Noble Phantasms or a special attack that is unique to the servant. There is no limit as to how many times you can use your servant’s Noble Phantasm as long as you can fill up the gauge within the battle.

Battles in FGO usually last three rounds. At the end of each battle, players will have rewards and experience points that will level them up.

Farming and Leveling Up

Much like any game, the Master Level reflects a player’s experience. The Master Level of a player determines their maximum AP, maximum cost, and the maximum of friends that they can add. You earn experience points after every battle and usually, the harder that the battles and quests get, the higher points you will earn. At present, the maximum Master Level is at 150.

The Master Level is of course different from the Mystic Code. A Mystic Code helps your servants during a battle and affects the player’s master skills. This also levels up after every quest or battle.

default fgo master mystic code

The Mystic Code that you have is reflected in what your character is wearing. By default, your character will be wearing Mystic Code: Chaldea but you can obtain other Mystic Codes by completing certain quests. Each Mystic Code has its properties and these will help you in battle.

For example, the default Mystic Code: Chaldea will give masters the skills to restore one servant’s HP, increase a servant’s attack, and grant one servant an evasion skill. The Mystic Code: Mage’s Association Uniform, on the other hand, will allow you to heal all the servant’s in your party, charge an NP Gauge by 20%, and randomly deal with new command cards.

Again, each Mystic Code is different, and you will have to level them up individually if you want to use all of your codes to its full potential.

As far as farming goes, FGO allows players to farm with Daily Quests. Here, you can farm for specific servant classes daily while leveling up your Master Level as well. With Daily Quests, you can farm for experience cards, ascension materials, and skill reinforcement materials among others that you can use to enhance your servants.

You can also farm for Saint Quartz by going through the Main Quests and the Free Quests.

Craft Essences and Other Materials

Enhancing FGO servants with essences

A big part of helping your servants enhance their abilities is Craft Essences or CEs. You can get them when you roll or in special events and campaigns. CEs, depending on which one you equip to a servant, can give them extra HP, Attack, or both – it can even increase their NP Gauge.

Different types of CEs will suit different types of servants. It’s best to mix and match them to figure out the best servant and CE match.

Other important materials that you should save or have when playing the game are as follows:

  • Saint Quartz – This item is primarily used to summon servants and craft essences. They are a premium resource and can be difficult to come by. You don’t want to waste them.
  • QP – This is the game’s basic currency. You can earn them by completing quests or burning cards. It’s used to level up servants and craft essences, reinforce skills, upgrading Noble Phantasms, and ascending servants.
  • Mana Prisms – Prisms are considered as a rare currency in the game and can be obtained by playing the Daily Quests or by selling certain servants or items at the shop. You can also use this to other items or upgrade your storage.
  • Summon Tickets – These are primarily used to summon servants and can be gained by purchasing them with Mana Prisms at the shop. You can also receive them during special events.

FGO Tips and Tricks for Beginners

Which FGO Servants to Use?

a graph of FGO servants class affinity

In general, players are free to use which servants they want in the game. However, when you’re on the main quest, you should follow the class affinity chart to give you an advantage against your enemies. Servants are grouped by classes and as such, some classes are weaker, stronger, and neutral towards certain classes.

Before battles, you’ll see the “Select Support” screen, which will allow you to pick another player’s servant you can use as a support servant. At the top of the screen, you will see “Enemy Tendency Class,” which shows you which servant classes you will be facing while on your quest.

Below it is a bar containing logos of the various servant classes. Click on “Class Affinity.” This pop-up screen will show you which classes to use against other classes. Consider using this chart to help you choose which servants to use while on your quests.

How to Level Up FGO Servants?

Level up FGO servants

Leveling up servants are quite easy on FGO – especially if you’re the type of player who takes farming seriously.

With this game, you will have to farm for your materials to level up and ascend your servants. As such, you will need the following items to be able to level up your servants:

  • Experience Up –Experience Up are cards that you can obtain by finishing main and free quests, rolling, and event rewards. These cards have a respective class that you can use them on and several stars. Servants earn more EXP the higher the number of cards is and if the card matches the servant’s card. 
  • Ascension Materials – You will need these items to level up your servants beyond their maximum level cap. These are obtainable through quests and special events. 

Additionally, you can also use your spare servants or duplicates to level up your servants. However, if you have a duplicate of the same servant that you intend to level up, consider using the duplicate servant to enhance your servant’s Noble Phantasm instead. 


Hacks and Cheats

Unfortunately, there are no hacks or cheats available for Fate/Grand Order. While there are hacks that allegedly work, you shouldn’t attempt to do them as they could get your account banned by the system. 

Final Word

In all, Fate/Grand Order makes for a great game to play not just for fans of the franchise but also for those who are looking to get into Japanese role-playing games. Compared to other games of the same genre, it’s safe to say that FGO is one of the games with much simpler mechanics that is understandable even by the novice gamer. 

The game also proves to be exciting and challenging. It has a good number of quests that you have to clear and the number of servants that you can get by rolling. An important thing to remember when rolling on the game is to not get discouraged by the results of your summon. Many players are often left disappointed with the result of their rolls. But, remember that there is no restriction on how many times you roll as long as you have enough resources to do it. 

Ultimately, you should not waste your resources to get the servant that you want. Instead, try working with the servants that you have and build up a strong enough team that you can take until you finish the game. Explore your options and the game will be more exciting.

Still looking for the best mobile games? We got them all here!

Sours: https://cellularnews.com/mobile-games/what-is-fate-grand-order/

Fate/Grand Order Shinsei Entaku Ryōiki Camelot [Paladin, Agateram]

Original title
Fate/Grand Order Shinsei Entaku Ryōiki Camelot [Paladin, Agateram]
Running time
96 min.
Japan Japan

Kazuto Arai


Kinoko Nasu. Videogame:Type Moon


Keita Haga,Hideyuki Fukasawa


Production I.G,Type Moon

Animation. Adventure. Action. Drama. Fantasy | Based on Video Games. Magic. Time Travel. Sequel
Second part of the adaptation of the the Sixth Holy Grail War, The Sacred Round Table Realm Camelot Singularity of Fate/Grand Order (Source: MyAnimeList)
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FGO | Fate/Grand Order

FGO Beginner Guide! Everything you need to know

FGO(Fate/Grand Order) Beginner guide! You will find all necessary detailed explanation for starters. FGO(Fate/GO) Beginner tips, advices, basic information and more! If you are struggling how to start the game this article is for you!

FGO Beginner Guide eyecatch


When to Reroll

Have a Good Start

Story Summon eyecatch

If you spent a summon ticket in Gacha after completing the tutorial and did not get a servant you are satisfied with, it is possible to reroll the game and try again! To do that delete and reinstall the game. Rerolling FGO one time takes about 15 minutes but it might be worth it for a smooth start.

Tap to way to perform Reroll
You cannot get a 5 star Servant from x10 Summon in the Tutorial.
It may take days to get a ★5 Servant. Rerolling does not worth this time. The main purpose of Reroll is to get servants so that you can start the game smoothly.
What is more, it is a lot of fun to play with your very first servant.

Starting the game

Prioritize Time-Limited Events


Chance to get a Strong Servant

In FGO you can obtain an Event Reward Servant during a Time-Limited Event by clearing all the Event Missions, for example. As it is often a strong servant Events are going to be your main priority.

Gather Materials Necessary for Training

During Time-Limited Events you can easily farm materials necessary for the Ascension and Level of Servants. Of course, focus on a Reward Servant first and then go for materials.

Tap to Event & Campaign List

If you cannot participate in an Event get started with Story


Event Eligibility

Sometimes Time-Limited Events have special requirements. It could be that a certain Chapter of the Main Story should be completed, for example. So, you should play the Story not to be left behind.

Clear the 1st Chapter

For example, in order to participate in an Event held 2019 January 1「Main Record 2/Chapter 3」should be completed. As you will soon recognize most Events require the 1st Chapter to be completed. That is why it is so important to focus on Chapter 1 at the beginning.

If you Get Stuck Train Servants


Easy-to-train Servants

When you got stuck on a Time-Limited Event or a Mission, it is time to think about training your servants. As you do not have that many materials in the early stages, we recommend to start with low rarity servants who do not require much to be trained.

Recommended Low Star Servants

Servant classes/Training

About Servant Classes

Class Affinity

Class Affinity may significantly impact Damage

There is a Class Affinity among servants in FGO, which decides whether a certain servant is stronger or weaker against an other. Generally, a stronger class deals twice more damage to a weaker. Note that there is also an Extra Class as an exception. Received and Dealt damage is calculated in a similar way.

Main Class Affinity

How to Train Servants

Servants Enhancements

Servant Enhancements

It is not just about leveling up a servant, thus making him or her stronger. The Ascension and Skill levels are also matter. The best would be upgrading every aspect of a servant.

Enhancements and what they do

What to Enhance?

Some of Enchantments require a lot of materials or QP(in-game currency) to upgrade. But it is difficult to farm that many Materials and QP especially in the early stages. The most efficient way to train your servants is to keep upgrading all aspects as possible.

Instead of training a single servant you can raise several of them to Lv20 or Lv30It is going to be difficult if you focus on a single servant and you will depend on a Friend Servant much

Farm Ember to Train Servants


Farm Exp. Materials on Ember Quests

To increase a level of servant efficiently you need Embers that you can get from Ember Quests. You can find this Quest in Chaldea Gate section.

Ember Class varies each day of the week.

An Ember Class you can farm on Ember Quest depends on a day of the week. When you fuse an Ember with a class it is meant for you get 1.2 times more Exp.

Ember Class/Days

Tap to Ember gathering guide

Do not give up on Low Rarity Servants


Almost all servants have a role

Every Servant in FGO has a certain role. There are often situations where a combination of 1-3 star servants is stronger than having 5 star ones. Therefore, you had better level up low level servants instead of focusing on the rarity.

Train Low Rarity Servants because of Total Cost

Even though the total cost limit of your party increases as you level up, you cant form a party where all servants have 5 stars. Hope, now it is clear why focusing on party formation is much more preferable to the servant rarity.

Recommended Low Star Servants
As you cannot form a 5 Star Servant Party, low rarity ones are also important. There are many ★1or★2 Servants who you can upgrade once and use during the whole game

Hidden Status

What You Will Not Find in the Game

FGO Hidden Status

There is a so-called hidden status, that is not shown anywhere in the game. For instance, there are some special「Characteristics」and「Traits」such as King or Divine. Besides the class affinity a Servant also has「Attribute」.

Know your enemy

「Special Attack」is often depends on servants'「Alignment」. If you understand Alignment in FGO well you can easily do Special Attacks.

Tap to Summary of hidden status
Knowledge of Hidden Status will help you enjoy the game more. We recommend to check another article to learn more about it.

Craft Essences

Servant Equipment

Imaginary Element

Craft Essence Effect

Craft Essences are an important element of the game. By equipping a CE you increase Stats of a servant and apply Craft Essence Effect.

Combine 5 same Craft Essences to increase CE effect

To MAX Limit Break you need 5 identical Craft Essences. if you fuse just 4 of them「CE Effect」will not be enhanced. Some of them become extremely useful in a battle after the MAX Limit Break.

First Collect Combine Later

If you fuse 2 or 3 or 4 Craft Essences the「CE Effect」will not be increased. What is more, not all of them are really worth upgrading for the better「CE Effect」. So, collect 5 CEs first, and think about whether combine them or not later.

If you are going to use「Kaleidoscope」and「The Imaginary Element」, we recommend collecting 7 Craft Essences first, because
finally you will get 1 MAX CE and 2 others.

How to obtain Craft Essences


Mainly as an Event Reward or Gacha

Play Gacha using Saint Quartz or get them as a reward from Events. Try not to miss Events as there are also valuable Craft Essences. You can also get 1~3 Craft Essences from Friend Gacha.

All Craft Essences from Events are great without any exceptions. Try to get as many as possible for better upgrades.

When a servant reaches bond lvl 10.

Raise your servant's bond lvl up to 10 you obtain a so called「Bond CE」.An effect of a Bond CE depends on a servant and can be activated only when equip to its owner. As this method is time consuming it is not recommended in the early stages.

Tap to How to effectively earn Bond Points

Recommended CE for Beginners

Go for NP Craft Essences

As in the early stages a level of your servants is low, CE aimed on stat enchantment are not that useful. At that time you can benefit the most from NP Craft Essences.

Main NP Craft Essences

Any of these can be used during the whole game. Lock one as soon as you get it, so that you do not accidentally sell it.
All of the Craft Essences above are easily obtained from Gacha as well as Events.

Battle System

Card Combinations


It might look simple at first

In FGO battle system each turn you can choose and play only 3 cards out of 5 drawn. Although it may seem simple, but card combination and order can have a drastic effect on a battle.

Get use of Card Effects

Card combination and order give you a certain bonus, knowing which you can make use of. Besides, every servant has certain cards in an inventory, which you also have to pay attention to.

Critical Stars


About Critical Damage

Critical Damage in FGO means an amount of damage and the NP charge are doubled. It is an important game mechanics that you always have to take into account when calculating damage.

About Critical Stars

In order to do Critical Damage you need Critical Stars. The chance to deal Critical Damage depends on a total number of collected CSs. You gain 10% of Critical Attack Chance per 1 CS. Critical Stars are randomly distributed among servants.

Collecting Critical Stars

Some servant skills and CE have「Star Gather Rate」effect. Thus you can choose a servant who is going to be receiving Critical Stars that are normally distributed among a party members randomly.

Class Modifier

As a part of hidden status information there is the CS coefficient called「Self Star Gather Rate」which varies by a class. Consequently, when forming a party you can combine Classes who can easily gather Critical Stars with ones who cannot to reach a certain effect. You see, how the game knowledge is useful.

CS Gather Rate Dependence
Really easy・Rider
・Alter Ego
A bit hard・Lancer
・Moon Cancer
Really hard・Avenger
Almost no effect・Berserker
If you understand his game mechanics from the very beginning, it is going to be easier for you to play.
When forming a party take the class affinity into consideration.

Nobal Phantasm


What is NP

In other words the NP is a servant's Ultimate skill. It is a unique skill and its effect varies from dealing damage to enemies to ally buff. It can change the result of a battle and really helps with farming on Quests.

How to use NP

In order to use the NP your NP gauge should be fully charged. Note that NP gauge can overcome 100%. Basically, Arts Cards are the most effective to gain the NP. Some Craft Essences also have「Increase NP Gain」effect.


What is Overkill

Overkill means that you did more damage than needed to destroy an enemy, so that Enemy HP are below 0. During Overkill Critical Star and NP charge rates are increased.

With Critical Attacks NP charge rate and star gathering rate increase, just like with OverKill. But you can double the result if you combine Critical Attacks with OverKill.
Some Servants may help you realize this plan.

Command Spells

Powerful Skills that you can use 3 times MAX


C. Spells are activated by the Master

Command Spells are the skills that the master(player) can activate in a battle. We highly recommend 「Revive all party members when everyone’s incapacitated 」 as it is extremely useful on Quests.

1 Command Spell Cost Restored Daily

C. Spells have cost points (3 Max). 1 Command Spell Cost is restored at 00:00 every day. Since Command Spell Costs cannot stuck more than 3, you may want to spend at least 1 before the end of a day.

C. SpellCostDescription
Release Noble Phantasm1Charges single servant's NP by 100%
Repair Spirit Origin1Fully restores HP of a single servant
Restore Spirit Origin3Revive all party members when everyone's incapacitated
Use C. Spells. Although you cannot restore C. Spell Cost with materials,
it is ok to use them when you feel it is necessary.

Master Level/Mystic Code

Benefits of Raising Master Level


Party Formation Total Cost and Friend Limit

Well, the major purpose of raising Master Level is to increase Total Cost Limit to form a better party. But even if you reach 140 lvl (as of February 2019), you cannot form a MAX Rarity Party.

Action Point Capacity

By raising the Master Level you increase the maximum number of your AP that are necessary for doing Quests. Action Points are restores with time. So, if your AP limit is 100 and you do not play a game for a while, you restore more AP rather than you would having an AP limit of 10. That is another reason to reach a certain level.

Tap to How and why to raise your Master Lv
As you progress the story line your Master Level is going to increase quickly.
AP also restore with time. So, enjoy the Story and have fun playing the game.

Mystic Code


Available Master Skills depend on Mystic Code

Equipped Mystic Code determines which Master skills the player can use. Change it in accordance with/to your servants and Quests.

It enhances Skill Effect with level

There is also a Mystic Code level, which can be raised by clearing Quests and gathering EXP while a Mystic Code is equipped. The number of EXP required for Upgrade depends on a Mystic Code.

Things you can only do with Mystic Code

Without a Mystic Code you cannot do things like「Order Change」to swap Battle Members with Sub Members. A Mystic Code allows opportunities for more tactics during a battle.

Obtain it from Quests and Events

Mystic Code can be obtained from Chaldea Gate Quest or as an Event Reward. As it is something that matters in a battle, try go obtain one whenever you have a chance.

Mystic Codes obtained from Quests such as「Chaldea Combat Uniform」are all excellent! Try to get one as soon as possible.

Main Story

Shall I play Main Story


Start Main Story as early as you can

If you complete FGO Main Story you will get Saint Quartz necessary for playing Gacha. Besides, as you advance through the Story「Free Quests」where you can farm Servant training Materials will be unlocked.

Events are top priority

You should always do Time-Limited Events first whenever one is out. Time-Limited Event Servants and materials to upgrade your servants that you can get there will help you to improve performance on Quests.

Main Story Merits

Eligibility for Events

Most Events require you to complete a certain chapter and a mission of the Main Story to be eligible for participation.

Mash Gets Stronger

「Mash」, servant that you obtain when you start FGO is going to get stronger and stronger as you make progress in the the Scenario. Especially after 6th Singularity, she can even handle the most difficult Quests.

More Servants will be added to Story Gacha

「Story Cacha」depends on Main Story progress, not on time. New Servants will be added to Story Gacha as you complete Story Missions.

When Main Scenario gets too difficult


Upgrade your servants

When you got stuck with the Main Scenario it is time to upgrade the servants you have. Also check a class of the enemies on Quests you cannot handle and think over your Servant composition one more time.

Use the Help of a Friend Servant

If Servants you have are not seem to be enough to complete a certain Quest, use a servant of somebody else. Keep in mind that you will not be able to use other people's servant NP unless that person accepts a friend request.

Bosses from Chapter 3 and 4 and all enemies from Chapter 6 are known as really tough ones.
Use your strongest servants and the help of a friend. If you still fail then keep trainings the servants.

Time-Limited Events

Obtain Time-Limited Event Servant Permanently


Officially Add a Time-Limited Event Servant

The main purpose of every Time-Limited Event is to get an Event Servant. If the Servant is officially added he or she will not disappear even after the Event is finished.

Go for NP Level 5

In general, you can obtain 5 same Servants during an Event. Thus, it is possible to upgrade the Servant's NP up to level 5. In case you do not know yet, level 5 NP makes a huge difference comparing to level 1.

Farm Enhancement Materials


It is even better than Free Quests

Comparing to Free Quests you can easily farm necessary for Enhancement materials during Events. You will also spend much less time and AP when farming on Time-Limited Events.

Lottery Box

You will see an item called Box during Lottery Events. It is the easiest way to get an unlimited amount of materials.

Even though a servant you get there has ★4,「his strength is actually ★4.5」as FGO game developers say. Isn't it great to get a Servant somewhat close to ★5?

Master Missions

About Master Missions


Get Rewards completing the Missions

By completing Master Missions you acquire Saint Quartz necessary for Gacha. There are some Master Missions that are updated weekly.

Saint Quartz Fragments to create Saint Quartz

If you get 7 Saint Quartz Fragments from Weekly Missions you can exchange them for Saint Quartz. Mission contents often change in accordance with a current Time-Limited Event. The contents are updated at 00:00 every week. Keep that in mind.

Get Saint Quartz from Main Missions

As you make progress in Main Scenario, Extra Missions will appear. You can get Saint Quartz there. Especially, if you clear all Chapters you can obtain a lot of Saint Quartz.

Shop/Item Exchange

Sell/Exchange Items


Do not exchange everything for Prisms

You will get Prisms by burning a servant who has 3 or more stars. Yes, Prisms are a great item, but exchanging everything for Prisms is not going to help you that much. In case you already did that, we recommend spending everything on the NP enhancement.

In general, we do not recommend you to sell anything until your ★3 servants reach the NP level 5.
As for ★4 servants, they are more likely to be already strong enough and raising their NP lvl will not be that much noticeable.

Mana Prisms


Can be exchanged for various items

You can exchange Mana Prisms for various items in the shop. For example, there you can buy a Ticket which is used to play Gacha one time. The storage is updated every month or with Events.

Participate in Events or Burn high rarity servants

Mainly you get Mana Prisms by burning a Servant with 3 or more stars. Also, they can be acquired during Events as a reward. Another way to get Mana Prisms is to burn Embers with the rarity of 3 stars or higher or Craft Essences.

Tap to How to get Mana Prisms

Rare Prisms


Can be exchanged it for a Time-Limited Event CE

You can exchange Rare Prisms for a Limited CE which was available only during an Event and some other items.

Similarly to Mana Prisms

You can get Rare Prisms by burning a Servant of 4 or more stars. They are also obtained by selling 4 star Embers and Craft Essences. Although there are many attractive items, but there is no need to go crazy with Prisms.

Special Summon/Unregistered Spirit Origin


Get a 5 star Servant from Summon

In Special Summon you can obtain a servant who is currently there. You are going to need 10 Unregistered Spirit Origins for that. Some servants there are shown for a limited time, but you obtain it permanently once you make an exchange.

6 same 5 star Servants

To get one Unregistered Spirit Origin you have to burn 6 same 5 star servants. That is why chances to get one are really low.

Almost all of the items available for the Prism exchange are amazing.
If you have one of those, you are more likely not a beginner anymore.

Friends in FGO


Friend's Servant can use the NP

Other masters' servants cant use their NP until your friend request is accepted. In the beginning having a servant who can use the NP is really helpful.

How to add a Friend

Send a Friend Request after completing a Quest

If you use servants of masters who are not your friends yet, after a Quest is completed you will be able to send a friend request.

Both Beginners and Advanced Players can Benefit

When other players use your servants you get Friend Points which are used to play Friend Gacha. So, both players win.

Support Section

Choosing Support Servants for an Event

During Time-Limited Events there are usually「Attack Bonus Servant」that have an increased attack and「Event Craft Essence」that increases a drop amount. Friend Servants may also have this effect!

Tap to Support Setup tips

Follow Option (Japan only)

Even if your request is not accepted

You can follow a player even if he/she does not accept your request. Thus, make use of the NP of other players' servants. The follow option is available only during Chapter 1 of the Main Story.

As even advanced payers receive Friend Points, Friend Request from enthusiastic beginners are welcome! Don't worry about the level gap, feel free to send a request to anyone!

FGO(Fate/GrandOrder) Related Article

All trademarks, character and/or image used in this article are the copyrighted property of their respective owners.
▶Fate/Grand Order Official Website

Sours: https://gamewith.net/fgo/article/show/8682
Guide: How to Reroll in Fate/Grand Order - Get a 5*/SSR servant for free

Characters / Fate/Grand Order: Beasts

Fate/Grand OrderMain Characters Index
Three Knight Classes:Sabers (A-F | G-M | N-Z) | Archers (A-C | D-M | N-Z) | Lancers (A-F | G-M | N-Z)
Four Cavalry Classes:Riders (A-F | G-M | N-Z) | Casters (A-F | G-M | N-Z) | Assassins (A-F | G-M | N-Z) | Berserkers (A-F | G-M | N-Z)
Other Classes:Extra (Rulers | Avengers | Moon Cancers | Alter Egos | Foreigners) | Beasts
Unplayable and Arcade Exclusive: (Unclassed | Arcade Exclusive)
Other Notable Characters:Chaldea Security Organization | Villains (Observer on Timeless Temple Villains | Epic of Remnant Villains | Cosmos in the Lostbelt Villains | Crypters | Foreign God and Forces | Lostbelt Kings | Event Villains | Interlude Villains) | Other Characters

The ultimate enemies of Grand Order. "Beast" is a non-standard Servant class that denotes one of the seven great existential threats to Humanity itself. As manifestations of Humanity's sin, the "Evils of Humanity" accumulate strength as humans advance and are powerful enough to exist independently without need of a Master. The Heroic Spirit Summoning Ritual (before it was cannibalised into Heaven's Feel and the FATE Summoning System) was originally created to summon seven Grand Servants as humanity's ultimate countermeasure to the seven Beasts.

Note that, by their very nature, entries for these characters contain unmarked spoilers. You Have Been Warned.

    open/close all folders 

    In General 

  • Ancient Evil: With the exception of Kiara, all of the Beasts are at least 1,500 years old with several dating back to the Age of the Gods. Tiamat in particular predates humanity itself (and, it's implied, all earthly life) since she gave birth to them.
  • Antagonist Abilities: They have unique "Nega-" skills that are connected to their concepts as a whole and have some of the most insanely broken effects in gameplay and/or lore.
    • Beast I: Nega-Summon, the complete cancellation and nullification of any and all attacks from Servants, including Noble Phantasms. It however cannot negate any Noble Phantasm that is not from a summoned Servant. In gameplay, it's used as an absurdly high special defense against Noble Phantasms and critical hits, and only degrades three turns after Goetia receives a deathblow from another source.
    • Beast II: Nega-Genesis, a conceptual Bounded Field that nullifies human scientific discoveries and speculation like evolution and the Earth's conception with its mere existence. This, in turn, also creates a barrier against Servants from known human history with the Man and Star attributes. Once it's activated in full as shown in the anime, it will spread out and rewrite everything it touches, negate any attack from a Servant, and instantly defeat almost any Servant that enters it, with only truly-living beings immune from being overwritten. In gameplay, it is a Noble Phantasm negation debuff against Servants with the aforementioned attributes.
    • Beast III/L: Nega-Desire, Kama/Mara as the incarnation of worldly desire induces utter adoration and depravity in those with desires in order to fulfill all desires and eliminate the need for desire through hedonistic satisfaction. In gameplay, this reduces all NP gauges to 0% for three turns.
    • Beast III/R: Nega-Saver, the representation of Kiara's Dark Messiah status as one trying to bring about solipsistic salvation solely for herself. It's also noted that this is what makes the difference between her FGO version and her CCC counterpart because this gives the former an edge CCC Kiara lacked to take on other messiahs. Though the flavor text states that all Ruler and Saver skills are nullified, her buffs get a 200% multiplier, and there's a 300% chance that any Servant with Magic below A-rank will get charmed, the gameplay effect is just extra damage against Rulers.
  • Balance Between Good and Evil: In theory, the manifestation of a Beast means the Counter Force will summon the seven Grand Servants to counter them. In practice, currently Tiamat and possibly an undeveloped Beast V are the only ones to draw enough attention to summon a Grand Servant. While Solomon (i.e the real one) is a Grand Caster candidate, he isn't exactly one when he appears in the story against Goetia (and Goetia's claims that he's a "Grand Caster", back when he impersonated Solomon, was a lie).
  • Battle Theme Music: To highlight their uniqueness, each of them have their own special boss music.
    • Goetia has "The Time of Birth Hath Come", "The Time of Coronation Hath Come", "The Time of Parting Hath Come", and "Fate/Grand Order". The first three pieces are named after Solomon's Noble Phantasm's secondary titles and all four of them are either remixes of the main theme or first opening song.
    • Tiamat's "BEAST II" is full of orchestral bombast with female chanting.
    • Kiara's "anima ataraxia" is a remix of her boss music from CCC.
    • Kama/Mara's "karma ataraxia" is full of heart-pounding rock with an ominously calm synth melody as the backline.
  • Big Bad Ensemble: They are the threats to humanity that Chaldea must resolve, with Parts 1 and 2 dedicated to defeating just two Beasts.
  • Blue-and-Orange Morality:
    • Generally, this is one of the things which drives these entities to do harm to humanity as a whole - their worldview is so different that they have trouble comprehending humanity as it exists and they seek to annihilate or remake it in some way. Tiamat is noted as specifically seeing humans as an Eldritch Abomination in the same way we see her, and Goetia is motivated in no small part by a complete inability to understand the value of human mortality, particularly the more traumatic versions. This is especially notable in Primate Murder's case, as the time it spent with Mash as Fou was particularly critical toward it gaining an understanding and appreciation of humanity, thus "defeating" it before it ever truly manifested.
    • It is mentioned in the Final Singularity: Grand Temple of Time Solomon that it's because they love humanity so much that they threaten to destroy it. Their love leading them to become all-consuming forces of nature that seek to reshape humanity, as their rage, indignation, or anger is born from their unrelenting love of humans.
    • It's explained in the material books that Merlin could potentially be classified as a Beast due to a similar warped sense of morality, but luckily he has enough of a grip on what's right for humanity to not be one.
  • The Corruption: Just about all the Beasts to date have demonstrated this ability:
    • Tiamat possesses a "black sea of life", the Chaos Tide, which rewrites any living thing, particularly sentients, to be an enemy of humanity down to the cellular level through an amino-geas and randomly mutates them with a variety of skills like Self-Modification, Self-Replication, etc. Ushiwakamaru is the unfortunate firsthand victim of this, being Eaten Alive by Tiamat before Kingu cuts her apart in her stomach. Tiamat then dissolves her and creates a multitude of evil, mud-skinned clones of her.
    • The various "individual" Demon Pillars of Goetia, meanwhile, can transform any living thing that comes into direct contact with a Goetia-influenced Grail into a physical manifestation of that given Demon Pillar, and thus into an avatar for the will of the Goetia Hive Mind as a whole.
    • One thing of note that's captured a lot of attention is how aspects of the appearance of both Arc 1 Beasts, as well as the function of Tiamat's Chaos Tide (which is specifically compared to the Aŋra Mainiiu mud that "modern mages are familiar with" during Babylonia), are all very, very similar to Aŋra Mainiiu and Dark Sakura. This has caused a decent bit of speculation as to whether or not the Aŋra Mainiiu that infected the Fuyuki Grail really was "just" the result of an average villager, made to ritualistically embody All The World's Evil, being given the power to truly become what people wished of him, or if there was yet more going on that no one was aware of.
      • Nasu later confirmed on his blog that Tiamat, in particular, was meant to be "the ultimate Sakura-type character", and all of the similarities between Tiamat and Dark Sakura/Aŋra Mainiiu are completely intentional. Whether this is just one villain calling back to another or whether it has a deeper meaning remains to be seen.
    • Beast IV is a little odd; it possesses a type of corruptive power in its wider lore, but it's unclear if it applies here. As the Dead Apostle Ancestor Primate Murder, it is fully capable of creating Dead familiars and even starting people on the path to being full Dead Apostles, though this isn't quite the same thing as "typical" Beast corruption. Furthermore, Primate Murder may not have become a Dead Apostle Ancestor in this facet of the Kaleidoscope in the first place, so he might not even be able to do that, but his appearance is too brief to be clear on this.
    • Beast VI, in lore, has not shown quite the same breadth of corruptive ability as some of the others but can do at least something like it; at the climax of Prototype Fragments, it brings back all of the previously-defeated Servants which entered into the Grail as Alter versions of themselves to defend it. They retain their Classes, but their alterations are substantial, violating and blasphemous.
    • Beast III/R has a somewhat unique form of corruption: its base, the Demon Pillar Zepar, is able to bond with individual human beings to survive, and Sessyoin Kiara, as a skilled computer scientist and therapist with a Demon Pillar backing her up, is able to infiltrate and command any kind of data entity or persons connected to a computer, including the artificial AI servants of the Moon Cell, and for most of the Epic of Remnant: EXTRA: SE.RA.PH is guiding BB's actions and also forcing the near-dead Master candidates in the Seraphix core to summon Servants over and over.
    • Beast III/L uses the rigged rules of her Ooku to slowly wear away at one's defenses and sway them towards her all-encompassing embrace of pleasure.
  • Death Is Cheap: They all have some ability to come back from a single death.
    • Goetia is heavily depowered but manages to cling onto life even after Ars Nova is activated and destroys Solomon's magic systems.
    • Tiamat cannot truly die even after everything thrown at her and ultimately has to be resealed in her prison.
    • Kiara uses her powers to leave behind a fragment of herself in the Throne at the very last minute and makes a deal with her counterpart to do the same.
    • Fou doesn't die per se, but his core intelligence and powers are gone with only his base form as a small Cath Palug remaining after giving them up to save Mash.
    • The Beast of Revelations has been revived by Manaka and seemingly by itself later on.
  • Embodiment of Vice: Each Beast embodies a weakness in the nature of humans, thus their name, and only truly becomes an Evil of Humanity when they actively begin a plan that centers around said Evil.
  • The End of the World as We Know It: What happens when one of them manifests.
    • Goetia incinerates the world via Ars Almadel Salomonis as part of his goal of replacing humanity with a new dominant species.
    • Tiamat threatens to overtake the entire Earth and all living creatures with her Sea of Life and Laḫmu.
    • Kama/Mara would use her cosmic powers to pamper all living beings and ultimately break down society as a whole due to the lack of interactions to hold it together.
    • Kiara's plan is to merge with the Earth's core and induce an eternal orgasmic trance on all living beings for the sake of her own pleasure.
  • Enemy Civil War: Despite their common goal of destroying humanity, the Beasts do not get along, at all. Beast I starts his plan because he disagrees with VII's plan, IV actively assists Chaldea against I and II, and both halves of III hate each other so much they refuse to merge into one, with III/R helping Chaldea against III/L. The major exception is II, who made her move during one of the singularities I set up, and even then whether or not her actions served I's plans is debatable. (His original scenario didn't seem to call for her to awaken at all, and her actions during the Singularity weren't dealt with in the usual manner when the timeline corrected itself.)
  • Evil Knockoff: Inverted. The framework of the original Saint Graphs meant to hold the Grand Servants was based on the Beasts' spiritual structure, meaning that the Servant system can be described as a "good knockoff" of the evils that it was designed to fight. This had the side effect of making the Beasts a nominal Servant class despite fundamentally being the opposite of Heroic Spirits, which is why they have physical parameters and skills mirroring those of proper Servants.
  • Evil Will Fail: Gilgamesh mentions in Babylonia that for all their power, humanity is destined to prevail over the Beasts. Too bad that doesn't make defeating them any easier though.
  • Foreshadowing: Their existence has been hinted at in previous Nasuverse installments before Grand Order.
    • In the original Fate/stay night, a blink-and-you'll-miss-it moment during one scene has Archer EMIYA noting that Altria isn't a "guardian" (e.g. a Counter Guardian) yet and hasn't fought something like Aŋra Mainiiu's Shadow before, and noting that even as a normally-summoned Servant he's "doing the same thing no matter where he goes".
    • In Melty Blood, Arcueid mentions the Ancient I (Goetia) which the Dust of Osiris' plan was effectively a knockoff of.
    • In Fate/EXTRA CCC, BB effectively becomes a new Evil and had even absorbed Tiamat into herself (with Gilgamesh treating her far more seriously than he had the Beasts fought in Fate/Grand Order's story upon realizing it), Sessyoin Kiara of the same game and universe then absorbs those powers and rights and became like a True Demon herself, which she discusses at some length when confronted and which becomes directly plot-relevant in the Epic of Remnant: EXTRA: SE.RA.PH.
    • The Beast of Revelations from Fate/Prototype and Fragments being the first to even possess the Class.
    • Tamamo-no-Mae/Hakumen/Amaterasu has the buried potential to become a Beast within her, and Amaterasu even asking if Hakuno could love her upon learning of it and knowing that she will bare her fangs against them as well in CCC.
    • The bonus Hanafuda game bundled with Realta Nua for the PSP outright calls Manaka Sajyou an Evil of Humanity when she interacts with Tamamo.
    • Gilgamesh's plan to unleash the Grail on the world in Fate/stay night [Unlimited Blade Works] was specifically set up by Nasu to connect to their rising prominence in Grand Order, having written the scripts for both stories at the same time in 2013. The term specifically is dropped in episode 21 as Gilgamesh mentions it while discussing the tainted Grail.
    • Aŋra Mainiiu's Bond Craft Essence specifically namedrops the term "Evil of Humanity", which was released two months before the big reveal of Babylonia.
  • God of Evil: They serve as this to mankind with at least two of them being actual gods, albeit of different domains.
  • Godzilla Threshold: When one of them appears, crossing this tends to be the only way of even possessing a hope of victory. Expect one Heroic Sacrifice at minimum for an encounter.
  • Greater-Scope Villain: To all branches of the Fate multiverse excluding Grand Order - the entire Servant system of the Holy Grail War is based upon the Beasts' spiritual structure, and there's a present but none-to-obvious implication that the seven servant classes each correspond to one of the Beasts. All the blood spilled by the Servants, regardless of their reasons, can be traced back to the Beasts.
  • Heel–Face Turn: Of the five Beasts to make an appearance in the story so far, four have turned from their dark purpose to side with humanity. Goetia has become the Chaldean, and travels the Lostbelts ahead of or alongside Chaldea helping people, both Kama/Mara and Kiara left behind playable facets of themselves to assist the team (the latter even directly aiding in defeating the former), and Primate Murder never fully materialized to begin with, and travels alongside the heroes through space, time, and many parallel realities to help.
  • Heel Realization: Almost every one of them has a revelation on how they were wrong or realized their contradiction. Tiamat in the anime realizes her children still love her even if they leave her behind after her talk with Ritsuka and willingly drops her Nega-Genesis to let herself be destroyed. Goetia understands the value of human mortality and goes out satisfied with what time he has left. Primate Murder understands the value of humanity and chooses to sacrifice his power to save one he grew to care for. Kiara goes down wondering what it is she lacked compared to Meltrylis and ultimately realizes what it was when she sacrifices herself against Kama / Mara for the protagonist just as Melt did against her.
  • Hoist by His Own Petard: So far part of each Beast's defeat has been their own power being directed back at itself to some degree, both unwittingly and willingly.
    • Gorgon as Composite Deity Gorgon/Tiamat was defeated by her past self, Ana. Then Tiamat deliberately held back allowing Chaldea to destroy her mind. Much of the final plan to beat her would not have worked if she wasn't all instinct at that point. And in the anime, what's left of her mind is ultimately convinced by Ritsuka to willingly drops her Nega-Genesis Bounded Field and let herself be destroyed.
    • Goetia was beaten by Romani as Solomon, "himself", turning his own power against him.
    • Primate Murder willingly used up his own power.
    • Kiara could be beaten because of agents she had absorbed into herself and brought with her, Meltlilith and BB.
    • Kama / Mara could be beaten because Kiara countered her and they're two halves of the same Beast. Then the Tokugawa system that she created is used against her.
  • Horns of Villainy: All Beasts have their own crowns, which usually manifest as horns.
    • Tiamat has giant pair of horns that arc down twice
    • Goetia has tree branch-like horns.
    • Kiara has two large horns as Demonic Bodhisattva which become Demonic Pillars as Heaven's Hole, representing her connection with Mara.
    • Kama/Mara has four horns which turn into an entire root system of horns going down made out of stone. When it is destroyed, she reveals a giant Holy Halo with large spikes emitting from it.
    • Fou shows bull-like horns in the Dawn Fou artwork.
    • While Beast of Revelation hasn't appeared yet visually, it is commonly described as being a beast with seven heads and ten horns.
    • U-Olga Marie has a single small golden horn growing out of the right side of her forehead, plus she has two silver metal horns floating around her head.
  • Knight of Cerebus: When one of them appears, expect things to go downhill fast. They're leagues more powerful than regular Servants, and Anyone Can Die is in full effect. Expect major sacrifices to be made just to bring them down to being defeatable (and definitely NOT easy).
  • Loophole Abuse: The emergence of a Beast usually results in the summoning of the Grand Servants to counter them, but these menaces can act craftily enough to cheat the system so that they don't have to worry about their natural enemies interfering with their plans.
    • Goetia enacts his plans while hiding away from the Counter Force's surveillance inside his Reality Marble which exists in Void Space outside regular spacetime.
    • Tiamat does gain attention, but since the Counter Force is drastically weakened by the Incineration of Humanity and the Singularities, the most it can muster up against her is just one Grand Servant.
    • Both halves of Beast III use the same trick Souren Araya used to avoid the Counter Force's attention, restraining their area of influence to a limited territory while they gather power.
    • U-Olga Marie carries out the destruction of humanity from outer space and then acts through her proxies of the Crypters and her emissaries to carry out the plan of successfully spreading a Lostbelt and allowing one of her Trees of Emptiness to fully bloom on the blighted Earth while fighting off the Counter Force's own forces, which in turn would allow her to properly descend onto the planet. While this does get the Counter Force's attention, it's been so weakened by humanity's destruction, the Lostbelts, and the war with the Crypters that it can only muster enough power to summon two Grand Servants to Atlantis/Olympus, as that is the Lostbelt where she will most likely descend, and U-Olga Marie is also willing to allow Tamamo-vitch to ascend to the level of Beast herself to provide some extra muscle on her side in case of such a confrontation.
  • Nigh-Invulnerability: The Beasts that we've seen in action so far are incapable of being killed conventionally, due to lacking a concept of death. All are only able to be defeated by the protagonist when an outside force manages to add the concept of death to them. Even when no longer invulnerable, however, they are all extremely tough and durable. Part of this is a result of their Independent Manifestation, a skill that allows them to resist death. The higher the rank is, the more powerful their capabilities of avoiding death are.
    • Tiamat is cut by King Hassan's blade -at the cost of his Grand capabilities- which forcibly imparts the concept of death upon her, and even then Ereshkigal and Merlin need to cast incredibly powerful spells and blessings to buff the heroes enough to let them stand a chance against her, the former of whom nearly winds up fading permanently from existence for it.
    • Goetia's very existence is destabilized by Ars Nova, which leaves him dying in the mortal shell of Solomon but still with enough strength to challenge the protagonist to a final Duel to the Death.
    • BB and the Alter-Egos intervene when Kiara is about to absorb the protagonist and then utilize the Kiara Punishers you've gathered to create means of weakening Sessyoin to the point where she's defeatable. She's tougher than the rest if you don't get some of the extra options for removing some of her defenses granted by her Logos Eater skill.
    • Kama/Mara is defeated via Nobutsuna setting up an anti-Tokugawa weapon and Kasuga's safety, the former to trick Kama/Mara into giving up her authorities on the Tokugawa and Ooku, allowing Kasuga to use Loophole Abuse to get the upper hand.
    • Fou/Primate Murder is unique in this regard as he's "defeated" by giving up his power and intelligence to revive Mash, willingly sacrificing his own immortality in the process to become a mortal and barely sentient animal.
    • The Beast of Revelations is the only one killed conventionally twice due to not having been fully born when Arthur blasted it with his Excalibur Proto. And in this case, Arthur's introductory trial quest suggests that this will not stop it from trying to manifest fully.
  • One-Letter Name: The two halves of Beast III stand out from the others with special one-letter monikers of 'L' and 'R' to distinguish them from each other. Further meaning is extrapolated by other characters, with BB deciding on the spot that 'R' refers to Rapture, while Kama/Mara declares 'L' to stand for Lapse.
  • Perpetual-Motion Monster: One of their abilities, which is expressed as the Independent Manifestation skill. They don't need a Master to summon them, anchor them so the World won't crush their existence, or even provide them with energy to fight. They'll just keep on going and going until they're killed.
  • The Power of Love: All Beasts are motivated by love for humans, though the nature and results of said love varies for each one.
    • Beast I is motivated by humanity's suffering and lack of progress, and wants to remake them to they won't have to endure the pain of death anymore.
    • Beast II is holding herself back by the part of her that loves her children, weakening herself significantly while the rest of her is trying to exterminate them.
    • Beast III/R loves humans, and wants the best for them as well, except the only one she sees as human is herself.
    • Beast III/L is the most prominent example. As the god(dess) of love, she gains more power by creating karmic bindings connecting her to others, enabling her to reach across time and space to connect with more people, eventually becoming ananga, the formless love that permeates the entire universe. However, she herself states she hates other people while loving them.
    • This is the problem with Ashiya Douman's last-minute change to his plan to create his own personal Beast, deciding to absorb his original candidate Ibuki-Douji into his Tree of Emptiness and use that to become a Beast himself. He fails to become one because he lacks any type of love of Humanity.
    • It was initially stated that Aŋra Mainiiu was merely an Effective Knockoff and — despite being called an Evil of Humanity while indwelling the Greater Grail — would not have become a Beast due to only feeling hatred, though Nasu later contradicted this in an interview by saying that Aŋra Mainiiu would have become a Beast of Retribution.
  • Reality Warper: All Beasts have the power to force themselves into reality without the need of magical energy or deliberate summoning rituals.
  • Red Alert: Mixed with Boss Warning Siren, Fight Woosh, and Boss Subtitles, every Beast fought has a special animation intro that ties into their nature. In order of the ones fought;
    • Beast II has red and blue stream of lights forming a helix that merges into nothingness as the caption "Childhood's End" appears.
    • Beast I has Ars Almadel Salomonis appear in the background before it shines.
    • Beast III/R has the caption "Sword or Death" for her strongest form (Which itself is a call back to Extra), and bubbles blowing upward followed by her sigil for her reduced form. If you used Kiara Punishers, she instead goes to her weaker form which begins with "Advent Beast", before her sigil forms and "Evil of Humanity (Fetus)" appears.
    • Beast III/L has the caption "Starry Heavens", followed by a flower that blooms into fire, and then becomes the cosmos as "Evil of Humanity Overflows" appears.
  • Red and Black and Evil All Over: Their class icon has a unique color palette of deep red and black. This extends to their cards, as the black borders are even darker in shade than Aŋra Mainiiu's card borders.
  • Sexy Dimorphism: The female Beasts tend to have attractive true forms, while the males are monstrous.
  • Sorting Algorithm of Evil: The appearance of one Beast means that another one will inevitably appear and be a threat to the world after its defeat, followed by another with its awakening, etc till the Final Beast. The reason each subsequent Beast is stronger than the last is due to them becoming more powerful as humans advance, so the ones that appear later will naturally be more powerful than their predecessor.
    • Beast I, as the first Beast to awakennote Beast II technically existed before him, but she did not manifest as a Beast until he arranged the circumstances to return her to the world from the Reverse Side, was the weakest as a result.
    • Gilgamesh mentions in Solomon that "Beast VII of the End" has already appeared somewhere in the world.
    • Beast III/R did not achieve her true form, allowing her to be stopped during the second loop in SE.RA.PH. However, her mere existence lets Beast III's other half awaken and begin her own plans for humanity. Beast III/L is far stronger than the R half despite her even more infantile status and brags about it several times.
    • Arthur's interlude reveals that Beast VI's presence in the Grand Order timeline and his quest to defeat it permanently is directly linked to Beast I's defeat.
  • Tactical Rock–Paper–Scissors: Each Beast behaves in a unique fashion gameplay-wise, despite technically being the same class. The only Servant who hits all Beasts for double damage no matter what is Aŋra Mainiiu with his Bond 10 Craft Essence equipped.
    • When she's not hijacking Gorgon's Avenger body, Tiamat simply ignores all offensive and defensive advantages, being neutral to all; the Bel Laḫmu which closely guard her share this property.
    • Goetia, both in individual Demon Pillar form and in his collective form at the game's end, is dealt double damage by the cavalry triangle of Rider-Caster-Assassin, deals double to the knight triangle of Saber-Archer-Lancer, and is neutral to Rulers, Alter Egos, Moon Cancers, Foreigners (all the latter having been introduced "after" he was defeated), and Avengers (who take reduced damage from him). In his "King of All Humans" form, however, his Ten Crowns passive skill negates the class affinity weakness, meaning he takes neutral damage from all classes except Alter Ego (who ignore the passive skill, and deal double damage to him), while dealing neutral damage to every class sans Rider and Ruler (who take reduced damage from him).
    • Beast III-R is mostly neutral, but does take extra damage from Alter-Egos and Moon Cancers.
    • Beast III-L is mostly neutral, but does take extra damage from Alter-Egos and Foreigners.
  • Worf Had the Flu: Incredibly, each of them suffers from a handicap that's preventing them from using their full unrestrained power, which would allow them to end the heroes without a prayer under normal circumstances. It says something about how powerful they are that they need to be further weakened to even have a chance of being defeated.
    • Tiamat has a mental block/compulsion that keeps her from ever using her full power to destroy humanity. She also had a skill called Self-Sealing that gives her self-inflicted pain every so often as an attempt to dissuade herself from going on the rampage. By the time she is actually fought, she also was dumped into the Underworld, had the concept of death imparted onto her by First Hassan, and the heroes had powerful buffs from Ereshkigal and Merlin to even the odds.
    • Goetia lacks the final ring of King Solomon, which would grant him access to Anti-Magic, and by the time he gets it Romani has already casted Ars Nova and he's falling apart and dying, with only the rings left to wield against the protagonist in a final battle.
    • Both Beasts III/R and III/L are still in their "infantile" stages. While this actually doesn't restrain them power-wise, it certainly does restrain their influence. Kiara in SE.RA.PH is only able to exert her power within Seraphix itself since it's become her body, hence the plot to merge it with the Earth's core and make the planet her new body. Kama/Mara has to rely on a very specific authority of the Tokugawa clan in order to retain control over her domain and furthermore, she can't actually fully use it unless people make it all the way down to the bottom of her labyrinth.
    • Primate Murder never had the chance to fully manifest. Spending its time at Mash's side as Fou eventually taught it the value of human life so it willingly sacrificed its own status as a Beast to resurrect Mash.

    Beast I 



The Demon God King

Click here to see King of Men Goetia 
April Fool's 
Rarity:SSR (5*)note Display only; character is not summonable
ID:No. 151
Command Cards:QQABB; (A)
Alignment:Chaotic Evil
Origin:Ars Goetia
First Appearance:Fate/Grand Order
Illustrated by:Kotetsu Yamanaka
Voiced by:Tomokazu Sugita(Japanese), Jalen K. Cassell (English)

"I existed as Solomon, the King of Mages. I am the King of Mages' avatar, as well as the system he created. I am the first familiar he created that became the foundation for you mages. I ruled a nation with Solomon and was left behind when he died, as a primordial curse. I used Solomon's body as a nest and achieved incarnation through a summoning spell.... I am the one who shall attain true wisdom, as was desired of me. I am the one who shall devour you to reach a new height, and create a new planet. I am the the one who shall gather 72 curses, and set flame to all of history. I am the Ritual for the Incineration of Humanity. I am Goetia, the King of Demon Gods."

The First Beast, representing Pity (as in "the sheer arrogance of people pitying and being disappointed in other people"). It is the aggregate body of the 72 Ars Goetiademons, originally invented by King Solomon as "a system to efficiently promote proper reason". They watched and analysed the entirety of human history, overwhelmed by centuries of suffering and death they perceived; over time, their relationship with King Solomon eroded as Goetia failed to understand why the King of Mages did not act to correct this.

After Solomon's death, Goetia was sealed away in his corpse and awakened to their own unique self. They usurped Solomon's name, body and title as the King of Mages, and embarked on a plan to correct the world: by converting all of Humanity into pure energy, enough to time travel 4.6 billion years ago to the origin of the planet, where they could manipulate the beginning of the world as they saw fit and "manage" the direction of human history forever.
  • Adaptational Early Appearance: He introduces himself to the protagonists in the guise of Solomon near the tail-end of the Okeanos Singularity in the Turas Realta manga adaptation, whereas in the game, he doesn't physically show up until near the end of the London Singularity. This is mainly because the manga only covers half of the Singularities, with London not being one of them.
  • A.I. Is a Crapshoot: He's basically a magical software programmed to manage the 72 Demon Pillars and watch over humanity through the ages. He's even called the Command Terminal by the Demon Pillars. Naturally, he goes outside his intended purpose once Solomon is no longer around to monitor him.
  • Alas, Poor Villain: He gets an enormous case of this after becoming Human King Goetia, stating that his last wish is to take you down with him as Solomon's Temple collapses so that at least someone will see the end of his short but real story. That it so strongly mirrors what we've heard Mash repeat almost every Order, that all the things you do in the Singularities have great meaning because even if the people in them forget, you two remember, bites deep. Here is a being that pitied and felt sorry for mankind, forcibly trying to give them lives without an end, almost pleading you to remember and witness his end, and by defeating him and putting him to eternal rest, you comply.
  • Ancient Conspiracy: The term "Grand Order" originally refers to the edict among mages to protect and continue their bloodline and subsequently Magic Crests. This is revealed to be part of Goetia's plan, as he "planted" the 72 demons into 72 families, setting them as Manchurian Agents that will serve as vessels for the demons when the time is right, hence the "order" to make the families survive till the modern day.
  • Antagonist Title: He is the Observer on Timeless Temple, the (retroactive) name of the game's first arc, of which he is the villain.
  • Anthropomorphic Personification: Of the ritual for summoning the demons of the Ars Goetia, it gained sentience after being left to its own devices following its master's death and hijacked Solomon's corpse to engender its plan.
  • Anti-Villain:
    • Solidly a Type III. He does everything he's doing because he genuinely believes it will make mankind happy and prosperous, unaware of how going through with his plan won't produce a better mankind, simply unevolving plant-like beings that will never accomplish anything. Nasu even clarifies on his blog that while he sounds very, very demeaning, he really isn't. He's just extremely frustrated that he cannot understand mankind, and even more frustrated that we have the indignity to resist his scheme since he doesn't understand why we wouldn't want what he's forcing upon us.
    • What spurred him into setting in motion his plan for humanity three thousand years ago in the first place? The events of Cosmos in the Lostbelt and how the future 201X and beyond ends once it happens.
  • An Arm and a Leg: He's missing his right arm as Human King Goetia, which makes it so that he has to hover the ten rings of Solomon around him, as he doesn't have enough fingers for them.
  • Battle Aura: He has a red demonic one shaped like Demon Pillars . This is a side effect of the 72 Ars Goetia Demons possessing Solomon's body.
  • Battle Theme Music: A dark, foreboding and bombastic theme that just screams "you're screwed".
  • Beam Spam: One of his attacks is to fire countless rays of light from the Demon Pillar eyes within his arms, one of his other ones is a huge-ass beam that sweeps your entire party, and his Noble Phantasm, including Human King Goetia's, is a disgustingly powerful beam that stands as one of the most powerful Noble Phantasms ever.
  • Big Bad: The true villain of Observer on Timeless Temple who manipulated everything happening from the shadows.
  • Bishōnen Line: Goes from looking like, well, a demonic Solomon to a twenty-foot tall gold-and-white giant with a burning tree for antlers, to a man with incredibly long golden hair, covered in shining golden tattoos, encircled by the Rings of Solomon. Played with in that its final form is a Clipped-Wing Angel.
  • Character Title: The final Order, created by sending his temple into 201X after Chaldea completed the impossible task of killing Tiamat, is called either "Solomon" or "Salomon", the Latin variation of his name, depending on game version.
  • Clipped-Wing Angel: As Human King Goetia, he has no power left besides his own willpower and Solomon's rings, making him a far easier opponent than Demon King Goetia.
  • Condescending Compassion: What his sin of Pity essentially is. He genuinely wants to improve humanity, but due to believing he is so far above it, he can't see any point in their miserably short lives, so his idea of "improvement" is to destroy and replace them. His speech in the PV for Cosmos in the Lostbelt shows how oxymoronic his idea of compassion is, as he rallies Chaldea to fight for their future while simultaneously mocking them for bringing about the ruin he was trying to prevent.
  • Continuity Nod: His plan, "Retroflow/Genesis Light Year" is named after one of Aoko Aozaki's attacks from Melty Blood. It's explained in an interview that his feats came close to being Aoko's True Magic and is a Call-Forward to her progress in mastering it.
  • Curb-Stomp Battle: When he shows up at the end of the Fourth Singularity: The Mist City London, it's not so much as a battle as it is a hurricane throwing leaves in the wind. After you manage to kill a single Demon Pillar in the gameplay fight, he wipes out Kintoki, Tamamo, and Shakespeare in one blow; almost kills Mordred with another that took all of Hans' strength to block; annihilates Hans shortly afterwards with another shot; and then leaves after he's done telling you that you're less than piss.
  • Death Glare: The only skill he himself uses in his battle is Assessment and Observation, which puts defensive debuffs and burns on your team. In the Prison Tower event, it's said that his gaze is so heavy looking down at his targets' character, they will drown in their own flaws. For Servants, it causes those aforementioned effects. For normal humans, it downright rips the target's mind out of their body, throws it into purgatory, and leaves it to rot there.
  • Death-or-Glory Attack: His final attack as Human King Goetia (when he's reached around or less than 100,000 HP) involves him using the tenth and final ring and, in exchange for reducing his remaining HP to 1, he instantly charges his NP and increases its NP damage to the point he can one-shot an entire row of Servants at once. Of course, if there are any Servants left in the back row (or the Servants were using Guts, Evade or Invincibility), he's pretty much screwed.
  • Don't You Dare Pity Me!: He invokes this on pretty much all of humanity. His main motivation is pity, but it's the kind of pity that comes from arrogantly feeling sorry for others because they aren't as great as he is. So he doesn't feel bad about destroying humanity because their lives are so empty and meaningless that ultimately he's doing them a favor. Naturally, most humans would object rather strongly to that idea.
  • Drama-Preserving Handicap: He never had all ten rings of Solomon, which not only denied him their Anti-MagicSet Bonus but also allowed the real Solomon to activate Ars Nova using the tenth ring he managed to keep. By the time he gets his hands on the tenth ring, he's already been reduced to his rapidly dying Human King form.
  • The Dreaded: Once his identity as the Big Bad of the main storyline was outed, people dread even mentioning his name, fearing doing so will attract his attention. They resort to mentioning his title, 'the King of Magic' instead.
  • Dream Walker: He shows up in Babylonia's prologue in the form of Roman in Mash's dreams in order to remind her that the grail can't save her life, while sadly telling her how meaningless her life is, because it will soon end. He then shows up in her dreams again in the prologue to Grand Time Temple Solomon, this time to try and sway Mash with visions of a utopian world, which Mash rejects.
  • Evil Cannot Comprehend Good:
    • He can't comprehend why humanity would accept mortality and die until he's rendered mortal and near death himself, and he believes that Solomon was a tyrant who cared nothing for humanity and is thus blindsided when Solomon (as Roman) shows up and uses Ars Nova to perform a Heroic Sacrifice.
    • Like Mash, Goetia did not know Ars Nova's true name, and thus could not properly invoke it, forcing him to create his own Noble Phantasm to replace it. He believed that the actual first Noble Phantasm was some grand feat that would help enable his plan to travel back in time and remake humanity from its origin. Due to this, and the idea that Solomon was an arrogant coward, Goetia never figured out what Ars Nova actuallywas until it was too late.
  • Evil Feels Good: He exclaims that tearing down mankind and it's achievements, legend by legend, minute by minute, life by life, is incredibly fun. He says this because he is pretending to be Solomon at the time and his opinions on the king are horribly biased.
  • Evil Laugh: You can hear him laughing after you defeat Halphas.
  • Evil Plan: Rather than destroy mankind, he uses its incineration as a way of burning it as fuel. By gathering and burning all the energy mankind has ever created (notably, a far greater amount than what the planet itself has ever produced), Goetia will go back to the creation of the world 4.6 billion years ago and create a single race of perfect lifeforms that he will nurture and aid by taking control of the planet itself. While time travel on this scale would normally be an impossibility, because the Quantum Timelock system ensures that vital events in humanity's history are set in stone, Goetia accounts for this by creating singularities taking place in several vital Timelocks, messing with their events to weaken them and giving Goetia the chance to upheave the planet across every single timeline.
  • Evil Sounds Deep: Thanks to his two voice actors and some special effects enhancing them.
  • Expy: Of the demon Asmodeus (Ashmedai) in Talmudic legend. In the legend, Solomon used him to build the Temple. Another legend stated that Asmodeus tricked Solomon out of his magic ring and magically took his place. Yet another legend said that Solomon took so many wives because of the influence of Asmodeus.
  • Final Boss: Of both, the Fourth Singularity: The Mist City London and the first part of the main game.
  • Final Boss Preview: The London fight exists mainly to establish his power and be a set-up for a later, more climactic fight against him. Specifically, it's all the protagonist and company can do to stay alive against him and four of his Pillars, and once one is killed, he wipes out everyone except for Mordred, Mash, and the protagonist.
  • Four Is Death: In his appearance in London, he is joined in battle by four unfought Demon Pillars. He also killed four Servants following the fight: Kintoki, Tamamo, Shakespeare, and Hans.
  • Game Face: His battle sprite looks far more demonic than his cutscene sprites, presumably because he's channeling his demons' energy to fight.
  • Gameplay and Story Integration: Roman's use of Ars Nova destroys Goetia's immunity to Noble Phantasms and sends the entire magical system that keeps Goetia together into a catastrophic meltdown. During the final battle Goetia starts functionally immune to damage from critical hits and Noble Phantasms while his first turn is the last time he can bring the full unstoppable power of Ars Almadel Salomonis to bear before he can only perform a weaker version. His Noble Phantasm and critical hit resistance then falters after three turns at last leaving him truly vulnerable.
  • Glamour Failure: When it comes to Mash in her dreams on the eve of Babylonia, wearing Dr. Romani's face, its disguise begins to fall apart when she realizes who he really is.
  • Grand Theft Me: After Solomon's death thousands of years ago, the 72 demons of Ars Goetia possessed his body to enact their own plans for humanity, becoming Beast I.
  • Hive Mind: Goetia is, essentially, the combined will of all the Demon Pillars.
  • Humanity Ensues: Even after his destruction and the subsequent crumbling of his temple, his will persists in Solomon's half-melted body, turning him into the Human King Goetia. He no longer has his demonic powers, only being armed with Solomon's ten rings, and ultimately dies, content, with a true understanding of mortality.
  • Humans Are Special: After his defeat and becoming mortal thanks to Ars Nova, he adopts this view as he for the first time in his eternal existence strives and fights with all he has left just for the right for someone to see the end of his story.
  • I Control My Minions Through...: Magical safeguards to keep them obedient. Some of the pillars weren't entirely onboard with the Incineration of Humanity (a few even join Chaldea's siege when Goetia's control over them starts to weaken), while others such as Raum are too dangerously eccentric to allow autonomy.
  • Irony: As described in his FGO Materials entry, he actually becomes a being who would make for a perfect and flawless leader for all of mankind as Goetia, King of Men. The slight hiccup with this is that the moment he becomes like this, he's already one-and-a-half feet in the grave with absolutely no way of recovering.
  • Just Toying with Them:
    • He summons four Demon Pillars during his boss fight in London, but only uses one against the player and their Servants. The HP bar in the fight turns out to be the one of the Demon God that he is using, not Solomon's own, as shown when he does not fade at the end of the battle along with it. These make it very clear that he's not even approaching his full power during his fight, and chose to let them live because they aren't a threat.

    Mordred: "What, you're saying you only came here to piss on us!?"
    Solomon: "That's right! That's exactly right! Actually, you lot are even lower than piss! You mean nothing to me. Whether you live or die here is utterly inconsequential. Understand? I'm not overlooking you. You weren't worthy of my attention in the first place!"

    • Averted at the end of Babylonia. After Chaldea proves themselves as an actual threat by banishing Tiamat - a Beast just like himself - he decides to quit playing around and summons himself and his temple fully into 201X, intent on personally destroying them.
  • Karmic Death: Their contempt for how finite human lives were resulted in them enacting a plan that resulted in their own deaths with Goetia himself possessing his creator's rotting corpse in an admittedly vain attempt to live just a little bit longer.
  • Large Ham: If his battle quotes are any indication. But he actually has no personality of his own, and instead reflects whoever he's talking to. When you meet him in London, you're with Mordred and Andersen, so he appears as a profanity-laden trash talker.
  • Let No Crisis Go to Waste: Why Goetia started his plan in the first place. With Solomon's Clairvoyance, he saw that one day the Foreign God would descend to kill all humans and then rewrite history to its favor, so he decided that he would beat it to the punch.
  • Light 'em Up: His third Noble Phantasm, Ars Almadel Salomonis, is a giant ring in the sky made up of billions of lights supported by all 72 demons of the Ars Goetia, allowing it to exist in all points of history simultaneously. Each light has equal power to Excalibur. That circle you see around the planet whenever you Rayshift? That's his Noble Phantasm. When focused into a single point, the heat of the Noble Phantasm alone, ignoring the actual output of the attack, can burrow a hole through a planet.
  • Light Is Not Good: His true form is that of a gold-and-white giant. His final form as Human King Goetia has him covered in Solomon's golden tattoos, fighting with the light-based powers of Solomon's Rings.
  • Living Forever Is Awesome: Believes such, but he can never articulate reasons why beyond "you don't have to be afraid of dying" and "there is no suffering in an eternal existence" and leaves in a huff whenever his stance on immortality is even lightly challenged. That said, he grows to see mortality as a beautiful thing in and of itself as he experiences it first-hand.
  • Living Ship: More like "Living Defense System," but "Ars Paulina," where the Final Singularity: Solomon takes place in, is made up of Demon Pillars, coiled and wrapped together with little bits of stone buildings that make up the "Thrones" that the Servants fight on top of against the regenerating Demon Pillars.
  • Logical Weakness: His Nega-Summon skill allows him to negate, absorb, disable, and just generally ignore the Noble Phantasms of Servants summoned from the Throne. However, if a Noble Phantasm is used that wasn't from the Throne, then he can't negate it. Such is the case with Ars Nova, as it was activated with the ring that God told Solomon to send into the future, making it the actual Noble Phantasm and not a copy.
  • Madden Into Misanthropy: A serious and literal version. Goetia shared in Solomon's Clairvoyance and was disgusted by man's inhumanity to man. Lacking Solomon's wisdom and humanity, the vision of the breadth of human history, with its attendant suffering, along with the doom presented by the Foreign God, eventually moved Goetia to start its grand plan to remake humanity.
  • Magical Eye: The other reason he let you live at the end of the Fourth Singularity: The Mist City London is because merely having eye contact with him will eventually result in your soul being ripped out of your body.
  • Magic Ring: After Roman makes him unstable and mortal by returning everything he had to God, consequently also causing all the Demon Pillars to start dying, all he has left to fight you with as Human King Goetia are the ten rings of Solomon, which hover around him. Each ring functions as a Skill that casts various buffs and debuffs, and the closer he gets to death the more he starts to use different rings' effects.
  • The Man Behind the Monsters: He is the one leading the Ars Goetia Demon Pillars, as they disrupt history and bring the world to ruin. It's subverted as it's revealed it's the monsters that were controlling Solomon's dead body.
  • Mark of the Beast: Quite literally. The black facial markings are a result of Goetia's possession and aren't there when Solomon himself was summoned as a Servant.
  • Mighty Glacier: Goetia has incredibly impressive stats, with an A in everything except Luck, which is B, and a mediocre D in agility. Of course, given his Demon Pillars and absurd NP, he doesn't exactly NEED to move much if he wants to kill somebody. Granted, he can still Flash Step and do Rapid-Fire Fisticuffs.
  • Mind Hive: Sherlock notes that in London, he seemed to switch his demeanor on a whim depending on who he was talking to. This is because Goetia, who is the combined will of all 72 Demon Pillars and possessing Solomon, was rotating in different Demon Pillars. That's why 'Solomon' was dramatic and hammy in London, but much more subdued when talking to Mash before the final battle, as Flauros was being in control of the body at that time.
  • My Death Is Just the Beginning: Unintentional on his part, but Holmes confirms in Shinjuku his death set in motion the numerous other forces seeking to eliminate humanity in 201X upon his death. The trailer for Cosmos in the Lostbelt is narrated by Goetia from beyond the grave, where he basically laughs about how humanity brought this new crisis on themselves by defeating him.
  • Nightmare Face: Jesus Christ, someone save us.
  • No-Holds-Barred Beatdown: When Romani returns to his Solomon form, Goetia's disbelief gives way to dark laughter and joy at the chance to make Solomon pay for what he views as the man's sins, and in the following cutscene he absolutely goes to town on Solomon, unleashing both Beam Spam and Rapid-Fire Fisticuffs before declaring he'll kill him with Ars Almadel Salomonis, which is only stopped by Solomon unleashing Ars Nova.
  • No-Sell: He's immune to all Noble Phantasms as a result of his Beast skill, Nega-Summon. However, Solomon's NP of returning his gifts to God puts an end to every piece of his legacy, including the magic system that encompasses Goetia, causing it to fall apart. This means that during its boss battle, it is immune to all NP damage for the first few turns, until the skill completely falls apart.
  • "Not So Different" Remark: He tries to state that he is not too different from Mash when he's still disguised as Solomon, but as Mash begins to grasp the meaning of mortality, his comparison begins to fall flat.
  • One-Winged Angel: He's fought in Solomon's body as a Caster first, and then reveals his true form Demon God King Goetia as a sign of respect after you beat him.
  • Only Known by Their Nickname: He notes upon revealing his true form that he doesn't really have a "true" name, as Solomon never named him, and states that "Solomon" (due to possessing his body) and "Goetia" (after the ritual to summon the Demon Pillars) are both equally applicable, though he tells the protagonist to use the latter.
  • The Only One I Trust: According to one of its component personalities, the only human being Goetia ever trusted was the Queen of Sheba. This makes a certain amount of sense: Goetia is, after all, in one sense Solomon's offspring, and the Queen of Sheba, as Solomon's lover and intellectual equal, possibly even his wife, was in some sense its stepmother.
  • Our Demons Are Different: Compared to the Demon Pillars, his design is remarkably closer to what would normally be considered demonic, though his color scheme makes him look more akin to an agent of some god than a true demon.
  • Out-Gambitted: By GOD himself, who sabotaged Goetia's plan from the very beginning by simply having Solomon toss one of his ten rings forward in time so that the Demon Pillars wouldn't have access to it. The usually stoic inhuman collective can't help but whine about the blatant unfairness of all its schemes being foiled by such a seemingly minute detail, but the fake ring their Solomon guise wore suggests that they at least knew about the missing relic and chose to ignore it as a valid factor.
  • Poor Communication Kills: Goetia honestly means well and if its attitude is hostile it's only because it's frustrated that humans are being difficult about accepting this awesome gift it wants to give them. As an immortal being, it cannot understand death and the meaning it gives to life and the one person who might have been able to help it, the true Solomon, was himself very bad at talking to people and seemingly just brushed off Goetia's concerns.
  • Possessing a Dead Body: The true Goetia is puppeteering Solomon's corpse after his death.
  • Post-Final Boss: King of Men Goetia, where Goetia is already a foot in the grave but still puts up one hell of a fight.
  • Power Incontinence: Solomon's Clairvoyance gave Goetia the power to see all human suffering across all time, past present and future. And, utterly devoid of human perspective, or Solomon's direct connection to God through the Revelation skill, it was the ultimate source of its madness.
  • Powers via Possession: Inverted; Goetia (the possessor) has access to Solomon's repertoire of powers, from his Clairvoyance to all his Noble Phantasms, save Ars Nova and his Revelation skill, as a result of taking over his corpse.
  • Power Tattoo: He has them on his eyes and running through his arms—likely an indication of his control over the demons of the Ars Goetia.
  • Pure Magic Being: Technically speaking, Goetia is not a demon like the Pillars. He is a living summoning spell, one powerful enough to summon and control the 72 Demon Pillars who are individually stronger than a Heroic Spirit.
  • Rapid-Fire Fisticuffs: One of his attacks, which covers the screen in purple energy from the feedback of the blows.
  • Red and Black and Evil All Over: Despite being offset by silver armor, he still has a noticeable amount of these colors on him, which helps denote how nasty he is. His normal, non-possessed form, lacks the red aura but maintains the red and black.
  • Red Baron: In full, the Demon God King. After being made mortal, he becomes known as the Human King/King of Men.
  • Red Right Hand: While wearing Solomon's body, ribbons of demonic red energy flair behind his limbs like puppet strings, black markings cover his skin, and a series of red demon eyes appear in his braided hair. The true king Solomon has none of these when he appears later on.
  • Royal "We": Subverted. Goetia appears to be using this while in his guise as Solomon, but it's actually a subtle reference to his nature as a Mind Hive.
  • Seers: Solomon's Clairvoyance was one of the powers granted to Goetia by possessing his corpse. This Clairvoyance grants him the power to see the past, present, and future, allowing him to see where and when Quantum Time-Locks would form and plant Holy Grails there to create a Singularity and undo the Foundation of Humanity. He started this whole plan in the first place because he saw that humanity's future was filled with fighting, suffering, and death only to all end with the Foreign God's descension, so he decided that incineration and recreation of a better humanity was decidedly superior for them then what was waiting beyond 201X. In the trailer for Cosmos in the Lostbelt, he comments that he's observing Chaldea's battle against Team A from beyond. Notably, however, he only has Solomon's Clairvoyance, not Revelation, a skill which is a part of the soul rather than the body. This is part of why bearing witness to so much human suffering with his Clairvoyance without seeing the beauty of life and mortality drove him to evil.
  • Soul Jar: The Temple of Solomon, Ars Paulina, acts this for him and his Demon Pillars. As long as he controls it, and his Demon Pillars twist and braid around its physical form that is Solomon's body's Magic Circuits, they can never be truly destroyed and will resurrect as many times as they desire. However, with Ars Nova activated and all of Solomon's gifts returned to God, he lost possession of the Temple and thus his Demon Pillars died for real from Servants and from the Ritual System that binds the Pillars together being made to self-destruct.
  • Speak of the Devil: None of the Servants speak his name after the Fourth Singularity: The Mist City London, with everyone referring to him as the King of Magic. They're all afraid of bringing his attention by saying his name. Dantes even chastises you for saying it out loud in the prison.
  • Squishy Wizard: Subverted. His stat sheet gives him E-rank Endurance, the lowest possible rank for a Servant, but if his battle animations are any indication, whatever damage he would take seems to be redirected to his Goetia demons. This is because Solomon's body is being used to disguise his real identity as Goetia, whose own physical stats skew closer to a Mighty Glacier.
  • Start of Darkness: Goetia was ordered to promote reason and order by Solomon, but its Clairvoyance allowed it to witness all human suffering, while its inhuman perspective meant it could not understand the ways in which the joys humans experience in life are ultimately greater than and well worth the pain of living they endure. Between this compassionless pity, and a certain resentment at being forced to serve and observe beings it considered less than itself, Goetia went quite mad, and started up its Evil Plan.
  • Stone Wall: Human King Goetia lacks his typical weakness to Cavalry Classes and instead just takes neutral damage from all Classes who'll have to chip away at his 1,000,000 health.
  • Summon Magic: It's noted that Goetia's particular variant of summoning involves creating a reflection of one of the 72 pillars that comprise its being and projecting it onto the world, rather than "true" summoning magic. Its custom Nega-Summon skill as a Beast also makes it incredibly skilled at countering normal Summoning magic, making it immune to all Noble Phantasms, except one.
  • Super Empowering: Can grant others the ability to manifest as one of his Goetia demons via a Holy Grail (usually with them as a vessel, though not always), each of whom are able to surpass Heroic Spirits in power.
  • Taking You with Me: He decides that he's going to end his mortal life by bringing down the protagonist as he dies. Unlike most villainous examples of this trope, Goetia doing this is almost portrayed as a sign of redemption - having become human, he finally understands why Mash was so fixated on The Last Dance, and now wishes to do the same as his body dies out.
  • Teleport Spam: He teleports himself every time he attacks during his King of Demon Gods battle, either to spam a lazer barrage from afar or to get near a servant and use his Rapid-Fire Fisticuffs on them.
  • This Looks Like a Job for Aquaman: Normally, skill-sealing or buff resistance is considered one of the lamer tricks, since most enemies have an A.I. Roulette going and most of these effects don't last long. However, the first problem in fighting Goetia is the fact that he sticks a massive buff on himself at the start of his turn. This means that some normally mediocre or unusable Servants like Mephistopheles or Mata Hari see use against Goetia because they can turn his buff off before he uses it.
  • Turned Against Their Masters: The entire Goetia were the ones from the Babylonia Tablet vision who questioned why Solomon refused to better humanity and help them go beyond their inherent contradictions. His response "Not at all" was viewed as arrogant indifference to humanity, leading them to hijack his body and collect the bands of light to do what they believe Solomon would not due to his perceived arrogance.
  • Underestimating Badassery: When he first meets the protagonist and Shielder at the end of London, he beats them in a Curb-Stomp Battle and deems them Not Worth Killing unless they somehow destroy all seven Singularities. This comes to haunt him since they indeed do that and when he finally decides to confront them, they've become strong enough to beat him with Dr. Roman's help.
  • Ur-Example: Goetia was created as Solomon's response to the decay of the Age of Gods and True Magic, the very first spell that served as the foundation for all later Magecraft. By the laws of accumulating Mystery over time, this gives the 3000 year old Goetia a significant power boost on top of already being strong enough to simultaneously control the 72 Demon Pillars.
  • Villainous Breakdown: He's pretty calm and collected at first, then Dr. Roman arrives and reveals his true identity as the real Solomon. Goetia goes absolutely apeshit once he learns this, screaming how much he hates Solomon for being a lazy, incompetent king while forcing him to watch humanity's misery for eternity and beating the crap out of him. Once Solomon sacrifices himself to use Ars Nova, he breaks down even more, cursing his creator for stripping his power away while also insisting he can complete his plans. By the time he's become Human King Goetia, he's so emotionally broken down from losing everything that all he can do is just tiredly state how he's going to take you down with him while giving you a half lidded stare.
    • The Demon Pillars on their own all take the meltdown of the magical system keeping them a collective consciousness differently. Some continue to fight in the name of their goal, some flee for their lives, some side with Chaldea before turning on the others, and some even stop fighting entirely having decided to not spend their final moments raging against the end in favor of a genuine talk with Chaldea's servants in search of a sense of closure.
  • Villainous Legacy: As detailed in Sorting Algorithm of Evil above, Goetia's manifestation as the first Beast means that even if he is defeated, the other Beasts will manifest themselves. He is directly responsible for awakening Beast II, Gilgamesh suspects Beast VII has already manifested somewhere in the world thanks to Goetia's own manifestation, while the Demon Pillar Zepar awakens Beast III/R after his death, which in turn awakens the other half of Beast III as an after-effect from the Foreign God (who is able to attack Earth only because Goetia was defeated) bringing back an altered version of the Hindu pantheon in a Lostbelt.
  • Villainous Valour: Goetia believes so righteously in his goal and convictions that he will never give up to see them through. When Roman destabilizes his existence with Ars Nova, Goetia still carries forward with his plan, knowing that he simply needs to hold you off long enough to pin down the coordinates for his time reversal. Even after his first defeat, when his Demon Pillars are breaking away from him in droves and he's weakened to the point that a Command Spell-reinforced Protagonist can finish him off, Goetia still refuses to stand down, only failing to execute his plan because his space-time coordinates had a small margin of error. And even then, Goetia refuses to die when he is killed, his residual consciousness possessing Solomon's rapidly decaying body for one last fight against you.
  • Villain Respect: Zigzagged relentlessly, given the nature of its Sin of Pity. Goetia's initial appearance as King Solomon is degrading and cruel, but some of his later interactions with Mash express a certain amount of sympathy for her plight, as an artificially-created being like itself, yet one not merely doomed to be subject to the mortality Goetia despises but to have a brief lifespan made still shorter via the Demi-Servant process. It even offers to take her with it when it reforges a new world out of the ashes of all human history. Yet, when Mash demonstrates how she has learned and grown during her journey by rejecting its vision for the world, first in dreams and then in person, Goetia reacts with anger and offense, ultimately disintegrating her with Ars Almadel Salomonis. And, of course, Goetia has nothing but hatred and contempt for its creator. It's played straightest when Goetia is dying and has become the King of Men, both before and after its final final boss fight, where it has finally become human enough to abandon the Sin of Pity, and fight and die like a man.
  • Voice of the Legion: He's voiced by both Sugita and Suzumura, giving his voice this influence. It's because Goetia is possessing Solomon's body. The effect stops once Goetia reveals his true form.
  • Walking Spoiler: He's the actual villain of the game and was using Solomon's body for his own ends. Knowledge of the events of the Final Singularity: Grand Temple of Time Solomon of which he is the Final Boss of also spoils the backstories and fates of several of the protagonist's allies, all of whom are connected in different ways to Goetia.
  • Weak, but Skilled: He's supposedly the weakest of the seven Beasts, but having the congealed intellect of 72 Demon Gods spoofing the wisdom of Solomon allows him to craft elaborate and almost foolproof plans whereas his "stronger" counterparts like Tiamat and Primate Murder are content to just rampage through what's in front of them until things get dire enough for the Grand Servants to make an appearance. Notably the steps needed to defeat Tiamat are far more elaborate and dangerous compared to Goetia, but Goetia has the plans needed to really pose a major threat. It's also partially because when you fight him he has access to both the body of Solomon and the accumulated energy from humanity's incineration, boosting him past whatever passes as "normal" for him.
  • Weaksauce Weakness: Buff Block and Skill Seal. His opening move, where he buffs himself in a way to massively supercharge Ars Almadel Salamonis to instantly wipe your frontline, is stopped cold by both of these. You'll still have to soak it, but Evade and Invincibility will work on it. Once that's done Goetia is basically a big damage sponge with attacks that can rapidly fill a servant's noble phantasm in a special scenario where your servants are getting damage buffs in the first place. Without that frontline wipe the task of taking him down is very much simplified. Additionally, Anti-Purge Defense which as of 6th Anniversary Memorial Quest is exclusive to Altria Caster's Noble Phantasm essentially downright prevents him from performing any meaningful damage from it, though the debuffs from it still apply, and the party is still left open to Goetia's attacks.
  • Well-Intentioned Extremist: What he wanted was to make a perfect world without death for humanity, he just doesn't know the worth of mankind's mortality until the second boss fight with him as the Human King Goetia, where he asks you to remember him now that he will perish. In fact, he wholeheartedly believes Solomon, who witnessed mankind's past, present and future alongside him and yet believed nothing needed to be done about the suffering evident everywhere (in part because Goetia's own inhuman mindset couldn't comprehend the good things about a mortal existence) to be nothing but a great coward and fool who never cared for humanity.

    Goetia: Everything will begin once more from Genesis, and a planet without the concept of "death" will be made. That is our great undertaking. We did not destroy mankind out of hatred.

  • Woobie, Destroyer of Worlds: By the time he becomes Human King Goetia, see Alas, Poor Villain, though he shows signs of it before then as well, with his earnest, deep-seated pity for mankind and his great desire to create them a better, deathless world.
  • You Can't Thwart Stage One: Has already destroyed the Earth of 201X with his demons. Although this is later revealed to be phase two of his plans.

    Beast II 



The Primordial Mother

Click here to see her Titan form 
Click here to see her Draconic Corpus form 
April Fool's 
Rarity:SSR (5*)note Display only; character is not summonable
ID:No. 149
Command Cards:QAABB; (A)
Alignment:Chaotic Evil
Origin:Iraq (Mesopotamian Mythology)
First Appearance:Fate/Grand Order
Illustrated by:Kotetsu Yamanaka
Voiced by:Aoi Yūki(Japanese), Melissa Fahn(English)


The primordial Goddess of Chaos from Mesopotamian mythology. She is the Second Beast, who represents Regression (as in wanting people and the world to go back to the way things used to be and resenting when they change). Tiamat was in deep slumber before being freed by a combination of the Human Order falling apart, the power of a Grail, and Chaldea's attack on Gorgon. She immediately followed her instincts and began the extermination of humanity.

While she has a grudge for being abandoned after her purpose was fulfilled, she indulges in joy of once again becoming the mother of everything. Behind her hatred towards humanity lies joy towards humanity for becoming a mother, as well as love towards humanity, them being the children of her first-generation children. Thus Tiamat binds herself as a mother's love is something necessary for growth, but it is unnecessary for adults. In order for humanity to advance, they must overcome the "original woman".

Tiamat is the main villain of the Seventh Singularity: Absolute Demonic Front Babylonia. For the first part of the story she uses Gorgon's body for her purposes but later shows up first as her humanoid form, Femme Fatale, before she unleashes her gigantic dragon-like monster form.
  • Always a Bigger Fish: The bigger part is quite literally taken. While Tiamat's final form is much bigger than Kingprotea, Tiamat is like a small pet compared to Kingprotea using her Noble Phantasm.
  • Arc Villain: Of Babylonia.
  • An Arm and a Leg: King Hassan slices off one of her wings, which is part of how he imparts the concept of death onto her. This stops her from flying out of the Underworld as well.
  • The Assimilator: The Sea of Life that manifests around her as a Personal Skill is part of her. Anything that gets pulled under is genetically rewritten and re-birthed as one of her children. In-game and during the final battles, it deals 3,000 damage to your party per turn and it's only mitigated by Merlin's own magic healing over it with 4,000HP per turn.
  • Attack of the 50-Foot Whatever: She is able to grow from her Femme Fatale state to a dragonic form of over 60 meters in length. Within 7 days, her size could overtake the Indian Ocean and her official measurements goes from 160 cm to 7,400,000 square kilometers due to it including the black mud. Taken Up to Eleven when her body is dumped into the underworld, causing her Regression to the Jurassic Age to go berserk. Jaguar Man says that in this state, she will be able to cover the entire planet in her Sea of Life in less than a day.
  • Beam Spam: Her primary form of attack.
  • Behemoth Battle: Heavily implied to be the case in her duel against Marduk, given the enormous size of his Axe.
  • Blue-and-Orange Morality: As noted above, all Beasts have this trait. However it is particularly severe for Beast II. As far as she is concerned, anyone or thing that prevents her from being the mother of all is evil and any child of hers that doesn't love her simply does not compute. Deep down though, she is aware her children must eventually grow up without her, leading to a Heel Realization in the anime.
  • Boobs of Steel: Probably the most buxom woman in the Babylonia Singularity even if you only measure by proportions, and the most powerful entity there by such a ludicrous margin that literal divine intervention can barely slow her down.
  • Broke Your Arm Punching Out Cthulhu: By the time you defeat her, nearly everyone you met during the Singularity is dead, the Sumerian Underworld is implied to be outright destroyed, and she isn't even dead, merely sealed back into Void Space to slumber once more. The anime goes even further with Ritsuka having to convince Tiamat to power down so that Gilgamesh could deal the final blow.
  • Call-Forward: Tiamat was briefly alluded to all the way back in Tsukihime. Fabro Rowan, better known as the 10th Dead Apostle Ancestor Nrvnqsr Chaos, once studied the Age of Gods and gained immortality by creating an Evil Knockoff of her Sea of Life with his Reality Marble, Lair of the Beast King. This Reality Marble turns his body into a chaotic mishmash of 666 different beasts bound in the shape of a human that can separate for combat, and even Nrvnqsr doesn't know which beast will pop out beforehand. He explicitly compares this ability to the Primordial Sea that created all life on earth, referencing Tiamat's Sea of Life being a living womb capable of creating randomized offspring.
  • Chained by Fashion: Her Femme Fatale form's arms and legs are bound together by thin golden chains, a representation of her suppressing her desire to kill humanity.
  • Climax Boss: Tiamat is Goetia's trump card against humanity, personally summoned by him sending his seventh Holy Grail into the past to ensure that his plan succeeds. The long battle against her marks one of the darkest points in the story yet, and the heroes have to pull out all stops and make several sacrifices just to barely beat her. Chaldea's victory over her triggers the endgame of Observer on Timeless Temple as Goetia now recognizes Chaldea as a true threat for defeating a fellow Beast and summons the final Singularity in an attempt to destroy them.
  • Complete Immortality: Besides her ungodly powerful defenses, she is hypothesized by both Roman and Gilgamesh to have this, as a form of Paradox Person. She is the alpha and the omega of life on Earth, which means she cannot die until she's the last living thing on Earth. Due to this, she lacks the concept of death, and cannot be killed by anything unless it can No-Sell that part of it.
  • Contralto of Danger: Her voice is quite deep and breathy compared to many of the other female characters in the game, especially in the anime adaptation. It turns into high-pitched shrieks once she transforms into larger forms. In her final form, bestial roars and growls are added in as well at least in the anime adaptation
  • The Corruption: Tiamat's Sea of Life, also known as Chaos Tide, generates a cursed black mud that corrupts all life it comes into contact with, turning them into "a child of Tiamat" with a variety of abilities including Self-Modification, Enviromental Modification, Environmental Fusion, and Authority of the Beast, making it extremely similar to Aŋra Mainiiu's "All the World's Evil".
    • Her Sea of Life/Chaos Tide is her Authority given form, and is so potent that it can overwrite the territory of other divinities. The Hope Spot of Ishtar and Ereshkigal dumping her into the Underworld to get around her immortality is swiftly kicked aside when the Chaos Tide starts flooding the Underworld.
  • Cute Little Fangs: The anime, which gives us several close ups of Tiamat's "Femme Fatale" form, shows that she has this in spades. Downplayed somewhat as the fangs are quite big up close.
  • Cute Monster Girl: Her original 'Femme Fatale' form: beautiful, light-blue-haired woman with lacy black and blue (or red, depending) sleeves and little else for clothing, covering her breasts with her arms. Her real form? Not so much.
  • Deflector Shields: In the Babylonia anime, she can project a number of pinkish circular shields that was able to block Quetzalcoatl's modified Noble Phantasm, Ultimo Tope Patada, which at that point was replicating the meteorite that killed the Dinosaurs. If Quetzalcoatl didn't get boosted by a Command Seal, and sacrificed herself to make her hit go through, Tiamat's barrier would have held. Not that it did much to Tiamat when it did break through.
  • Dies Differently in Adaptation: In the Nasuverse version of Enûma Eliš, Marduk defeated her by slitting her throat with his axe. In the original, he shot her heart with his bow.
  • Draconic Abomination: By the time she assumes her Draconic Corpus form, Tiamat takes on a quadrupedal form, grows more reptilian, and sprouts true wings, giving her a very strong look of a dragon. However, it's still mixed up with humanoid features, which makes it look all the more horrifying.
  • Dull Eyes of Unhappiness: Unlike the physical manifestation, the mental version Ritsuka meets has eyes which reflect little to no light.
  • Eldritch Abomination: Her monstrous Titan and Draconic Corpus forms defyanyexplanation. She's a primordial monster of horrific implications and she looks the part.
  • Exotic Eye Designs: On top of having pink eyes, she has a strange glowing X-shaped mark overlaid on top of her pupils that are present in all of her forms.
  • Expy: She shares a lot of similarities with Aŋra Mainiiu: being an Ancient Evil, spreading The Corruption, being a nonstandard class, and its usage of Gorgon as a vessel parallels Aŋra Mainiiu using Sakura as its avatar. Ironically, Aŋra Mainiiu is one of the only Servants suited to defeating her. Nasu himself later confirmed that these similarities are wholly intentional.
  • Fallen Angel: Tiamat is repeatedly referred to as a god who fell to Beasthood, and no longer resembles the Tiamat of old, her title "the Goddess of Creation" now a falsehood. All that remains is a monster that destroys the world.
  • Fan Disservice: While her first form is definitely a case of Ms. Fanservice, the same cannot be said for her followup forms. Her Titan form is mostly naked, with her breasts and crotch bare for all to see, but beyond them being featureless, the overall form feels too much like a mockery of the female human form to find appealing. Meanwhile, her Draconic Corpus form has a pair of large, round, and shapely breasts, some decently meaty thighs, and is completely naked, all of which otherwise completely clashes with the absolutely monstrous appearance of the rest of her body.
  • Fighting from the Inside: At all times she is fighting her desire to exterminate humanity with her innate love for her children, holding herself back enough to be beaten and sealed away.
  • Giant Flyer: Her Titan form can fly by using Self-Modification to turn her larger horns into biological jetpacks, while Draconic Corpus uses massive wings. This is massive hinderance to the heroes since their plan to dump her into the Underworld will be useless if she can just fly out of it. King Hassan has to cut her wings to keep her permanantly grounded in the final battle.
    • In the anime as King Hassan is unable to deal any significant damage to her wings due to reasons explained below, but still somehow succeeds in grounding her since she doesn't use her wings to fly again.
  • Glacier Waif: Her Femme Fatale form appears svelte and light, but as a standard her Strength ranking is A+, putting her on par with Heracles himself, and that's to speak nothing of her EX Durability while holding a lesser C in Agility. Mind, this is all before implementing her Monstrous Strength at A++, after which she's very likely the strongest character period in terms of sheer physical power.
  • Glasgow Smile: Her Draconic Corpus form's mouth stretches down all the way to her neck, and it's lined with very sharp teeth. She open it wider than normally possible like a snake because of this.
  • Heel Realization: In the anime, Tiamat asks Ritsuka if she was mistaken to try and stay by humanity's side out of love no matter what, despite having those feelings rejected being the cause of her genocidal campaign.
  • Hero Killer: Personally kills several major characters and forces others to expend their life trying to slow her down. Notably the first time the protagonist is forced to withdraw due to injuries.
  • Hidden Buxom: Hidden in that she conveniently hides her breasts with her folded, bound arms. You can't tell with her sprites or her profile picture with her arms in the way, but material art has her as being nearly-on par with Raikou and Gorgon in the chest department.
  • Hot God: Creator of life on the Planet as we may, or may not, know it and just look at her.
  • I Just Want to Be Loved: Tiamat really just wanted to love her children and be loved by them. In the anime, Ritsuka assures her that they all continue to love her as their mother.
  • I'm a Humanitarian: In order to respawn and replace life with her Laḫmu, she needs to get it inside herself somehow — and, as Ushiwakamaru discovered, this too is a very viable option for Tiamat.
  • Impossible Hourglass Figure: For the Primordial Mother of all life, she has got it going for her.
  • Incendiary Exponent: Just like its lesser derivative the Mud of the Grail caused the Fuyuki City Fire, the Chaos Tide can set objects on fire upon contact as seen in the anime.
  • Insistent Terminology: Tiamat is referred to as mother over and over in the Babylonia singularity to show her status as the creator of life on the planet even if that term isn't necessarily correct. Both Ishtar and Quetzalcoatl call her mother despite the fact Tiamat is actually Ishtar's great-great-grandmother and Quetzalcoatl came from outer space and thus isn't descended from Tiamat.
  • It Can Think: Tiamat's inability to speak any formal language and penchant for animal instinct would lead one to think she's merely a destructive force, but her song is actually her own language, and she is far from unintelligent. In the anime it is heavily implied that even in her more bestial form she completely understands what Merlin and everyone else is saying, and Ritsuka is able to have a full-on conversation with her where he convinces her to let herself die.
  • The Juggernaut: Once she takes on her true form she steamrolls everything on her way to Uruk. The heroes could have stalled her for a significant time with Ishtar's Bull of Heaven Gugalanna, but her failure to summon it meant they had to take half baked desperate measures that barely slow her down.
  • Kill It with Fire: When she finally gets to Uruk, her black mud somehow sets it on fire.
  • Knight of Cerebus: Though the Singularity isn't exactly light-hearted before her appearance, once she really starts baring her teeth, the plot turns in a horrific direction that would make Muv-Luv proud of its sheer vore and nightmarish atmosphere. The battle start text in the final battle against her even reads "CHILDHOOD'S END", implying that mankind will finally leave childhood by killing its mother.
  • Literally Shattered Lives: According to FGO Materials IV, when Marduk defeated Tiamat, she turned into mud and then crumbled away.
  • Living Ship: Dr. Roman notes upon the appearance of her Titan form, that Tiamat can produce enough magical energy to be capable of interstellar travel. Combined with the numerous primordial species preserved inside her body, he notes that Tiamat has the capacity to be an Ark of the gods.
  • Loophole Abuse: Tiamat's status as the alpha and omega of all life on earth gives her immortality since she cannot die if anyone else is alive, including the heroes. They get around this by dumping her in the Underworld beneath Uruk, where Ereshkigal can deem anyone inside as alive or dead as she pleases, leaving Tiamat technically as the last person alive. Even this is not enough to make her vulnerable however once she starts taking control of the Underworld through her Chaos Tide, until Merlin temporarily neutralizes it and the First Hassan makes sure she stays vulnerable afterward.
  • Mad God: Her profile says that her losing her mind from what has been done to her in the past or her simply never having such a thing as sanity to begin with are both plausible ideas. However, she's still filled with love for her children.
  • Magic Missile: Shoots Ritsuka with one of these. It's so fast and so accurate that the only reason Ritsuka survived is because Gilgamesh saw it happen in the future and blocked it with his body.
  • Make Me Wanna Shout: In the anime, her Femme Fatale form's songs are so powerful that they produce shockwaves that force everyone to stay back and engage her from a distance.
  • The Maker: Quetzalcoatl notes that she has the potential to create even more worlds which is why she was sealed away in the first place; any world she might create might interfere with man's world or strip them of their dominance thus she was sealed away to prevent the possibility.
  • Master of the Mixed Message: Hoo boy. Tiamat both loves and hates her children, is trying to kill them and stop herself from doing so, and her final words in the anime succinctly sums it up.

    Tiamat: Please don't leave me. Please never... love me again.

  • A Million Is a Statistic: Her attitude towards a Master, should she somehow be summoned, is that they are simply one in seven billion of the things she must exterminate.
  • Monster Progenitor: The first one, at that. Her offspring become more and more horrid as the story goes on, starting with things like lions and chimeras before she almost exclusively starts birthing gibbering, twitchingblack four-legged arthropods with a crippled fetus-like human body hanging under said legs with strings of flesh for armsthat communicate entirely through gibberish letters.
  • Mook Maker: She's constantly spawning Laḫmu to assist her in destroying humanity, because of her innate love for them prevents her from doing so directly. Unlike her other children, the Laḫmu are classified as extensions of herself.
  • Mother of a Thousand Young: Every monster in the Seventh Singularity is born from her. Hell, she's in essence the progenitor of the Primordial Soup, so it could be said that she's the mother of almost all life.
  • Ms. Fanservice: She's very good looking in her Femme Fatale form, but not in her other forms.
  • Murder Water: The anime depicts her Chaos Tide as more than just black water, but being alive in some way. At one point, it defies gravity to crawl up the Persian Gulf observatory and destroys it in a manner akin to a white blood cell swallowing a foreign object then breaking it down.
  • My Beloved Smother: Tiamat does love humanity as her children, but she can only express that love with the desire to effectively melt all of humanity down into primordial life and stuff them all back up into her womb. Just as every child who grows up must one day learn to stand on their own without their mother's love, so too must humanity as a whole move on from the original mother. And, just as growing up sometimes means slipping the grip of a parent who has trouble letting go, so humanity must overcome Tiamat's mad, selfish desire to keep them her primordial children for eternity.

    Tiamat: My children have used me as a ladder, and they always head to places so far away. I want to love them forever. I want to be at their side forever. Is my love... mistaken?

  • Nigh-Invulnerability: Not only does she nullify all attacks of Ranks A++ and below, she is also completely immune to super-high tier attacks like selective time paradoxes because she exists across spacetime as a four-dimensional being. Quetzalcoatl using her Piedra Del Sol Noble Phantasm to vaporize a good chunk of her Sea of Life doesn't seem to do any actual damage to Tiamat herself, and in the anime Quetzalcoatl then using her strongest attack that hits with the power of the comet that killed the dinosaurs at worst just makes Tiamat fall to her knees. Ana transformed into her Gorgon form and using the full power of her NP is only able to take off a single horn and prevent her from just flying to Uruk at the cost of her life. The most absurd moment of this is when she gets hurt by Ishtar and Ereshkigal simultaneously while in the Underworld, and not only does it only seem to bother her, but she quickly uses the Chaos Tide to weaken Ereshkigal's control of the Underworld and assume her full form. It takes a combination of being stuck in the Underworld, Merlin changing her Chaos Tide into flowers, and King Hassan's Grand Assassin's vessel giving her a concept of death for her to finally be in a state where she can be actually defeated, and even then she doesn't go down until Archer Gilgamesh is summoned with Ea in hand to finish the fight.

    Merlin: Two goddess trying to ground her, a pitfall into the Underworld with Uruk as bait, the Chain of the Heavens binding her, the punishment of the Underworld, and my beautiful flowers. Everyone has tried everything under the sun to get even this far. But it's still not enough.

  • Noodle Incident: The circumstances behind her first banishment is vague with contradictory details, but it seems she was weakened after a grand battle against the god and her descendant Marduk that ended with him slitting her throat with his axe, then humanity banishing the weakened Tiamat to Void Space.
  • No-Sell: Her particular variation of the Beast skill, Nega-Genesis, ties into her status as the origin of all life, and thus confers heavy resistance to damage originating from all life created from a womb or resulting from the normal continuation of human history and the Human Order. What this means is that pretty much everything fails to damage her seriously save for the strongest of deity based attacks.
  • Not Good with Rejection: Getting discarded by humanity has filled her with resentment and sadness, which she expresses by wanting to kill them all.
  • Oh, Crap!: Once King Hassan forces the concept of death upon her and destroys her wings she brings her full might to bear, starts fleeing towards the border of the Underworld, and begins to desperately try and escape knowing she's not invincible anymore.
  • One Bad Mother: Her Demonic Beasts effectively exist to serve her and she has no attachment to them. Through her Laḫmu she even removes the grail from Kingu's body and leaves him to die after serving his purpose while letting him know he was never her child and always disposable in her eyes.
  • One-Winged Angel: Her Dragonoid form, where she displays her full-power potential and transforms into a massive chimera-like winged beast, following Kingu's Heroic Sacrifice on her and being made to fall into the Underworld. It's even more massive than her already massive second form as well. Even with the Clipped-Wing Angel property of her internal love for humanity still working against her this late into the story, it's still by far her most powerful form.
  • Our Dragons Are Different: She looks vaguely draconic in her enormous monster form, and has huge horns and a tail in her humanoid one, but most of the dragon motif has been sidelined for sheer chaotic monstrous horror.
  • Paradox Person: Her existence hinges on that she was the progenitor of all life, which means that as long as there is one of those lives still kicking or something having been born from one of those lives, then she always has a tether to existence and thus cannot die. This makes taking her down a big problem because the destruction of all life is obviously what everyone is trying to prevent. Ereshkigal manages to temporarily revoke this protection by dumping Tiamat in the Underworld, a place where living or dead is literal 0 or 1 value Ereshkigal herself decides. However, not even this is enough to defeat her as she is able to use the Chaos Tide to override her control of the Underworld.
  • Person of Mass Destruction: Oh yes. To give an idea of how much damage she can inflict, even while still partially sealed and only in her "Femme Fatale" form she can gather enough energy to be comparable to a hydrogen bomb in power and wipe out a city the size of Uruk off the map. After being unsealed, she can wipe out all life on the planet simply by virtue of existing.
  • Physical God: The primordial goddess and progenitor of the Mesopotamian pantheon hailing from all the way back in the Age of Genesis. Unlike most of the other deities in the Nasuverse who appear as the degraded and weakened Divine Spirits who have lost their physical form, Tiamat is still a true god with all her original splendor and might, and has no need of a host, Servant container, or other workarounds to manifest in the world.
  • Please, Don't Leave Me!: The source of her pain. Deep down, she's just lashing out from being rejected by humanity, which she perceives as them not reciprocating her love. The anime makes this explicit as she begs Ritsuka, one of the last humans left, not to leave her.
  • Pocket Dimension: Her profile describes her as such; her long stay in the Void Space has made her into a four-dimensional pocket that exceeds the laws of space-time, making her immune to things like selective time paradoxes.
  • The Power of Creation: Her Sea of Life is not just The Corruption in liquid form, but also the power to create new life itself. Merlin exploits this by "reprogramming" the Sea of Life to create harmless flowers right before it can drown and corrupt the heroes, allowing them to finally close the distance and beat her up.
  • Power Tattoo: Has a menacing-looking set of blue lines around where her womb would be. They glow red when she's enraged.
  • Primal Fear: And according to her profile, it seems to go both ways. She's deathly afraid of us after what was done to her in the distant past, and we're afraid of the monster that can end the world without doing anything but following its instincts.

    To humans, Beast II is a horrifying invader, but to Beast II, humans are frightening aliens.

  • Primordial Chaos: The sheer power of her Authority is half because she originated from the Age of Genesis. The other half being a derivative of the Earth Mother Goddess.
  • Race Against the Clock: After Tiamat turns into her Kaiju form, you have roughly two days before she gets to Uruk and destroys it. The protagonists spend most of the remaining time trying to slow her down. In many of the battles fought during this period, there is a background animation of her walking in the distance. If you take too long to kill the enemies, she will walk out of sight though this doesn't have any actual bearing on the plot.
  • Reality Warper: She has the potential to create another world which is half the reason why she was killed/sealed away in the first place. She also has a skill, Nega-Genesis, that in layman distorts reality so that she is the one who created the world and populated it with life.
  • Red and Black and Evil All Over: Her sleeves have the same color scheme as Aŋra Mainiiu's by-now famous red and black motif. Hers come from her relation to the Void Space, where she was dumped after her role as the primordial mother was finished.
  • Removing the Head or Destroying the Brain: When King Hassan imposes the concept of death upon her and her Spirit Origin finally becomes more similar to a Servant, Dr. Roman notes her core is located not in her heart, but inside her head and brain, which is why the heroes need to climb up there and attack there.
  • Restraining Bolt: Femme Fatale was suppressing Tiamat's genocidal desire towards humanity and was why she hadn't acted with full force after awakening. Killing her removes what was left of Tiamat's love and allowed her full appearance to emerge and begin heading towards Uruk, but even if they hadn't, Tiamat was powering up an attack that would destroy Uruk instantly, leaving them no choice but to distract her by killing Femme Fatale.
  • Scars Are Forever: Marduk left a massive scar on her torso that never fully healed. It's normally not visible, but by the time she transforms into her Draconic Corpus form her Self Sealing Skill has dealt so much damage the wound opens up again. It's never shown in-game, but it does show up in the anime adaptation.
  • Sealed Evil in a Can: Merlin was keeping her sealed away and asleep with his magic, before Gorgon's death causes Tiamat to kill him, which fully frees her to attack Uruk.
  • Self-Harm: FGO Materials IV says that in her final form her self sealing skill was dealing a significant amount of damage to herself in order to prevent herself from destroying mankind.
  • Shapeshifter Baggage: Averted. Quetzalcoatl notes that even gods are bound by the law of conservation of energy and mass. Quetzalcoatl could theoretically shapeshift to match Titan Tiamat's size, but doing so would use up all her energy if she could even reach that size in the first place. Therefore, Tiamat's overwhelming power despite how gigantic she's become is used to demonstrate just how much more energy she has compared to everyone else. It also helps that since Tiamat predates the world she is not bound by the worlds rules.
  • Single Tear: She sheds one in the anime while talking to Ritsuka along with a Tearful Smile as she says her last wishes and farewells to Ritsuka.
  • Square-Cube Law: Zig-Zagged. Roman notes after scanning her that her legs aren't powerful enough to hold up her weight on land, which is part of the reason why she needs to use the Chaos Tide to flood the plains before her to keep going and what motivates the heroes' attempts to buy time for Uruk by burning away the Chaos Tide. However, not only can Tiamat replenish it as fast as they can destroy it, but she then surprises everyone by growing a massive pair of wings from her back and beginning to take off into the sky, with everyone incredulous something so big could do that.
  • Statuesque Stunner: Tiamat's minimal size is listed on her profile as 160 cm, so the waifish build of her Femme Fatale form would lead one to believe it's quite small, but when she's engaged in battle, where all sprites are made to scale, she's about as large as Heracles or Lu Bu. Tiamat is also exceedingly beautiful in her first form, with a soft face, exotic glowing eyes, long flowing hair, smooth curves, wide hips, and buxom bosom fitting for the Mother of All Life.
  • A Storm Is Coming: Once Tiamat awakens, she is always accompanied by a dark thunderstorm and a flood of the Chaos Tide.
  • Stripperific: Not only does she not even have a bra, forcing her to cover her breasts with her arms at all times to not bump the age rating up a notch, she's dressed in nothing but a thong and some sci-fi looking knee-highs, combined with some detached sleeves.
  • Super Strength: On top of already having A+ ranked strength, Tiamat can further boost it with her A++ ranked Monstrous Strength skill by using the Sea of Life to assume her draconic form, giving her the strength of a titan. It's enough to snap through the Chain of the Heavens powered by Kingu sacrificing all his life force and Gilgamesh's Holy Grail in a moment.
  • Support Party Member: In her restrained Femme Fatale form, despite Dr. Roman's findings, Tiamat does not possess any attacking moves or even the Chaos Tide field effect. What she does instead is simultaneously debuff you party and buff her accompanying Laḫmu... which leaves Tiamat as a sandbag if the Laḫmu are slain first.
  • Swallowed Whole: Her monster form's ultimate attack, aptly titled Nammu Duranki: Child, Abide the Laws of Creation.
  • The Swarm: One of her attacks is a rolling wave of blackness reminiscent of insects.
  • Sympathy for the Devil: Despite her genocidal motives, the story and the characters treat her with sympathy and understanding as a goddess gone mad but still filled with love, and her defeat is portrayed as a somber and bittersweet affair. The anime emphasizes this in her conversation with Ritsuka, begging him not to leave her while crying.
  • Talking the Monster to Death: In the anime, Tiamat is finally defeated when Ritsuka connects to her mind and decides not to kill her but instead reassure her that even though humanity has grown up and left her behind, they never stopped loving her despite what each side did to the other, convincing her to stop fighting and let Gilgamesh finish her off.
  • The Unintelligible:
    • Zigzagged. She communicates entirely through song-like tones that are read "A———AAAAAA" or "LAAAAAAAAA". Only her children can actually understand what she's saying. One of only two exceptions is when Kingu appears near the end of Babylonia to slow her down and strike down the Laḫmu she sent to attack the protagonist and Gilgamesh, where she vocalizes his name. The other is during a cutscene in the "Welcome to the Jungle" section where the protagonist hears a voice that is heavily implied to be Tiamat speaking normally, making it effectively the only time she says anything humans can understand and isn't one word.

      "-on't go-" "-Don't go-" "-on't leave-" "-Don't leave me-"

    • The anime cuts out the two noted exceptions in the game, but also adds a noticeable scene where Ritsuka faces Tiamat within her mind, apparently representing what sanity she has left by this point, and they're able to have an actual conversation.
  • Unskilled, but Strong: As previously noted above, she is quite likely the strongest character in terms of raw physical strength and possesses essentially infinite magical energy. However, she was built to create life, not necessarily to destroy it and her skills reflect that. She lacks any abilities, skills or even Noble Phantasms that would allow her to personally and actively kill anything. Even the Chaos Tide and Nega-Genesis's sheer corruptive and destructive power are technically just byproducts of their true purpose in helping Tiamat facilitate the birth of new life from the old. So while her physical and magical strength is absurd, she is by all rights hitting you with and defending herself with spells she pulled out of her ass while her children do the real work. While later enemies are potentially "stronger" then her, no foe in the story has been able to match her sheer raw power, even well into the Lostbelt era, as thanks to her immortality, nothing save for First Hassan has the power to weaken her to kill her.
  • Villain-Beating Artifact: Tiamat is conceptually weak to the Axe of Marduk since it was used to defeat her long ago. Unfortunately, the heroes break the Axe by smashing it against Gorgon's Bloodfort under the impression she was Tiamat, depriving them of a critical weapon when the real deal emerges.
  • Voluntary Shapeshifting: She can remold her Saint Graph using her Sea of Life which is listed as her Self-Modification Skill, and thus her physical form is not limited by any stretch of the imagination.
  • White Hair, Black Heart: Though it's not like we can communicate with her, she seems to be set on nothing less than Mankind's complete annihilation.
  • Woobie, Destroyer of Worlds: She's a Beast because she was cast aside to the Void Space as soon as life could prosper on its own, making a womb who could produce infinite, random offspring unnecessary. Essentially, Tiamat is the living embodiment of matricide.
  • Worf Had the Flu: FGO Materials shows that Tiamat fundamentally cannot or will not use her full power to destroy humanity. She has a self-sealing ability that effectively limits her power to a fraction of her full strength and it gets much stronger in effect as she moves from the ocean to land. It's telling of her threat level that she still nearly eradicated the world despite all of these safety precautions.
  • World-Wrecking Wave: The Chaos Tide she continuously produces from under her can do this easily if given enough time to spread, as it will absorb and break down all life it touches and convert it into material for her to birth new life.
  • You Have Outlived Your Usefulness:
    • Once she gave birth to humanity, they saw no need for a mother that could have replaced them with another species and banished her to Void Space.
    • Ironically, she pulls it herself against Kingu. Once he had awakened her from her sleep, she orders the Laḫmu to take the Holy Grail powering him from his chest and bring it to her.
  • Your Head Asplode: After destroying her Spirit Origin in her head, it explodes, taking most if not all of the Sumerian Underworld in the blast.

    Beast III/L 



The Demon King of Passion

Initial form 
Rarity:SSR (5*)note Display only; character is not summonable
ID:No. 240
Command Cards:QQABB; (Q)
Alignment:Chaotic Evil
Origin:India (Hindu/Buddhist Mythology)
First Appearance:Fate/stay night(as Sakura Matou)
Illustrated by:ReDrop
Voiced by:Noriko Shitaya

"No matter how much you kill... Or how much you lie... Or how much you drink... Or how much you steal... Or how much you fornicate... Really, no matter how worthless you are... I'll still love you, even if you go to hell. That is the proof of my love. Whatever you want to do, I'll accept it unconditionally and love you anyway..."

One half of Beast III, where the 'L' stands for 'Lapse', and representing 'Depravity' of the greater sin of "Pleasure". It "gives nothing but love to humanity", drowning humanity in an infinite bliss where it feels as if all of your hopes and dreams have come true; thus destroying one's motivation and need for worldly attachments.

Mara, the Demon King of the Sixth Heaven, is the demon told in Buddhist myths who rules the last of the six heavens of the desire realm, the heaven which controls other's emanations. She is the demon who tried to prevent Gautama Buddha from reaching enlightenment, was it by transforming into attractive women, throwing flaming plates at him, raining down stones and weapons on him and so on. However, Buddha countered all of Mara's schemes and thus he reached enlightenment.

Beast III/L is a fusion of the demon Mara and the Hindu god Kama, who is seen as Mara's counterpart for interrupting Shiva's meditation. They represent the negative and positive aspects of "love" respectively. They stabilized their Spirit Origin by inhabiting a certain girl, whose personal history and previous Pseudo-Servant fusion split her into a "good half" and an "evil half", with Kama/Mara inhabiting the "evil half". Control over the body is usually 60% Kama and 40% Mara, but after the gods looking after her fused into Arjuna Over Gods in Yuga Kshetra caused the balance of power to shift significantly in Mara's favour, Kama/Mara awoke as a true Evil of Humanity.

She first appears as the villain of the Cosmos in the Lostbeltlimited time event "Tokugawa's Restoration Labyrinth: Ooku".
  • Alas, Poor Villain: As she dies from Parvati's attack, she desperately cries that all she wanted was to love and to be loved, screaming that it can't end like this and begging for someone to save her. Ironically, the person who "saves" her is the absolute last person (Kiara) she wanted to see again.
  • All Take and No Give: Inverted. Beast III/L is a mirror and Foil for Beast III/R, giving love to humanity while taking none in return. By giving humanity her love (through granting all of their desires), she displaces people's love of/towards other people, as well as depriving them - and, subsequently, all of universe - of all desires (through her skill Nega-Desire), thus "corrupting them" into depravitynote and, like in the Buddhist myth, preventing them from reaching enlightenment. It's represented by having Beast III/L spread loads and loads of debuffs to your entire party, compared to Beast III/R's stacks and stacks of buffs.
  • Alternate Self: She is this to the Kama summonable by the player since she's actually from the fourth Lostbelt, Yuga Kshetra, and escaped to the main timeline because the gods who were supposed to look after her had merged with the rest of the Hindu pantheon to become Arjuna Over Gods.
  • Anything You Can Do, I Can Do Better:
    • She attempts to invoke this by trying to surpass Beast III/R at every possible step of her plan, but she ultimately fails by being unable to complete her plan and beat Chaldea. Gameplay wise, however, her fully powered form is widely considered to be far more difficult than Beast III/R's fully powered form!
    • Ironically, it's deciding that she would one-up Kasuga-no-Tsubone's "The Reason You Suck" Speech about how she would never understand the love that comes from watching someone grow that leads her to ultimately taking Kiara's offer to answer her newly-established connection to the protagonist and enter the Throne of Heroes as an Assassin.
  • Batman Gambit: Kama fully expects you to try and Loophole Abuse your way through your labyrinth, arranging Ooku so that you'll be forced to break the Buddhist precepts no matter what. She also leaves the pillboxes containing the shoguns' souls throughout the Ooku for you to collect and accelerate your own Tokugawafication, knowing full well that the power they provide your Mystic Code would be irresistible for you to use.
  • Bishōnen Line: She initially appears with demonic horns and thick, clumped up hair to emphasize her demon lord side. Once she ascends further off the protagonist's Tokugawafication, she loses the horns for a crown of light and her hair is let down completely.
  • Blasphemous Boast: One of her lines whenever she uses a skill, one you may hear often is "Bonnô mujin seigan dan". What this is is actually one of the Bodhisattva Vows, specifically the one stating "I vow to overcome all worldly desires". Of course, since it's Mara, the enemy of Buddhism saying it and given her plans, she means it in the sense that she'll fulfill all desires by satisfying them instead of casting them aside for spiritual pursuits.
  • Brilliant, but Lazy: Kama's plan to ascend herself into Beast III/L and defeat Chaldea was airtight, to the point that Chaldea should have had no chance of victory. But for all of her preparations, up to and including reaching through all of space and time to collect the souls of the Tokugawa shoguns, she couldn't be bothered to stop Matsudaira and Tenkai from laying down countermeasures against her and rescuing Kasuga-no-Tsubone, believing that her plans couldn't possibly be derailed by pitiful humans. This apathy and laziness proves to be her undoing.
  • Broken Angel: More like Broken God, but the trope still fits. Because Shiva incinerated her so thoroughly after she was asked to get his attention on Pārvatī, she was basically incinerated to ashes. Also oddly inverted, as Kama being incinerated with a force strong enough to annihilate the universe, she Came Back Strong.
  • Came Back Strong: A villainous version. Kama was originally a God of Love who was limited to spreading love through their arrows. Though killed by Shiva, she became Ananga, the formless spirit that sends love and lust through the universe through presence alone. Not to mention it started to mash her own origins up with Mara atop of that.
  • Celestial Body: Because of her mythical origins, she is the entire cosmos as 'Ananga', the formless spirit of lust disseminated across the universe by Shiva to infuse humanity with love and lust. This has subsequently given her control over the entire concept of space in her domain and her ultimate plan is to replace the entire cosmos with a universe that solely consists of herself and humanity.

    Lustful love overflows and worldly desires reach an end in the universe that is my body. Rāga, māna, kleśa, āsrava, let's deliver it all to the base of the sacred fig.'

  • The Corrupter: She's notable in being the one antagonist who came closest to bringing the protagonist to her side through the tainted Tokugawa Mystic Code and her rules of the Ooku being rigged to make it so that anyone who reaches the final level has broken all the rules, rendering them very vulnerable to her brainwashing. In fact, she outright admits everything was to corrupt the protagonist, stating that the only reason she used the Ooku to faciliate her plan was because it caught her eye and could have used another similar premise, as corrupting the protagonist into a Tokugawa was the last step she needed to mature to her next form as a Beast. She also corrupted Gordolf with the same methods and straight-up brainwashes Mata Hari and Scheherazade to serve as flunkies.
  • Deadpan Snarker: Very much dry of wit and plenty of her dialogue is snarkily calling the party (subtly or not) a bunch of idiots.
  • Death Seeker: Implied. Had Kama's plan went without a hitch, the concept of love would have been erased from human consciousness, causing Kama to lose her domain and suffer a Puff of Logic. While this end result of her plan is pointed out by Pārvatī, Kama herself never comments on it or openly expresses her suicidal thoughts.
  • The Devil Is a Loser: Despite being one of the Evil's of Humanity, Kama's kind of pathetic at her core. Her motives are petty, her cool façade is easily broken when annoyed or scared, and she's a blubbering mess when she loses. This even ties into her nature as Beast III/L: no matter how much love she gives others, nobody loves her back. She even admits angrily to Kiara after Ooku that she knows she's an utter loser at heart.
  • Domain Holder: By the time you reach her, Kana has become the Ooku. The deepest part of the complex is an entire universe made of and filled with herself. She's able to control every aspect of it, from the gravity to the level of oxygen, rendering her virtually unstoppable. The only way to defeat her is to override her universe with the perceptions of someone even more strongly associated with it, like Kasuga-no-Tsubone.
  • Doppelgänger Attack: In one form of her boss fight, she's surrounded by countless copies of herself that she can command to attack her enemies and then explode. She can also summon 1-2 of them as (relatively) low HP flunkies. It symbolizes her as "the love/Demon Lord of Desire that permeates the universe" (with her skill "The Body that Responds to Myriad Desires").
  • Evil Is Burning Hot: Her arms and legs are wreathed in orange or purple, and unlike Kama who's on the protagonist's side despite her more evil inclinations, Mara is very much attempting mankind's destruction.
  • Fatal Flaw: Their apathy for everything. Despite having a far better plan than Kiara and nearly breaking the protagonist into embracing herself, Mara causally dismisses actions that could easily turn everything she worked for to nothing, despite being savvy enough to notice them.
  • Faux Affably Evil: Unlike Kiara, Kama puts much less effort into her sugary words and often reveals her bitter, hateful side even as she proclaims her love. And when she gets emotional, she has far less control than Kiara does and often goes off the handle, most noticeably in how she resorts to profanity like "piss off" and "bitch" and her Inelegant Blubbering of her Villainous Breakdown.
  • Final Boss Preview: She is fought a few chapters before the end of her event, before the protagonist learns of the necessary tools to successfully oppose her.
  • Foil: Unsurprisely, she serves one to Beast-III/R. While Kiara is all about receiving love from others, Kama is all about giving love to others.
  • Freudian Excuse
Sours: https://tvtropes.org/pmwiki/pmwiki.php/Characters/FateGrandOrderBeasts

Affinity fate go


Fate/Grand OrderMain Characters Index
Three Knight Classes:Sabers (A-F | G-M | N-Z) | Archers (A-C | D-M | N-Z) | Lancers (A-F | G-M | N-Z)
Four Cavalry Classes:Riders (A-F | G-M | N-Z) | Casters (A-F | G-M | N-Z) | Assassins (A-F | G-M | N-Z) | Berserkers (A-F | G-M | N-Z)
Other Classes:Extra (Rulers | Avengers | Moon Cancers | Alter Egos | Foreigners) | Beasts
Unplayable and Arcade Exclusive: (Unclassed | Arcade Exclusive)
Other Notable Characters:Chaldea Security Organization | Villains (Observer on Timeless Temple Villains | Epic of Remnant Villains | Cosmos in the Lostbelt Villains | Crypters | Foreign God and Forces | Lostbelt Kings | Event Villains | Interlude Villains) | Other Characters


Guardians of the Future

The Chaldea Security Organization is a secret agency founded by Marisbury Animusphere, one of the Clock Tower's twelve lords, and sanctioned by both the Mage's Association and United Nations. By bringing together the most brilliant minds in magic and science, Animusphere aimed to guarantee humanity's existence for at least the next hundred years. The most vital part of this operation is the Animuspheres' crown jewel, the Global Environmental Model 'CHALDEAS', a complete and total simulation of Earth in all eras of history to monitor any anomalies within the timeline. Chaldea's reach is immense, thanks to the resources pooled together from the various organizations backing it, with its primary facilities located in Antarctica, the oil-drilling platform Seraphix in the North Sea, an observatory in Hawaii, and a nuclear reactor base in France.

    open/close all folders 

Main Characters

    Protagonist (Ritsuka Fujimaru) 


Humanity's Last Master

Cosmos in the Lostbelt Outfit 

Alignment:Neutral Good (Lawful Neutral in the English version)
First appearance:Fate/Grand Order
Illustrated by: Takashi Takeuchi
Voiced by:Nobunaga Shimazaki (Male), Tomoko Kaneda (Both, Learning with Manga! anime), Akira Sekine (Female, Fate/Grand Carnival) (Japanese); Griffin Burns (anime) (English)
Live actors: Ryo Saeki [2017]; Shōichirō Oomi [2019-Current] (Male, Stage Play), Renna Okada [2017]; Mioka Sakamoto [2019-Current] (Female, Stage Play)

They are the last Master available in Chaldea after their destruction in the Prologue. Actually a total newbie in terms of magecraft, they have now become the last hope for humanity.

Once they save humanity, they stay on with Chaldea, preparing for their inevitable departure... before certain circumstances get in the way.
  • 100% Adoration Rating: The servants all love the main character. Even servants who despise each other agree that Master is fantastic and will swallow their differences for their sake.
  • The Ace: They don't start as such, but by the time of the Sixth and Seventh Singularities and the extra events around then, they've absolutely become this in terms of being a Master of Servants. Holmes points out that your method of Servant usage is absolutely remarkable, and that obtaining not just the contracts but the loyalty of so many Servants (including numerous Servants with extremely questionable morality) is unheard of.
    • Furthermore, by the time the second Christmas event rolls around, the protagonist has enough experience with Servants to arrange the entire experience of Jeanne Alter Santa Lily getting to the sea so she wouldn't simply disappear in a Puff of Logic.
  • Adaptational Angst Upgrade: In one of the manga adaptations, he tries to call home after the Fuyuki Singularity, in spite of knowing that all his friends and family have been killed by the Incineration of Humanity. He even briefly dreams that he's back home only for the dream to end with his parents, their apartment, their city, and himself being engulfed in flames.
  • Adaptational Badass: The anime and manga adaptations give the protagonists a slightly more active role in the fighting, using small attack spells, and even kicking away a soldier in full armor.
  • Adaptational Personality Change: The female protagonist's chibi-fied mascot version, "Gudako", has a completely different personality in certain promotional material, as well as in live events. She's depicted as an erratic and hostile Kick Chick and troublemaker who seeks attention, breaks the fourth wall and has suffered horrible experiences with the gacha system.
  • All-Loving Hero: Described as "remarkably lacking in biases and prejudices", they manage to at least get a working relationship with even the most evil and devious Servants, who are often surprised by just how well they treat the Servants under their employ regardless of where they come from or who they were in life, or even if they tried to murder the protagonist in previous Singularities and events. They're even willing to fulfill Goetia's final wish of having someone see his last moments in the Final Singularity.

    Charlotte:[referring to the protagonist] In a certain way, Master's kindness resembles a mirror. Whether they're a good person or an evil person, whether they respected the way they lived or not... "That's just how it is." That's what you'll see in the mirror.

  • Almighty Janitor: Is given the rank of "Cause" by the Mage's Association after part one ends (it's the third lowest rank in the Association). It's not that impressive of a title, though it still implies significantly more ability than the protagonist possesses. However, the protagonist also happens to have a veritable army of superpowered humans at their beck and call, any one of whom could probably devastate the Association on their own if they pleased. El-Melloi also mentions that despite his very prestigious position in the Clock Tower his own abilities as a mage are very close to the protagonist, so titles be damned.
  • Ambiguous Disorder: Regardless of the trials and tribulations they face, they don't seem to suffer any forms of longstanding angst or trauma, at one point even remarking to themselves that it all doesn't seem real, implying some form of dissociation. During the "Lady Reines' Case Files" event, Mnemosyne is thoroughly convinced there is something wrong with the player due to their lack of response to all they've experienced, and when the player only remarks it's their duty to bear the pain, she concludes the player is too damaged to even see something is wrong with them.
  • Ambiguously Bi: In the main game, similar to Hakuno, the female protagonist expresses attraction to female Servants as well.
  • Ambiguously Human: In Lostbelt 6, Koyanskaya explains that her plan involves finding "Magical Beasts that don't exist in the history of mankind" and turning them into tails. According to Koyaskaya of Light's profile, her Original Plan had her turning the Alien God and then Protagonist into her 8th and 9th Tails respectively. Deductively this means that Protagonist has either become a "Magical Beast that does exist in the history of mankind" or there is a way to turn them into one.
  • And I Must Scream: In the Ooku event, Kama/Mara plans to inflict this on the protagonist, stating she'll see what's left of their mind after she reduces the oxygen to the bare minimum necessary to survived, enforce the zero gravity of the space, shut off all light sources, and finally left drift alone in the black empty space with no one to save them. Their allied Servants are only barely able to reach them and get them to safety in numbers so it doesn't crack their mind.
  • Anti-Hero:
    • The nature of the Lostbelts in Part 2 firmly places them (and the rest of Chaldea) in this category, as they are essentially ending entire worlds to bring back their own. It falls into Black-and-Gray Morality as the worlds they're ending are nightmarish histories that should not have existed in the first place, but ending them means also killing all the innocent inhabitants who were born into them by erasing their worlds.
    • After Lostbelt 5 they slide back more into traditional Hero, as the final two Lostbelts are apparently so horrific and nearly devoid of humanity that even Kirschtaria Wodime encourages the protagonist before he dies that those worlds must never come to pass, and to bring back the correct human history.
  • Ascended Fanboy:
    • Some dialogue options from the protagonist like with Avicebron's golems, during the third Halloween event, and their reaction to Babbage's transformation in "Dead Heat Summer Race" indicate that they're into mecha and are absolutely delighted that some of the Servants have made their fantasies come to life. Ishtar even describes them as having the heart of an eight-year-old. Then in the next summer event, the protagonist is left stuttering from sheer joy when they witness Mysterious Heroine XX in her full mecha suit glory.

      Protagonist:[upon finishing the Giant Babbage doujin] Who doesn't love giant robots? NOBODY!

    • The Prisma Illya event also implies they're into the magical girl genre.
    • In Fate/Grand Order - Absolute Demonic Front: Babylonia, he mentions growing up hearing about Ushiwakamaru's exploits and is delighted to inform her of her fame in the modern day and the songs written about her.
    • In Kama's interlude, they're trapped by the Hindu god of love in a dream where they get to live out their wildest childhood fantasies to help them blow off pent up steam. Among them include being a secret agent, being an Ace Pilot astronaut locked in a lightspeed dogfight, and trekking through the jungle. All of these things have happened to them for real in some shape or form.note As a Chaldean Master, they're officially an agent working under the authority of the United Nations. They've gone to space during the second Saber Wars event. And they navigated Quetzalcoatl's jungle during the Babylonia singularity.
  • Back from the Dead: In the SE.RA.PH chapter, they were actually killed by Beast III-R near the end/before the beginning of the event, but Meltryllis and Passionlip used their combination Noble Phantasm to send Meltryllis back in time to make sure the MC would win the next round. They also have a pseudo-resurrection with the Anniversary Blonde Mystic Code's Guts skill.
  • Badass Normal: Downplayed. They will never be a match for any but the weakest Servants in a straight fight, but they accumulate a variety of skills that would put trained soldiers to shame over the course of the story, including the Fuuma clan's advanced stealth techniques, the ability to ride Demonic Beasts like bicorns, and ridiculous Nerves of Steel as The Strategist. The anime adaptations show them kicking away soldiers in full armor and they pull off Diving Saves even against Servants.
    • In the third summer event, they get prodded by Scathach until they can hit a bullseye at 50 m with handguns and rifles without a scope.
  • Bare Your Midriff: The female protagonist when wearing the Tropical Summer Mystic Code.
  • The Beard: Medusa's Interlude involves them being one for her as she wishes to fulfill her sisters' pranks without actually having to enter an arranged marriage.
  • Black Mage: The Chaldea Battlesuit stuns an enemy and also buffs all Servants to hit harder. It can also can switch your frontline Servant with sub-members, allowing you to be more creative with tactics.
  • Book Dumb: A modern mage who initially had little interest in history or mythology, their more learned allies or even some of their Servants have to take time to explain the circumstances of the Singularities and the important figures therein. Sometimes the player has the option to indicate familiarity instead, but the option is always there for the sake of those not in the know. (Teach Us FGO! takes advantage of this to have the Servants teach the male protagonist about their real-world backgrounds.)
  • Brought Down to Normal: The major overarching danger of Epic of Remnant. With Mash's powers gone, the Protagonist has all the durability of a normal human (below-average) magus in a scenarios where they're being targeted for extra-dimensional assassination.
  • Bunny-Ears Lawyer: Many of their dialogue options can make it sound like they have a few screws loose, on top of being occasionally Hot-Blooded, a fan of transforming robots, and a Covert Pervert. Despite all this, they're the best when it comes to earning the complete loyalty of their Servants and commanding them in battle.
  • Buxom Is Better: As stated in Caster of Okeanos' third bond line:

    Caster of Okeanos: You like people with plentiful assets?! Well, I'm confident in my technique! Mhm... I'll do my best!

  • The Cameo: Fujimaru's female counterpart appears in the First Order OVA as another one of the forty-eight Master candidates of Chaldea.
  • Canon Name: In the anime adaptations, the male protagonist's name is Ritsuka Fujimaru. The stage plays, manga adaptations, and Fate/Grand Carnival use the same name for the female protagonist. As this implies, Ritsuka is a gender-neutral name so it's appropriate no matter what gender the protagonist is.
  • Can't Hold His Liquor: Quickly becomes drunk while partying with Francis Drake in the Okeanos singularity. An oddity as the protagonist is later mentioned to be immune to illness and poisons by means of their contract with Mash, though it could be argued that being drunk (non-lethally at that) doesn't count as an illness or poison. Then again, Mash later soaks up an aerosol mist of magical liquor in Rashomon, becoming drunk in the process... Later chapters mostly avoid this snarl by having the protagonist protest that they're too young to drink yet.
  • Cast from Hit Points: Enabling Mash to fire the Black Barrel Replica requires their stamina, mana, one of their Command Seals for each shot, and part of their Unmei-Ryokunote also known as the thing Fou sacrificed to bring Mash Back from the Dead and give her a normal lifespan in the Final Singularity. As Castor put it, they're the bullet.
  • Character Development: They begin Part 1 scared but determined, and end it as an experienced and loyal Master.
  • Chick Magnet: By leveling up your Servants' bond and ascending them, a lot of the female ones will fall in love with the protagonist, even if the protagonist is female. In the Babylonia story arc, Quetzalcoatl outright calls the male protagonist a "cutie" and quickly asks for his hand in marriage.
  • Chivalrous Pervert: While they sometimes make some leery comments, the protagonist would never actually want to do something that would make someone uncomfortable. In the anthology manga, the male protagonist is Genre Savvy enough to be wary of the girls' Pervert Revenge Mode and refuses to go peep on them in the hot springs and thinks it's wrong in general despite being clearly aroused by the thought. Even after Hector and Cu toss him over to the girl's side of the hot spring, the protagonist's first response is to apologize and try to leave. Instead, the girls understand that he didn't peep on them on purpose and instead invite him to relax to his continued embarrassment. When he gets back to Chaldea, the protagonist hits an already beat up Roman with a Megaton Punch for talking the male Servants into doing that.
  • Chronic Hero Syndrome: If it is remotely in their power, they will rush out to help someone in need even if it places them in mortal danger. The protagonist's altruism is lampshaded during the first Lostbelt, when Goredolf is baffled at the protagonist's insistence on helping Patxi when they could have used the moment to get away.

    Goredolf: Huh? Why would you do that?
    Holmes: I understand your confusion, Goredolf, but this is simply how Chaldea... ah, rolls, as they say. I do hope you'l learn to accept it. Rest assured that endeavors like this are far from fruitless. They may be fraught with risk, but their returns more than make up for it.

  • Clark Kent Outfit: As the swimsuit shows, the male protagonist is actually decently ripped. Apparently running around in Singularities trained his body well. As he puts it in Fate/Grand Order - Absolute Demonic Front: Babylonia:

    Fujimaru:[while performing his daily exercise routine] I'm just an ordinary human, and half-assed as a Master to boot. At the very least, I need to be buff.

  • Cleavage Window: The Chaldea Battlesuit has one for the female protagonist.
  • Clothes Make the Superman: The protagonist isn't much of a mage outside of their high compatibility with Servants, and many of their spells come courtesy of their Mystic Codes, which also double as their outfits. Chaldea seems to have made a point of ensuring that they never go out without a Mystic Code on, as even their swimsuits are Mystic Codes that let them use spells and protect them from falls and impacts, which Jeanne Alter lampshades as being incredibly overengineered.
  • Cloudcuckoolander:
    • Some of their responses can range from using the wrong language, to having strange greetings, to generally having Skewed Priorities.

      Protagonist: True Alligators are clueless.

    • In Kijyo Koyo's Valentine's scene, the protagonist goes to Erice to translate Koyo's roars. But rather than use a recording, they decide to perform a perfect replication of Koyo's roaring on the spot. Erice even asks if they're serious when they do it.
  • Contrasting Sequel Protagonist: Unlike Shirou, Hakuno, or Sieg, the Protagonist is genuinely average in all respects. They're really an Ordinary High-School Student with no knowledge of the world of magi prior to becoming a member of Chaldea, have a normal social life, no notable mental deficiencies, and no tragic backstory.
  • Cosplay: Some Mystic Codes reference other iconic outfits from the Fate series and occasionally other parts of the Nasuverse.
    • Two Mystic Codes are Atlas Academy and Mage Association uniforms.
    • For the 5 Million Downloads Campaign, they get the Anniversary Blonde Mystic Code, which are a homage to Saber's casual clothes for the female protagonist and Arthur's Waistcoat of Style from Fragments for the male protagonist. The Mystic Code itself carries two gameplay equivalents of their skills, Mana Burst and Instinct.
    • As part of the promotion for Fate/Accel Zero Order, the Royal Brand Mystic Code is based on Saber's black suit ensemble from Fate/Zero for the female protagonist and the fitting of the male protagonist's suit virtually renders him the spitting image of her master, Kiritsugu Emiya. Heck, even their expressions match the characters the clothes represent.
    • As part of the promotion for Fate/Extella, they get Memory of Lunar Mare, Hakuno's original school uniform from Fate/EXTRA.
    • For the pre-SE.RA.PH chapter promotion, they got Hakuno's school uniform from CCC, Memory from the Far Side of the Moon.
    • For the Heaven's Feel I. Presage Flower commemoration event, they have the Homurahara school uniform. They came with three skills, "Code: F", "Code: U", and "Code: H", representing the three routes of Fate/stay night: Fate, Unlimited Blade Works, and Heaven's Feel respectively.
  • Costume Evolution: As far as the main story is concerned, the protagonist's default outfit is the white standard Chaldea Mystic Code. At the beginning of Lostbelt 1, they switch to the black Chaldea Arctic Region Mystic Code and it appears it will be their new default outfit for the Lostbelts.
  • Costume Porn: Besides the Mystic Codes, the protagonist is also depicted in various outfits through event Craft Essences.
  • Covert Pervert:
    • They have their moments, but especially seen when they join in on Roman and Fou's antics to peep on the girls or comment on Servants' titillating appearances.
    • In Meltryllis' Valentine's Day scene, they can choose to say that they wouldn't mind getting melted if it's Melt doing it, which kicks her sadistic streak into overdrive as she offers to melt them with her Melt Virus then and there rather than doing it through chocolate.
    • But Kama's interlude reveals that the protagonist's thoughts are surprisingly platonic most of the time. She's almost disappointed that their deepest wishes for a romantic date involve drinking juice from the same bottle and sharing a pair of headphones rather than anything more erotic, straight up asking if they wanted to make out behind a shed instead.
  • Crippling Overspecialization: The protagonist is a magus who is specialized as a Master to command multiple Servants at once, but in terms of magecraft, they are painfully mediocre, such that they are practically guaranteed to lose in a Wizard Duel against most named magi within the entire Type-Moon franchise.
  • Cuteness Proximity: The protagonist has a soft spot for a few Servants even when common sense would suggest caution.
    • Elisabeth is not very popular in Chaldea as her Halloween events progress (and in her second and third events, everyone including the protagonist tries to avoid her concerts for the sake of their ears and sanity), but ultimately the protagonist can't resist liking her. In "Demonic Climb - Himeji Castle War", memories of Elisabeth yelling out for her beloved Puppy are enough to push the protagonist to participate in her event, and they are the only one who consistently wants to save Elisabeth in a party of people who are only doing what they want or are obligated to do.
    • Ibaraki-Douji is treated as a petulant but very cute child even as she's threatening murder and pillaging, and Mash remains wary of her (and other characters instead name her as a wild animal, with the danger associated with one). The latter half of her Interlude quest is the protagonist humoring her, and a couple of dialogue choices just gloss over Ibaraki's threats.

      Ibaraki-Douji: The only relationship we have is the kind between a frightening tyrant and a whimpering, terrified kid!
      Protagonist: (It's so cute when she tries to be scary.) Terrifying. Truly.
      Ibaraki-Douji: Yes, yes! I knew it! Of course it is! That dull, warm gaze and your dumb face twitching in a terrified half-smile is all the proof I need!

    • The protagonist's reactions to Abigail's Valentine present has them react in the following ways depending on which response you choose: either they collapse from the sheer cuteness, or they spontaneously give Abigail a piggyback ride around all of Chaldea out of sheer happiness.
  • Dangerous Forbidden Technique: Lostbelt 5 gives them the Black Barrel Replica so they can destroy the Olympians. On top of needing a Command Spell to use as ammo, their nature as a mage means it's unsafe for them to use the gun even though Mash is the one physically handling it because of the gun's anti-magic nature. The first time they fire the Black Barrel Replica, both the protagonist and Mash get knocked out from the blowback of using it.
  • Dark Reprise: The -MOONLIGHT/LOSTROOM- OVA highlights scenes from previous Singularities from Part 1, showing that while the protagonist has tried to be as brave and helpful as he could, he has always felt an acute sense of powerlessness amidst all the bedlam, culminating in a scene from the very first level past the prologue (one of the easiest of the bunch) where he can do little but stare in helpless horror as an army of Jeanne Alter's dragons devastate a nearby castle.
  • Deadpan Snarker: Some of their responses definitely can make them this. Such examples include some of their interactions with Olga Marie.

    Protagonist: Aye aye, great director Olga Marie.

  • Defeating the Undefeatable: Against all odds, they led Chaldea to victory over the most powerful Servants seen in the series thus far and several Physical Gods that had never experienced defeat before then.
  • Despair Event Horizon: The protagonist comes dangerously close to this in the first Lostbelt when it's revealed that the only way to restore Proper Human History is to destroy every Lostbelt, resulting in an untold amount of blood on their hands. The protagonist immediately fell to despair, not responding as a Yaga attempted to gun them down. It was only because of Paxti's Rousing Speech after he Took The Bullet for them that they got back up again.
  • Determinator: Ultimately the only outstanding quality the protagonist has to bring to the adventure beyond their extreme open and forgiving nature. The single most dangerous quality about the Master of Chaldea is their inability to quit, despite the implied psychological trauma and guilt they've endured, against completely insurmountable odds that other characters who gave up on ever trying to fight. Although they have come close to giving into despair a few times, they always overcome it, and will not stop trying to restore the Human Order no matter how much physical and mental pain they endure.
  • Did They or Didn't They?:
    • Swimsuit Tamamo offers you a cocktail which basically amounts to a date rape drug. Whether the protagonist drank it or not and then if they did the deed is left up to the player's imagination.
    • During Valentine's Day, Fergus invites the protagonist to have a one-night stand with him.
    • Edmond Dantes' Valentine's scene is very suggestive, though there's nothing outright explicit about it.
  • Did You Just Punch Out Cthulhu?: Near the end of the Final Singularity, the protagonist literally punches out Demon King Goetia. By themself. TWICE. This doesn't cover the other times they've led teams of Servants that bested Beasts II and both halves of III, as well as the Lostbelt Kings, including an even more powerful version of Zeus.
  • Discard and Draw: Servants summoned by them tend to be weaker than they would have been if summoned by the more powerful mages most commonly seen in Holy Grail Wars, but in exchange might have access to alternate abilities or equipment that would have typically been withheld from them in a conventional manifestation. For example, unlike the one Illya summoned in the original show, the Protagonist's Heracles at his most powerful can only resurrect himself about four times, but possesses Valor and Nine Lives, making him a more skilled combatant.
  • Dragged into Drag: At a dance party in Shinjuku, the protagonist is forced to crossdress: the male one into a dress and the female one into a suit (hence the chapter PV where she's wearing a suit). The reason this is done is because Yan Qing, who's disguised himself as a yakuza member, will have a different reaction compared to his peers.
  • Drama-Preserving Handicap: Many of the adaptations give them harder limits on their Command Spells. They get three per Rayshift, and they do not regenerate daily as they do in-game.
  • The Dreaded:
    • By the time of the Sixth Singularity, their exploits and achievements are well known by almost all the Servants, to the point that when Goddess Rhongomyniad learns that they will be arriving in the Sixth Singularity soon, she immediately orders her Knights to intercept them, recognizing they're the only one capable of stopping her plans.
    • By the time of Cosmos in the Lostbelt, they have become this to the Demon Pillars. Reines says that their affinity to take down Demon Pillars is comparable to Heroic Spirits.
  • Dude Magnet: By leveling up your Servants' bond and ascending them, several male Servants will fall in love with you, although the number pales in comparison to the females.
  • Dull Eyes of Unhappiness: Commented on, after all their tricks, even mastering advanced ninja techniques from Kotaro Fuuma, fail, and they're dragged off to one of Elizabeth's Halloween concerts for a third year. Then one more time in the finale, when they realize the only way to prevent disaster is to ask Elizabeth to sing.
  • Even the Girls Want Her: If your protagonist is female, some female Servants (such as Medusa, Serenity, and Kiyohime) will acknowledge this, but are still interested in having a relationship. Morgan even has separate lines for both protagonists calling them her husband or wife.
  • Even the Guys Want Him: Two of the game's confirmed bisexual men are Astolfo and Fergus, both of whom show some interest in the protagonist, though Fergus makes it clear he doesn't intend to pursue a relationship. Although he still invites the male protagonist for a one-night stand in his Valentine's Day return gift.
  • Exposed to the Elements: They receive a new Mystic Code to deal with the extreme cold of the Russia Lostbelt. However these clothes don't seem to actually suit a -100°C environment, especially the female one with a Dangerously Short Skirt with her thighs and knees exposed to the cold. Everyone else including Mash is either wearing heavy clothing, staying in the Shadow Border, or magically resistant to harsh weather. Probably justified as this Mystic Code is their "default" outfit for the rest of the Lostbelts.
  • Expository Hairstyle Change: The Lostbelt Part 2 Opening shows that the Female Protagonist has forgone her iconic scrunchie with side ponytail, letting her short hair down completely seemingly as indication of how serious she will be taking the rest of the journey. Basically it's Letting Her Hair Down, but she becomes more serious with her hair down instead of done up.
  • Fantastically Indifferent: Being subjected to experiencing all the Singularities and the kinds of shenanigans their Servants get up to has led to the protagonist reacting to being suddenly plunged into a wacky new situation with indifference. It gets to the point where even Sieg as a giant dragon suddenly kidnapping them in a dream leads to them calmly guessing that something has gone wrong and this dragon needs their help hence the sudden appearance in a dream.
  • First-Name Basis: The female protagonist is primarily referred to by her first name in adaptations. This is in contrast to her male counterpart, who is mainly referred to by surname instead.
  • The Fool: The protagonist has an ordinary background and knows little about talent, yet they survived many dangerous situations and succeeded very difficult missions thanks to sheer luck. This includes avoiding the explosion in the command room, making it through all seven Singularities (which most of the Crypters wouldn't have survived per Word of God), being saved from certain death thanks to a time-traveling Meltryllis in SE.RA.PH, defeating several Beasts, and escaping from getting pruned by the Foreign God.
  • Friend Zone: While many female Servants will waifu for them and males will consider them to have an extremely close bond, a few Servants will either Friend or Master Zone them depending. Tomoe Gozen, for example, is already married and will consider them to be a good Master and almost like her own child, Jack considers them to be her mother regardless of player gender, Suzuka Gozen doesn't even consider them as a potential love interest despite looking for one, and most female Servants who already had a love interest will have similar reactions, such as Medea considering the protagonist to be a little brother or sister. For male Servants, Gilgamesh will accept close followers, but has only one friend.
  • Frontline General: They tend to stand dangerously close to the battle, having gotten in the habit of expecting Mash to be able to protect them. But this is justified by how their connection to their Servants fuels their power: the farther away they are from the action, the weaker their connection and thus their Servants become. This comes back to bite them when enemies begin targeting them directly in Epic of Remnant when Mash cannot accompany them, either through ambush or with their dying breaths.
  • The Gadfly:
    • Less serious events like Valentine's tend to portray the protagonist as this along with making them a Deadpan Snarker. For instance, they're blatantly onto Summer Martha when she forgets that it's Valentine's Day, constantly guilt-tripping her into getting them something with Crocodile Tears and mock sobbing. The protagonist also threatens to put duct tape all over Caster of Okeanos' wings as revenge for trying to turn them into pigs.
    • The protagonist rips off Xiang Yu by charging him exorbitantly high QP prices as recompense for Yu Mei-ren taking their stuff during her interlude, only giving back the extra QP after Mash and the others shame the protagonist into it.
    • The female protagonist in the Shimousa manga is an especially big one and forms a comedic duo with Musashi because of it.
  • Game-Favored Gender: While the writing itself is made as gender-neutral as possible with appropriate usage of male or female pronouns or gender-specific descriptors as necessary, characters generally react to the player character as if they were male. Valentine's Day and White Day notwithstanding, a female player tends to get the short end of the stick. Most FGO adaptations use the male protagonist, with the exceptions being the Shimousa, Salem and Duel manga (which use the female protagonist), and the stage plays and trailers (which use both). Event trailers also tend to use both versions of the protagonist.
    • The female protagonist is also the main one used in the Learning with Manga! spin-off, making her the secondary de facto mascot since it's in the public eye more than the other manga adaptations.
  • Gameplay and Story Integration: Their "True Ether" Mystic Code is capable of all the feats they perform in the Babylonia anime it initially appeared in. Those being healing his Servants, and giving them some magical energy so they can use their Noble Phantasms faster. Its last ability compliments how most of the protagonist's allies with only a handful of exceptions were primarily Buster-focused Servants.
  • Gameplay and Story Segregation: The first Lostbelt is so frigid that the protagonist needs to wear the Arctic Mystic Code in addition to a heavy coat to survive in it. In gameplay, there's nothing stopping you from using any of your other Mystic Codes, including Brilliant Summer and Tropical Summer.
  • Glass Cannon: The Royal Brand Mystic Code (from "Fate/Accel Zero Order") is virtually a god-send for almost all Assassins, Riders and any Servants with a Quick-based deck, allowing them to hit hard with Quick cards and ensure their attacks will connect. Considering the suit is virtually a homage to Emiya Kiritsugunote who once said he may be better off with an Assassin Servant due to his fighting tactics, it's very appropriate.
  • Good Old Fisticuffs: In the Final Singularity, the protagonist, equipped with Mash's shield and powering themselves up by burning a command spell, starts a fistfight with Human King Goetia and wins.
  • He's Back: The second half of Olympus has been described by Nasu as the protagonist slowly shifting away from the inflexible rut of doing their duty that they've been in since the first Lostbelt and back into the single-minded determination of defeating any adversary that comes across their path from the end of the first storyline.
  • Healing Hands: Can heal their servants, either through a form of magecraft or using Command Spells.
  • Hello, [Insert Name Here]: Players name the protagonist at the start of the game, and the game does occasionally use this name in dialogue (with a stutter in dialogue pacing on some devices as it loads in the name). However, the game prefers to avoid Mad Libs Dialogue in favor of simply calling the protagonist "Master," or "the Master" or some other In-Series Nickname.
  • Hero with Bad Publicity: After Part 1, like all Chaldea staff prior to Goredolf's buyout, they're considered suspect for breaking various protocol originally set up by the Mage's Association and United Nations (summoning more than the original limit of seven Servants, rayshifting and changing personnel without authorization, releasing classified information to all levels of staff, and neglecting the Master candidates in emergency care) and are subject to scrutiny under interrogation as a result. Da Vinci tries to write up a counter-claim to this, but both efforts are ultimately moot when the Oprichnik attack.
  • Heroic BSoD:
    • Went into this in Lostbelt 1 when they learned about the consequences of destroying the Tree of Emptiness near the end. They were able to snap out of it thanks to Patxi, who sacrificed himself to save them from being shot down by the rebels, and with his dying breath, gave the protagonist the motivation to continue on their mission regardless what will happen.
    • Goes into another one in Lostbelt 5 when Aphrodite uses her song to guilt trip the protagonist into an endless "Groundhog Day" Loop of dreams consisting of all the people who have died directly or indirectly because of their actions over the events of Part 2. Only Dantès' intervention gets them to snap out of it.
  • Heroic RRoD: The female Ritsuka overexerts herself during the grueling battle against Archer of Inferno in the Shimousa manga adaptation and collapses by the end of it out of exhaustion from constantly forcing herself to summon Shadow Servants to support Musashi as a result of Ritsuka's abnormal Rayshift cutting off any proper assistance she would've gotten from Chaldea. She spends the following days of the aftermath of that battle mostly tired and burnt out for the most part, with Onui taking care of her in the meantime.
  • Heroic Self-Deprecation: Though he is far more normal than the situations around him, Lostroom Fujimaru belittles himself as a mediocrity. While normal, he's far from mediocre (at least physically) as he uses fingertip pushups, which are more advanced than normal pushups, to train his body, and even manages to kick a well-trained Roman soldier away during a battle, both of which are not something to scoff at - he's just very poor in terms of magic potential.
  • Heroism Won't Pay the Bills: Averted. At the beginning of Part 2, the protagonist is being discharged from duty due to the takeover of Chaldea and turnover of the staff, but da Vinci made sure to give them an official check for their deeds. Judging by various comments, even though da Vinci tried to lowball it to make it look like they weren't playing favorites, the actual amount on the check would let the protagonist live quite comfortably for the rest of their life had things not proceeded to go to hell.
  • Hidden Depths:
    • At one point, the protagonist can say that their adventure sometimes doesn't feel real to them, implying that they've coped with being unexpectedly thrown into the Grand Order by dissociating from it.
    • Medb's observation of them during "Prisma Codes" leads her to conclude that for all their efforts, they would rather be forgotten by history.
    • Played for laughs, but they're apparently not above hustling easy marks like Xiang Yu if given the chance, especially if they think no one will find out.
  • Horrifying the Horror:
    • "Satan"spoiler who was really the Foreign God set up the events of Pseudo-Parallel World: The Stage of Carnage, Shimousa in an elaborate attempt to assassinate the protagonist as it was "afraid of" them.
    • The "Case Files" crossover event reveals that YOU have become the conceptual weakness of Beast I.
  • Hot-Blooded:
    • Some of their dialogue options can make them come across as this, particularly during events like the Scathach Trial Quest, where they're taken in by the Celtic-ness of Scathach and Fergus, responding to many of their questions with a resounding "YEAH!" Mash lampshades this.

      Mash: Senpai, you're really trying to be a Celt, aren't you?

    • Likewise, a small running gag is many times when Rome is mentioned, a dialogue choice often offers the option to shout ROMA! Crosses over with Ascended Meme.
    • This actually becomes a requirement during the Babylonia singularity, as they're required to body slam Quetzalcoatl from a height of 200 m above her temple to get her to acknowledge them and switch sides. They even have the option of screaming "JUSTICE BOMB!" on the way down.
    • While Ritsuka Fujimaru plays the more straightforward hero in First Order, when it comes to animated gag scenarios like the Himuro no Tenchi crossover, he shows enthusiasm and hot blood to the point of Suddenly SHOUTING! when it comes to rolling for Servants.

      Fujimaru: Well, obviously... SAINT QUARTZ GACHA!!
      Fujimaru: If I do it now, I may be able to meet a Heroic Spirit that's never been seen before! IN THAT CASE, I CAN'T GO ON WITHOUT ROLLING THE GACHA NOW!!

  • Humongous Mecha: Gets a brief stint piloting Avicebron's Golem Keter Malkuth, powered by Avicebron sacrificing himself to act as his core, in order to match Ivan's mammoth in Lostbelt 1.
  • Hurting Hero: While they keep up a cheery and upbeat attitude throughout their adventures, the protagonist's pain and anguish over what they've experienced becomes increasingly prevalent throughout Part 2. They watch Mash, Dr. Roman and da Vinci die, suffer a severe Heroic BSoD after learning about the fate of the Lostbelts, and are generally forced to come to grips with the ridiculous amounts of responsibility placed on their shoulders. It gets to the point that Mash and da Vinci are about to confront them about avoiding a complete physical and mental breakdown when Kama takes things into her own hands in her Interlude.
  • Hunter of Monsters: During "Lady Reines' Case Files", Reines mentions that due to how many Demon Pillars the protagonist has faced and taken down, they would have the affinity to slay them more easily than even Heroic Spirits. She uses this fact to impose a weakness to Barbatos, allowing them to face it with just a single team of Servants.
  • Idiot Hair: The female protagonist has one.
  • Inept Mage:
    • Even after being a Master for over two years, they still aren't that skillful as a magus outside of their Mystic Codes, which comes into play in Lostbelt 1 such as how they don't know any real magecraft to relieve the pain of an injured Yaga nor can they reinforce their eyes to spot Ivan's crown, which is his weak point. The most they can do is cast Gandr, one of most basic magic spells there is. They also cast "Rain of Isis" during Pseudo-Parallel World: The Stage of Carnage, Shimousa to counter Douman's Curse on Musashi.
    • Amusingly, this is why Jack is fine with them being her Master according to "Inheritance of Glory". Normally all magi have the worst compatibility with Jack due to her being exorcised by one, but since they suck at being mages she doesn't really hate them.
  • In-Series Nickname: While most Servants refer to him/her as "Master" or whatever name the player set, certain Servants refer to him/her by other variants of "master" like "Lord Magus" (Cursed Arm Hassan), "Contractor" (King Hassan), "Aruji-dono"note Roughly "my lord" (Ushiwakamaru), "Danna-han"note double meaning of both "master" and "husband" (Shuten Douji), and "Oyakata-sama"note An even more formal version of "My lord" akin to saying "Your lordship" (Assassin Paradiso), or actual nicknames like "Senpai" (Mash and BB), "Mommy" (Jack), "Puppy" if male and "Deerlet" if female (Elizabeth), "Boss" (Kintoki), "Reindeer-san" (Jeanne Alter Santa Lily), "Young Mage" (Fujino), "my Emperor" (Yang Guifei), and even "Maa-chan" (Osakabe-hime).
  • Iron Butt Monkey: Being the Master of a Shielder makes them significantly hardier to physical and mystical injury than most mages. However, this encourages the mindset among their other Servants that they can drag them into all sorts of dangerous situations while paying little heed to their safety, so long as they remember to shanghai Mash as well so they can cut loose without fear.
  • It Began with a Twist of Fate:
    • The First Order booklet that came with the First Order Blu-Ray details how they became a Master candidate for Chaldea. An employee of Chaldea was searching for candidates in Japan, via a blood donation event. Fujimaru decided to donate their blood and turns out, they have 100% affinity for being a Master. The employee then pressured them to accept the job, even chasing them to their home. The turas:réalta manga exaggerates this to the point the courtesy lunch he was given after donating blood was drugged, and he got immediately shipped to Chaldea. Mash chides Lev for trying to soften the fact that he got kidnapped and basically shoved into the Master position with no preparation or any idea of what was to come.
    • During the SE.RA.PH chapter, this gains vastly more sinister undertones, as it is revealed that Chaldea had been recruiting Master candidates for some time prior to the Fuyuki Point F crisis... but these Master candidates met with a far, fardarker fate than the ones who went to the Chaldea complex proper. Sheer timing is mostly what prevented the protagonist from becoming part of the Seraphix experiments.
  • Jack-of-All-Stats: With an attack buff, healing, and a one-turn all-dodge available, the initial Chaldea Mystic Code stands here in contrast to the rest. It almost trends into Master of All territory, since while it's not quite comprehensively better than other choices, the attack buff and heal are both the strongest of their kind available to any Mystic Code or Servant (the attack buff, in particular, is the strongest single-target attack steroid in the game), and you can't ever really go wrong with the initial outfit.
    • The Brilliant Summer Mystic Code (i.e. the swimwear) also falls under here (even if mostly for Quick/stargen servants), with it providing a party-wide Quick cards buff, heal and invulnerability break/pierce.
    • The debut of Cosmos in the Lostbelt gives us the Chaldea Arctic Uniform, which while nearly-identical to the original Chaldea MC, actually has the usual dodge, a combo attack-NP power up, and a combo healing/DEF debuff cleanser. It's not by much, but it's still technically superior.
  • Kid Hero: On multiple occasions, it's scrupulously noted that they're too young to drink. After Olympus, they protest that since they don't know if time is passing in Proper Human History, while they might physically be of age, they might not be legally.
  • Kidnapped by the Call: All the time in events. The protagonist can't even fall asleep without being dragged into a dangerous adventure (which could result in them perishing if their dream self is "killed").
  • The Kid with the Remote Control: The reason why they're so important: they're the last available Master in modern human history and thus the only one available to contract Servants to save the world with. However, they can't participate in battle themselves besides providing support and mana for their Servants due to being heavily outclassed as a magus and fighter.
  • The Knights Who Say "Squee!": In the Babylonia anime, Fujimaru reveals that Ushiwakamaru was his childhood hero. He gets awkward around her because he admires her, and says that as a kid he pretended to be her.
  • Lampshaded Double Entendre: In the early parts of SE.RA.PH., there is a dialogue option where Fujimaru can be given an offended reaction to having the size of only 1GB, which is followed up by BB who immediately turns it into a sex joke, claiming that they have not much going for down/up there, depending on the chosen gender. BB then mockingly conforts the player that it's not the size, but the shape that matters.
  • Last-Name Basis: In the anime, the protagonist is generally referred to by his last name, Fujimaru.
  • Last of His Kind: The last mage of human history since the other contemporary magi are now dead after the earth's incineration, in critical condition and are currently frozen or killed during the plot. Even in Epic of Remnant, they're the only Master Chaldea has on hand for the several crises that pop up. Averted in Cosmos in the Lostbelt as they now must confront seven other Masters to save humanity's future.
  • Lightning Bruiser:
    • Not the suit itself, but the Anniversary Blonde (Altria/Arthur's casual clothes) Mystic Code buffs up Buster command cards and provides Battle Continuation. While you are expected to use it on most Sabers (who normally have Buster Noble Phantasms and well-rounded stats), using these skills on your Glass Cannons (such as almost all Berserkers, or Jeanne Alter) can turn them into even more terrifying attack units.
    • The Fragment of 2004 Mystic Code (Homurahara school uniform) has the same effect, upping star attraction for a unit's Buster cards to increase chances of critical attacks for a Servant with low star attraction like Berserkers or Avengers, enhancing their NP gain to make it easier for them to build their NP gauge, and an NP attack buff to make them more powerful.
    • In practice, the Captain Chaldea Mystic Code (astronaut uniform) falls under here too, with its skill ensuring the buffed Servant will survive and cause enough critical hits/NP damage.
  • Magic Knight: Likely the expected play style of the Fate/EXTRA, Fate/Extella and Tropical Summer suits: with buffing Arts cards and preventing enemy buffs/debuffs (all), increasing star generation (EXTRA), sucking out the enemy's NP gauges (Extella), or charging the NP of your Servants (Tropical), you are expected to sabotage your enemies' spells and be able to hit harder (either with normal attacks or Noble Phantasms). All of them are nigh-essential support when using offensive Casters and other Arts-based Servants (such as Vlad III, both versions of Nero, Robin Hood and the like - and conveniently, guess where those latter two are from?).
  • Magnetic Hero: While they are subpar as far as their potential as a magus goes, they are noted to be amazing as a Master, capable of getting along with even the craziest of Servants. At this point they are a unique existence simply by their having fought alongside more of humanity's greatest individuals than anyone can claim.
    • The main character gets around many "hopeless" scenarios by getting opposition to Heel–Face Turn to their side.
    • This is why they can summon and recruit almost every Singularity villain, through either this, Villain Respect, or some combination of both. It doesn't keep them from occasionally being troublemakers (Medb and Archer of Shinjuku especially), but they do end up siding with Chaldea fully.
    • Captain Nemo, upon switching from their previous master to the protagonist via provisional contract, describes the difference in pull "like a fishhook in their brain."
  • Morality Chain: Obviously Evil Servants like Gorgon or Kiara flat-out tell the protagonist that they are the only thing preventing them from destroying the world now. They also show how susceptible Jack is to outside influences. Under Reika, she was a murderous cannibal, but with the protagonist she's just a slightly unhinged but otherwise friendly little girl.
  • Morality Pet: They help bring out some Evil Servants' better sides. Carmilla, for example, is genuinely loyal and wishes she had known someone like them when she was Liz's age so she could have ended up better than she did (and, likewise, Liz is better-adjusted in GO in part due to the protagonist's influence), while Archer of Shinjuku considers them to be the first person he's ever really cared about. Lancer Altria also sees them as such and it's pointed out in her Interlude that the fact she cares so much about them is what makes her fundamentally different from the Lion King.
  • Mysterious Past: The protagonist's past before arriving in Chaldea is completely unknown outside of having a normal school life. According to Kinoko Nasu, since Fate/Grand Order was designed as a mobile game, they are avatars for the players themselves, so he didn't really write any backstory beyond "they are someone who saw the recruitment flyer at a station, applied and got accepted into the job, and somehow ended up getting taken into Chaldea." The Shimousa manga adaptation adds a small throwaway line that has the female protagonist mention that she used to be part of her school's volleyball team, which would explain her athleticism, but not much is known about her background beyond that.
  • Naïve Newcomer: They had lived ordinary lives and had no knowledge of magic or Servants before being recruited, causing them to spend their first few adventures confused.
  • Nerves of Steel: While they show alarm and surprise at times, they're able to keep their composure no matter what when the chips are down. Whether it's facing Physical Gods or someone threatening to kill them, the protagonist keeps a straight face and talks about the prospects of their death almost casually.
  • Nice Guy: Both protagonists go out of their way to make their Servants' lives as comfortable as possible, providing them with all sorts of refreshments in their downtime and taking the time to get to know each and every one of them. They even show kindness and respect towards the more tragic characters such as Tiamat.
  • Nice Job Breaking It, Hero!: As Galahad furiously points out in -MOONLIGHT/LOSTROOM-, the only reason the Crypters have become a threat was because the protagonist defeated Goetia, who was revealed to be trying to stop them the entire time.
  • Ninja: They get ninja training from Kotarou to hide one's presence and prepare themselves in an instant. It's Played for Laughs both times, as their skills fail to present them from being dragged away by Elizabeth during the third Halloween event, while their ability to prepare themselves manifests in jumping out of bed, showering, brushing their teeth, and getting changed in 40 seconds flat.
  • No-Sell: As Master of Shielder, they are protected from all illnesses and impurities. This allows them to survive the demonic fog during the London Singularity, the Accidental Kiss with Hassan of Serenity, and shields them from the effect of Shuten-douji's intoxicating mist during the Rashoumon event. However, Mash herself is still vulnerable to these effects since her skills only protect her allies.
  • Non-Action Guy: The protagonist obviously can't directly take part in battles, only direct their Servants and offer support spells whenever possible.
  • Oblivious to Love: Some Servants clearly flirt with or proposition the protagonist in My Room lines, but it frequently flies over their head, much to their chagrin.
  • Ordinary High-School Student: They're normal high school students who didn't even know about magic prior to joining Chaldea.
  • Pals with Jesus: Over the course of the game, they befriend and become close with an extraordinary number of mythological and legendary figures from all over the globe. They even give the protagonist gifts on Valentine's Day to show their deep affection for them.
  • Past Experience Nightmare: A few of the manga adaptations show Fujimaru suffering nightmares from previous Singularities. The Shinjuku manga has Fujimaru dreaming about Mash's temporary death in the Temple of Time, while the Salem manga shows Ritsuka having nightmares of the Laḫmu attacks in Babylonia.
  • Plucky Girl: The female protagonist in the Shimousa manga adaptation is a chipper, determined, fun-loving, and rambunctiously eager young girl who doesn't easily back down despite the horrors she witnesses in the titular Pseudo-Singularity. Her voice actress in Fate/Grand Carnival, Akira Sekine, personally describes the female Ritsuka outside of Grand Carnival as the type of girl who learns from her mistakes and strives to do better next time after learning her lesson the first time.
  • The Pollyanna: No matter how much grief and hardship they go through, they continue to press on to help others and save history. Several characters points this out and commend them for their bravery and inner strength, but for others like Patxi, it's downright unnerving how they're able to remain cheerful and optimistic at the end of the day. As the story goes on, this becomes increasingly subverted as the pressure and guilt of their actions weigh down on them, making them appear far more like a Stepford Smiler.

    Patxi: How are you able to smile?
    Protagonist: Am I smiling?
    Patxi: Yeah. All the damn time. Even if you're depressed, or angry, you always look to me like you're smilng deep down inside! I don't get it. This world is nothing but pain and suffering. I don't ever... EVER smile. There's never been anything to smile about.

  • Power Tattoo: Their Command Spells, which in this game are used to provide potent healing abilities and offensive boons (one of them can be used to either heal a Servant to full health or increase their NP gauge by 100%, while all three can be used to revive the entire party after a Total Party Kill with 100% NP gauges each). Unlike in other media, they can restore their own Command Spells one at a time. However, they need 24 hours to regenerate each one, meaning they still need to be used conservatively. Adaptations makes it so that they only have three Command Spells per Rayshift and can only recover them after returning to Chaldea.
  • Proper Tights with a Skirt: The female protagonist when wearing the default costume or Mage Association Mystic Code.
  • Psychic Dreams for Everyone:
    • The protagonist will get involved in Interludes, Trial Quests, and even entire events and Singularities (notably the Prison Tower event; Pseudo-Parallel World: The Stage of Carnage, Shimousa; the Apocrypha "Inheritance of Glory" event and "Imaginary Scramble") solely within their dreamscape. Shimousa is special and explains that they are not only a Dreamwalker, but their soul creates a secondary body when doing so (meaning if they die in a "dream", they die in reality too).
    • Hokusai's trial quest reveals that they have a natural weakness to mental interference, which the Outer God that transformed Hokusai into a Foreigner sought to use to infect the protagonist with its madness to infiltrate Chaldea.
  • Punch a Wall: In the opening of the Sixth Singularity, the game uses sound effects to make clear this is what the protagonist does when they learn about the circumstances of Mash's confinement to Chaldea and her now dwindling lifespan.
  • Punny Name: "Fujimaru" is effectively a way of writing "FGO" (Fuji to FG needs no comment, while "maru" means circle).
  • Purely Aesthetic Gender: While the game generally expects a male protagonist (see Game-Favored Gender), there are only minor, gender-specific story changes and no mechanical effects. You can even switch your gender sprites whenever you want to, which is nice for experiencing the other gender's occasional flavor text.
    • That said, this is averted in First Order, where the female character sprite exists as one of the original 30 Masters injured in the initial assault at Chaldea.
    • Among the scenes where the choice of gender does have an effect are the dancing scene in Shinjuku and BB's reference of Hakuno Kishinami. In the former, Fujimaru will always be dressed in the opposite sex. In the latter, Hakuno Kishinami's gender will always be the same as Ritsuka Fujimaru's.
  • Quantity vs. Quality: A very rare heroic example of Quantity against the Quality of their opponents. While their foes in any given level might start with the same or even greater amounts of Servants as them, their inability to work together allows the Protagonist to overcome them one-by-one with their slapdash, but ultimately cohesive, team.
  • Rank Up: For their efforts in the Grand Order, the Mages' Association promotes them to the rank of "Cause". It's only a lower middle level title, but one that the protagonist absolutely doesn't merit under normal circumstances.
  • Really Gets Around: At the end of Salem, Caster of Okeanos accuses a male protagonist of seeming like the kind of guy who really gets around, justifying why she wouldn't want to return to Chaldea with the others and why he isn't right for her. How accurate this trope actually is depends on the unsaid conclusion to multiple confessions and dates that the protagonist will have gone on by the time Salem canonically occurs.
  • Retirony: With human history seemingly at peace, they were preparing to return to Japan to reunite with their family after Epic of Remnant, but the Foreign God and Crypters had other ideas, taking over Chaldea before bleaching the world with the Trees of Emptiness to make way for the Lostbelts.
  • Reused Character Design: Though they have little to no similarity in backstory or personality as Ridiculously Average Guys, the two's looks are confirmed by Takashi Takeuchi as gender flipped versions of Rin and Shirou. This led to fanart depicting them as Rin & Shirou's children, though this is biologically impossible in-universenote For context, F/SN takes place in 2004 while F/GO starts in 2015-2017 depending on which version is being played. Even if Rin was impregnated by Shirou during the time of the original visual novel, the protagonist could only be at most 13 at the start of F/GO.
  • Ridiculously Average Guy: In contrast to other Type-Moon protagonists, there is absolutely nothing hidden beneath the surface. They really are just an ordinary person with no traumatic backstory, secret power, or out-of-reach ideal.
    • Despite this trope in play, Mash finds them appealing because of said ordinariness, as her conditions mean that she cannot live the ordinary life that they've had up to the point where they joined Chaldea. Dr. Roman even says this to be the case, as the person Mash would connect with the one is someone who is "naturally human".
    • During Fujimaru's discussion with Olga Marie in the -MOONLIGHT/LOSTROOM- OVA, he explicitly makes the point that he is mediocre at best in magic and several other fields but he has to make do with what he can improvise, because he is humanity's last hope for saving the world. This surprises her as she thought he would give in to the hopelessness of the situation.
    • In Shinjuku, this actually ends up being the main reason Bael seeks revenge for Goetia's defeat, as he cannot accept that someone as painfully average as the Protagonist managed to defeat the King of Demons, and not one of their Servants.
  • Romantic Wingman: For Fergus' interlude, he's trying to get laid with the female Servants with the protagonist's help. Unfortunately for him, the first two he runs across are Brynhild and Kiyohime. Brynhild finds him attractive so she tries to kill him, while Kiyohime tries to kill him for lack of fidelity. Lastly, he tries to convince Nightingale he's suffering from love sickness and needs some sexual healing and she agrees to help, though she does her best to kill him first. Unfortunately, she feels that the true victor of the battle is the protagonist, since they're Fergus' Master, so she offers to sleep with them instead.
  • Secret Keeper: The protagonist is asked by Arash to keep meeting Arthur a secret from the other Prototype servants besides himself, Jekyll, and (Proto) Cu Chulainn. Said servants being Brynhild, Ozymandias, Paracelsus, and Serenity, due to their rather bad history with him as shown in Prototype Fragments.
  • Seen It All: They're so used to the crazy nonsense they always experience that they've rapidly learned to just roll with whatever with little question. By the time of "Saber Wars II", they take being abducted off the planet to another reality and being told by "Ashtart" that they are to be a sacrifice for her with basically a casual "well crap, guess I'm gonna need to roll with this" and treating it so lightly "Ashtart" starts being chummy with them despite herself.

    Romani: [Protagonist] seems to have gotten used to things lately, mostly just reacting with "Eh, it'll work out" and the like.

  • Selective Obliviousness: In the first chapter of Cosmos in the Lostbelt, they seem dimly aware of what it means to destroy a Lostbelt, but try their best to ignore the very obvious implications because it clashes with their compassionate nature. Anastasia even wonders if they're being purposely obtuse or they're just stupid. Unfortunately Ivan the Terrible brings up the topic at the worst possible moment, nearly driving them into despair as they finally realize what terrible things they have to do in the future, forcing Patxi to sacrifice himself to save them.
  • Senpai Kohai:
    • The Senpai to Mash's Kouhai, as they're more experienced in living an ordinary life in comparison to Mash.
    • After Lostbelt 3, they get their own Senpai when Yu Miaoyi is summoned to Chaldea, as their relationship takes into account that she is their senior as a member of Chaldea.
  • Signature Headgear: The female protagonist is well associated with her yellow hair scrunchie, which holds up her side ponytail. She wears it with almost all of her different Mystic Codes, and even if it isn't the yellow one, it'll still be a scrunchie.
  • Sleepyhead: Early on in the story, one of the protagonist's quirks that make them less of a cipher is their tendency to fall asleep easily at odd times and in odd places. It's what gets them in trouble with Olga Marie to begin with, and most chapters open with Mash commenting worriedly on their sleeping habits. Goredolf even notes in the prologue to Götterdämmerung the protagonist's files note they have a propensity for falling into REM sleep almost on a dime, including sleeping while standing up.
    • Comes up again briefly during "Servant Summer Festival" as they fall asleep after working hard on the script for the doujin and it takes Jeanne Alter a fair bit to try and wake them up.
  • Spanner in the Works: Because they fell asleep during the Master debriefing, the protagonist was taken off the mission to Fuyuki and ran into Dr. Roman, engaging in a conversation with him while he was slacking off in their room. This allows the two of them to dodge the explosion in the control room, not only allowing them to rescue Mash and become the sole Master left to save the future, but also allowing Dr. Roman to take command of Chaldea. In the Final Singularity, Professor Lev notes this when you confront him, commenting that he wanted Dr. Roman in particular to die in the explosion.
  • The Strategist: Their role in combat is to advise their Servants on how to fight and draft battle plans in each Singularity with advice from Roman and Mash. They're actually really good at it, with almost any Servant under their care growing to place absolute faith in their commands.
    • It should be noted that the protagonist is rarely shown coming up with battle plans. That doesn't mean that they don't; after all, that's what the player does.
  • Suddenly Speaking: During the climax of the Setsubun event, the protagonist, who has been answering in one-sentences only for the entirety of the game, is suddenly given an extended dialogue about their thoughts about Archer of Inferno. They also monologue at some point during the Shimousa chapter.
  • Summon Magic: They can summon facsimiles of Servants at Chaldea (via Mash's shield in Observer on Timeless Temple, just by themselves in Epic of Remnant, or through da Vinci's briefcase in Cosmos in the Lostbelt) but only have enough magical energy to sustain them for battles in gameplay. Scathach-Skadi refers to this ability as combat silhouettes during "Imaginary Scramble". Full support requires the Servant to be rayshifted in via coffin or summoned in the Singularity.
  • Super Speed: Played for Laughs during the third summer event. Jeanne Alter threatens to kill the protagonist if they don't get out of bed and get dressed in 40 seconds in time for her spar with Osakabehime. Sure enough, they somehow manage to jump out of bed, shower, brush their teeth, wash their face, and get dressed in that 40 seconds. Even Jeanne Alter is taken aback, saying that she didn't expect them to actually do it, while Osakabehime asks if they've been training with Kotarou.
  • Support Party Member: While not exactly within their party of Servants, the protagonist stands on the sideline and supports their Servants from there. They give them the commands, can use magic to heal them, buff them, debuff the enemy or switch out Servants, etc.
  • Supporting Protagonist:
    • While the protagonist is an essential character, the narrative of Part 1 is more about Mash's story and then Roman's.
    • This is largely averted later on: Epic of Remnant forces most of Chaldea into the background as the Master and whoever joins them take focus (especially in Shinjuku and Shimousa, where the Master is explicitly targeted), and during Cosmos in the Lostbelt, the protagonist has become the target of enmity for the Crypters and must make judgment calls regarding the fate of Chaldea while pruning the Lostbelts.
  • Sweet Tooth: The Valentine's event shows they have quite a liking for chocolate.
  • Too Many Belts: While both protagonists wear normal belts, they have a couple extra. The female protagonist has two belts across her chest (above and below her breasts, presumably for emphasis), while the male protagonist has one across the top of his chest just below his collarbone. First Order shows that this is actually standard Master attire for Chaldea.
  • The Trickster: The Mage's Association Mystic Code allows you to fill up your Servants' NP gauge quicker as well as reshuffle your Servants' Attack cards, allowing you to mess around with the rules and save yourself in a pinch.
  • The Unchosen One: By all accounts, they were only invited to Chaldea to fill a quota. They were weak in Magecraft, had little knowledge of the greater Nasuverse lore, and had little influence in any Magus affairs, and yet, when the situation called for it, they rose up and became the savior needed to stop the threats that attempted to destroy mankind. At various points it's commented on just how insane it is that a nobody did what would be hard for even the most powerful of Mages.
  • Walking Swimsuit Scene: The Brilliant Summer and Tropical Summer Mystic Codes can be worn by the player 24/7, even in environments where it'd be impractical.
  • The Watson:
    • While they're the protagonist of the story, their lack of a magical background means that they're prone to asking questions about the histories of their Servants as well as the nitty-gritty details of the Nasuverse's magical system.
    • In the Heroic Spirit Food Chronicles, the male protagonist is the one getting lectured on the history of the food he's cooking and/or eating. It's particularly emphasized with its precursor, Food of Uruk, where the protagonist's thoughts on the beer he's helping to brew amount to: "Amazing! What's going on?"
  • Weak, but Skilled:
    • As a magus, they're middling at best, comparable to the infamously inept Waver Velvet. They can't even properly form spells without the help of Mystic Codes. As a result, they're almost entirely reliant on their Servants to defend themselves. However, their compatibility as a Master is second-to-none, and they possess unusual tactical acumen for someone their age, leading their Servants to victory against ridiculous odds. This get highlighted in Cosmos in the Lostbelts where all the Crypters are superior magus compared to them but the protagonist is able to overcome them due to their experience stopping the incineration of humanity.
    • Their Servants also become this when compared to other versions of themselves summoned by other Masters. While they don't normally have the same level of strength, though their parameters rarely seem to suffer, in their Noble Phantasms they have access to skills and abilities they would normally never be able to access; this, combined with the quantity of Servants that they have makes them a formidable opponent due to their ability to use their Servants so well.
  • Weak-Willed: Despite their determination to make it through everything thrown at them, they're surprisingly easy to influence mentally and outside help is almost always needed in order to snap them out of it.
    • Brynhild uses her runes to hypnotize them into believing that she is Mash in her Trial Quest and the third Nero Fest storyline. (Though, the player has the option to fight it with dialogue choices.)
    • Summer BB's Valentine scenes and Bond Craft Essence depict a timeline where they're completely under her mental sway.
    • The Fisher Kingdom that is Pseudo-Singularity IV: The Forbidden Advent Garden, Salem tampers with their mind in order to keep them away from peeking too hard underneath the hood.
    • Beast III/L manages to momentarily brainwash them completely in the "Tokugawa Labyrinth, Ooku" event, only stopped by Chaldea's Servants managing to keep her at bay long enough to figure out a way to stop the process.
    • Mnemosyne easily edits their memories in "Lady Reines' Case Files" and almost manages to completely rewrite their perception of certain events.
    • They get brainwashed by Jeanne's Big Sister beam in the fourth summer event. Though unlike the other cases where the mental influence is noted to lead to possible harm, this is very much Played for Laughs.
    • Played deadly seriously in Olympus, when Aphrodite attempts to Mind Rape the protagonist by plaguing them with nightmares that trap them in a "Groundhog Day" Loop until Dantés helps them resist her influence.
  • White Mage:
    • The Atlas Academy Uniform allows you to buff up your Servants and cure their status ailments, allowing them to fight at full power. This becomes plot-relevant in Pseudo-Parallel World: The Stage of Carnage, Shimousa as its ability to remove debuffs is what the protagonist uses to remove Caster Limbo's curse on Musashi.
    • On offense-oriented buffing, the Ceremonial New Year code (i.e. the formal kimono) provides NP up, NP gauge, critical stars and max HP.
    • Another offense-related buffer Mystic Code would be the Chaldea Uniform (True Ether), i.e. the deployment outfit worn during the Babylonia Singularity anime. It has party-wide buffs, HP regeneration and NP gauge and gain up. Effect-wise, this turns you into your own Support Caster, somewhere between baseline Buster support William Shakespeare and premier Buster support Merlin.
  • Who Wears Short Shorts?: The female protagonist when wearing the Tropical Summer Mystic Code.
  • Worthy Opponent: The protagonist is acknowledged as such by several of their enemies, coming more frequently as the story progresses and their victories become more numerous.
  • You Are a Credit to Your Race: Heroic Spirits tend to have a dim view on "regular people," often seeing them as prey, cannon fodder, non-entities, or hapless peons who need to be ruled over. Most of them eventually take a shine to the protagonist and are surprised to find such heroism in a common person.
  • You Are Better Than You Think You Are!: They're told this in Lostbelt 5. Weirdly, this sentiment comes from Kirschtaria Wodime of all people, as despite the protagonist seeing him as an unsurmountable obstacle, Kirschtaria regards the protagonist as the greatest adversary and wishes for them to be at their full strength when they clash as Masters. This sentiment, along with the encouragement given by other characters, is what drives the protagonist out of their inflexible funk about restoring the status quo to focus solely on defeating Kirschtaria.
  • You Are in Command Now: The protagonist was initially taken off the mission for being inferior to all the other potential Masters (and sleeping during the initial mission briefing), but all the other Masters ended up in critical condition, leaving them as the only Master available.
  • You Remind Me of X: Many Servants become attached to them because they're similar (or at least according to the Servant's belief) to the Servants' beloved. This is especially prevalent for the Evil alignment Servants, who barely restrain from their more evil urges or going into rampages because of this trope is at work. It's not exactly beneficial with Brynhild, though, since she kills anyone that reminds her of Sigurd.

    Mash Kyrielight (Shielder) 


Servant of Shield

Second Ascension 
Third Ascension 
Final Ascension 
Casual wear 
Swimsuit of Perpetual Summer 
Swimsuit of Perpetual Summer Ver 0. 2 
Bright Voyager 
Formal Outfit 
Traveling Outfit 
Travel Journal 
April Fool's 
April Fool's 2020 

Rarity: R (3*) / SR (4*)note after the Sixth Singularity: Divine Realm of the Round Table, Camelot
ID: No. 1
Spiritron Dress ID: No. 1note Swuimsuit of Perpetual Summer, 8note Ortinax, 35note Ortinax (repaired), 45note Swimsuit of Perpetual Summer Ver.02, No. 63note Bright Voyager
Command Cards: QAABB; (A)
Alignment:Lawful Good
Attribute: Earth
Origin: Original (Mash)
First appearance:Fate/Grand Ordernote First conceptualized in the Fate/stay night material book Fate/side material
Background development: Kinoko Nasu
Illustrated by: Takashi Takeuchi
Voiced by:Risa Taneda (original) and Rie Takahashi (September 2016 onwards) (Japanese), Erica Mendez (Anime and VR) (English)
Live actor: Akari Nanao

Mash is a former member of Chaldea's Team A and the only known successful example of a Demi-Servant, a human fused with a Heroic Spirit. Her abilities lay dormant before the story begins. When she and the protagonist are sent to Fuyuki after the explosion at Chaldea, her abilities awaken, making her the first example of a Shielder class Servant seen in the series. She has a tendency to refer to people she considers more experienced than her as 'senpai' and only very rarely refers to the protagonist as anything else.

The character of Shielder was reused from an initial concept idea from Fate/stay night as the "Stray Servant" and heroine candidate.

  • Adaptational Badass: Her Noble Phantasm, Lord Chaldeas/Lord Camelot, provides a party wide defense buff, and later an attack buff but does nothing else. In the various anime adaptations of the game, its given an Attack Reflector ability, allowing Mash to reflect her enemies attack back at them for a surprise.
  • Adaptation Dye-Job: Her hair colour is a lilac closer to purple in the Game and supplementary material, even in the First Order movie. However, in the Babylonia anime adaptation, her hair is distinctly drawn as a bright pink.
  • Animation Bump:
    • Her attack animations ended up being buffed when Sixth Singularity: Divine Realm of the Round Table, Camelot rolled around, going from her having the same mostly generic attack animations, to having more unique animations that account for her shield. Her Noble Phantasm is also buffed in animation after she learns the true identity of the Heroic Spirit she fused with.
    • As of release of Cosmos in the Lostbelt, her sprites' proportions and animations are revamped, she blocks with her shield when taking damage similar to King Hassan, and her death animation is changed to simply retreating instead of fading away like most Servants do.
  • Antagonistic Offspring: She unintentionally serves as this towards Lancelot during the Orleans and Camelot Singularities, as neither was aware of the fact that she fused with Galahad. This trope is played straight with Berserker Lancelot but she subverts this during Camelot when Saber Lancelot joins Chaldea in defeating the Lion King.
  • The Anti-Nihilist: While she agrees with Goetia that life can indeed be cruel and that death is frightening, she refuses to accept his vision for the world because, while the Singularities fade when finished, she still keeps her experiences of them, meaning that her journey had value. Hardships make people strong and bring them together, and Goetia's world is empty of hardships. And while life must ultimately end, as a human being, she finds meaning and peace in death.
  • Armor-Piercing Attack: Her Black Barrel Bolt skill in her Ortinax costume gives her a a massive buff to her Buster card damage (100% Buster damage buff and crit damage buff) on top of allowing her to ignore defense buffs. This allows her deal an insanely high Buster hit that ignores defenses and will deal not only twice as much damage, but twice as much crit damage.
  • As Long as It Sounds Foreign: Kyrielight appears to be a completely made-up name, composed of kyrie, the Greek word for lord, with the English word light shoved onto the end. Mash, on the other hand, is a real name in Hebrew.
  • Attack Reflector: In the First Order adaptation, her first use of Lord Chaldeas not only blocks Saber Alter's Excalibur Morgan, but sends it right back into her face.
  • Back from the Dead: In the Final Singularity, she dies in a Heroic Sacrifice, tanking Ars Almadel Salomonis, but Fou uses all of his accumulated energy to resurrect her and give her a normal lifespan.
  • Badass Adorable: Mash is endearingly faithful to the protagonist, and is not only your earliest unit, but also a very useful defense-based Servant, notably being one of the best SRs in the game after being upgraded near the end of Sixth Singularity: Divine Realm of the Round Table Camelot when she learns the name of the Servant she fused with, Galahad, and how to properly use his Noble Phantasm.
  • Balance Buff: As the story has gone on, several of Mash's skills have been buffed.
    • Transient Wall of Snowflakes was buffed before the Final Boss of Camelot to Exalted Impervious Wall of Snowflakes. The defense buff was increased by 5%, and also now reduces the total damage received by 2000 for one attack, allowing her to protect her allies much better then before and in some cases tank an enemies NP and survive.
    • Lord Chaldeas was buffed into Lord Camelot at the same time to now provide a party wide attack buff save herself.
    • Her Ortinax skill set received a buff to Bunker Buster changing it to Black Barrel Replica. Said buff doubled the Buster and crit damage buff, and gave her a ignoring defense effect, allowing her to be more offensively viable.
  • BFG: Sion's upgrade for the Ortinax suit is a massive futuristic gun. And it's not just any gun, but the Black BarrelReplica. Mash uses it to kill Aphrodite, Demeter and Zeus in Olympus.
  • Big Damn Heroes: When Ivan the Terrible fires a lightning bolt aimed towards the protagonist and Antonio Salieri and no one could save them, Mash comes in her Ortinax suit and blocks the lightning bolt with her shield, saving the two.
  • Blank Slate: She was pretty much the Emotionless Girl as a child, being so completely innocent that she maintained a perfect logic and wasn't guided by her emotions. This was a specific design feature of hers, Chaldea creating her to be so innocent and good-natured that any Heroic Spirit would be capable of assimilating with her. Even then they expected this to change due to the pain she endured during check-ups and experiment, but to their surprise she remained innocent and bore no hatred because she considers herself separate to everyone else. Because she doesn't compare herself to others, she feels no envy, and instead looks up to the good in everyone and admires people just because they exist. She only developed a personality and dreams of her own from her tutorship under Romani, her friendship with the Protagonist, and the various sights, people, and life lessons from Heroic Spirits during her travels in the Singularities.
  • Boke and Tsukkomi Routine: She is usually the straight man to Dr. Roman's antics, chastising him for his more perverted and lazy antics. She is also this with the protagonist at times, as shown near the beginning of Okeanos after the protagonist has one too many drinks.
  • Breaking the Fourth Wall: Notable during the "Fate/Accel Zero Order" event as one of the few times it becomes silly when she reprimands you for referring to Saber as Mysterious Heroine X, stating that this was a "serious event" and they don't have time for jokes. She also breaks the fourth wall to tell the player they shouldn't be staying up to wait for the daily resets if they admit to feeling tired.
  • Breast Plate: Played straight. Kintoki is rather flustered by Mash as a result of it.
  • Brought Down to Normal: After the battle with Goetia, for some reason, Mash's Heroic Spirit refuses to help her anymore, so she is in mission control duty during EoR. Although you can still use her for battles that ostensibly take place in this arc. In the Cosmos in the Lostbelt prologue, the protagonist uses a Command Spell to restore her Demi-Servant abilities. It's not enough however as, keeping with his personal opinion in -MOONLIGHT/LOSTROOM-, Galahad refuses to cooperate and is only helping because the Command Spell is forcing him to, meaning Mash and the others have to compensate for it. In a sense, Mash is back to square one. With the beginning of Cosmos in the Lostbelt, her Noble Phantasm now is heavily glitched and distorted when Mash uses it, its name changing to Mold Camelot: Now, a Fragile Fortress of Distant Utopia, to reflect this.
  • Call-Back: Following her Big Damn Heroes moment in the Anastasia Lostbelt is a flashback to when she took Goetia's Ars Armadel Salomonis at the cost of her life.
  • Cannot Tell a Lie: The protagonist notes that Mash is like this during the second Christmas event, "The Little Santa Alter," which was why she wasn't told about the plan to save Jeanne Alter Santa Lily, unlike everyone else.
  • Can't Catch Up:
    • Suffers this a bit in the Babylonia singularity, though not because she is a bad unit. The issue is that the enemies become very high level, and very strong. As a result, she can, even if at max level for that point with good Craft Essences, be killed easily by some of the bosses with ease if not setup right. Thankfully, her level cap is increased to level 80 after the Singularity, allowing her to be as strong as four star Servants in stats, with the extra benefit of her free cost.
    • Suffers this in the Lostbelt chapters as well. Ortinax Mash is, strictly speaking, not as good as her regular form due to a half offensive, half tank skill set, in particular losing her incredibly good Shield of Rousing Resolution and Wall Of Snowflakes combo that made her so useful in part one. She is also still only able to level up to 80, meaning she literally cannot catch up and benefit from the roughly ten-twenty levels of stats she could get from being grailed like other units. This especially sticks out in Lostbelt 5.2 Olypmus where she is required in many fights; even with both a Balance Buff and a special buff she gets, she struggles to keep up with how difficult the chapter is, and tends to be more dead weight rather than being helpful.
  • Character Development: Over the course of the story, she becomes more confident in herself and as a Demi-Servant. To reflect this, the Chapter 5 update gave her several new animations and voice lines.
  • Cleavage Window: What her leotard shows underneath her breastplate.
  • Clingy Jealous Girl: Whenever other female Servants try to make advances on the protagonist, she is always the first to raise objections.
  • Criminal Amnesiac: In "Lostbelt No. 6: Faerie Round Table Domain, Avalon le Fae", she loses her memories due to exposure to the Lostbelt's version of the Nameless Forest and Lostbelt Morgan gets her to join her forces as Fairy Knight Galahad. However, despite losing her memories, her heroic personality remains and she tries to save people.
  • Crutch Character: Zig-Zagged. In Observer on Timeless Temple, she's one of the best units for her free cost and excellent tanking ability...at least around the end of the first arc. During the middle portion of the first arc, she tends to not be around in many people's parties thanks to her levels being tied to story progression while other servants could go well past her current level at the time. This changes after Camelot and Babylonia due to various buffs and max level increases. However, in Cosmos in the Lostbelt, you're forced to use her inferior Ortinax form, which doesn't do a good job of tanking or dealing damage, meaning that while she can support the party for a while, it's better to use other Servants who can do her former job better, even with the increased cost. Thankfully, around a certain point in Lostbelt 6: Avalon Le Fae, she regains her previous skillset, allowing players who preferred her original kit to switch between the two if they desire. This is not a problem in non-main story quests, however, as since her original form is available to use regardless of place in the timeline so she can still do her job as a tank.
  • Curtains Match the Window: She has purple hair and eyes. Inverted in the Babylonia anime, where her hair is pink.
  • Cute Bruiser: A sweet, caring, wide-eyed girl charges into combat with her trusty shield to bludgeon her foes into submission.
  • Dangerous 16th Birthday: It's mentioned in mortalis:stella that her sixteenth birthday is the day of the Fuyuki expedition. On that day, the world proceeds to end and Mash is flung into a plethora of dangerous missions on the slim hope of saving history from being erased.
  • Demoted to Extra:
    • After being one of the stars of Part One, she's almost nearly absent in Epic of Remnant as she can't use her Demi-Servant abilities and has to stay in Chaldea (with its infamously spotty reception in Singularities). She later becomes active again after she gets the Ortinax suit in Cosmos in the Lostbelt.
    • Also in a one-shot gag scenario in a magazine, due to the female protagonist becoming Shielder in her place (her true intention was to get more screentime as she was upset that the male protagonist was chosen as the main character).
  • Designer Babies: Mash is one specifically created in order to be a living catalyst to summon a Heroic Spirit as a Demi-Servant. The fusion succeeded, but the Heroic Spirit remained dormant until now because it didn't want to cooperate with Chaldea under its previous director. Moreover, she only has a lifespan of 18 years. Dr. Roman even name-drops this trope when explaining Mash's true nature to the protagonist.
  • Determinator: Her shield literally runs on determination - the stronger her heart is, the stronger her shield is. Near the beginning, she can already tank Excalibur Morgan, and she only gets more confident and badass from there, to the point where even though her body is destroyed, her shield still manages to protect the protagonist from Ars Almadel Salamonis, a Noble Phantasm capable of destroying the world, and still remain intact even as her physical condition deteriorated to the point that she considered it likely that she would not return from the mission.
  • Didn't Think This Through: In France during the Hundred Years War, she greets a group of French soldiers in English. Predictably, they assume she is the enemy and attack.
  • Discard and Draw: Around the end of Anastasia, she gets a new outfit that changes up her skills when wearing it. Her first skill is completely changed from party-wide Defense buff to Buster and Buster Crit buff to herself, her second skill is completely changed from targetable invincibility and NP Charge to taunt and NP Charge to herself, her third skill replaces the NP gain buff with invincibility while doing self-damage and her Noble Phantasm loses the attack buff it got while changing the three-turn damage cut to three times, five-turn damage cut.
  • Dude Magnet: She gets hit on by multiple guys throughout her adventures, such as Fionn, Caesar, Roland, or in Shakespeare’s interlude.
  • Dying Moment of Awesome: Already on her last legs due to her failing body, Mash gives her life to block Goetia's Ars Almadel Salomonis, a Noble Phantasm explicitly stated to be able to destroy the planet, and succeeds. Though her body evaporates from the sheer power of the attack, her shield remains standing, completely unscathed, because it is her will and her love that hold up Lord Camelot.
  • Emergency Transformation: Not as life-threatening/urgent as most examples, but come Cosmos in the Lostbelt, Mash now needs to augment her Demi-Servant form with cybernetics/Magitek appendages whenever she needs to deploy due to Galahad only giving her minimal access to his skills. It was one of Marisbury's plans to help stabilize any potential hiccups in a Demi-Servant after fusing with a Heroic Spirit.
  • Even the Girls Want Her: Discussed by Da Vinci, who claims that Mash would fit this trope. To Mash's credit, she does catch the eyes of many men and, to an extent, Nero.
  • Everyone Can See It: Mash's obvious crush on the protagonist is something she's a bit embarassed about. It's therefore a shame that every single Servant with an ounce of observational skills figures it out almost immediately. By the Enma-tei event, Beni-enma is convinced they're a married couple!
  • Everybody Knew Already: In Sixth Singularity: Divine Realm of the Round Table Camelot, the characters themselves complain about the fact that Sherlock revealed Mash's Heroic Spirit identity when they already figured it out.
  • Exposed to the Elements: In First Order, Fujimaru asks her if she is cold in her skimpy outfit. She remarks that she doesn't feel the cold at all, and guesses that it's a trait all Servants share. Galahad's refusal to cooperate with her in Cosmos in the Lostbelt seems to have removed this trait from Mash as she needs a parka for the first Lostbelt.
  • Fangirl:
    • She's an avid reader of Sherlock Holmes (and has seen at least part of the Jeremy Brett TV series), and when they meet the real deal in Sixth Singularity: Divine Realm of the Round Table Camelot, she's barely able to contain her excitement to be able to talk with him.
    • "Garden of Order" reveals that she's one towards Leonidas as well. As a fellow shield-wielding Servant, she looks up to him. When the heroes find him in the Ogawa Apartment complex, she flat-out refuses to believe that the building could have drawn out any dark side within him and proceeds to rant about how someone as brave and awesome as Leonidas couldn't possibly have a dark side to bring out.
  • Foreshadowing: With the Onigashima event's release, her level cap was also increased by 10, and she became a level 70 3-star Servant who hadn't reached her final stage. Come Sixth Singularity: Divine Realm of the Round Table Camelot, she is upgraded into a 4-star with her third ascension.
  • Form-Fitting Wardrobe: Her Servant armor is so snug it flaunts her body proportions nicely. Lampshaded by basically any man that looks at her closely enough.

    Saber Lancelot: Um, what's my daughter wearing? It's a little...

  • Gag Boobs: As shown in the Lostbelt Part 2 opening, her breasts are large enough that she can have a Modesty Bedsheet when she rises from her bed without using her hands; the blanket gets caught on her bountiful bosom. They were also the subject of focus long prior to that, such as Fou's love and attention for them and Servants like Scáthach to liken them to marshmallows, leading to her one of her nicknames.
  • Gameplay and Story Segregation:
    • Even after she loses her powers at the end of Part 1, you can still field her like normal during Epic of Remnant.
    • In the three anime, First Order, Fate/Grand Order - Absolute Demonic Front: Babylonia, and -MOONLIGHT/LOSTROOM-, it's implied that there is splashback damage that occurs to an enemy whenever they attack Mash's Lord Camelot. This is not present in the game.
  • Gender-Blender Name: "Mash" is not exactly a common girl's name, with its rare uses being masculine. Some transliterations name her Matthew, which is even more obviously male.
  • Glacier Waif: Despite her small size, she has incredible defensive abilities.
  • Guardian Entity: Galahad originally served as this to Mash, protecting her ever since he was summoned into her ten years ago without revealing himself so Chaldea couldn't abuse her.
  • Gun Nut: During the third summer event, she signs up for Scathach's marksmanship course and is overjoyed to be able to utilize a variety of military-grade equipment, including the latest rifles and sniper rifles. Even the protagonist, who is often Hot-Blooded themselves, is taken aback by how fired up Mash is.
  • Hammerspace: She can carry food, water, an sleeping bags in her shield. Fou often sneaks into her shield to come with them to singularities and lostbelts.
  • Heroic Sacrifice:
    • The Heroic Spirit fused to her sacrificed its identity in order to save Mash during the central room bombing, making her into Shielder in the process and obtaining several of its traits and memories.
    • Mash herself does this, deploying Lord Camelot one last time to block Ars Almadel Salomonis, saving the protagonist at the cost of her life. Fou brings her Back from the Dead in time to save the protagonist from the destroyed Temple of Solomon.
  • Heroic Willpower: While shy, she possesses an iron will. So much so that she was able to prevent Galahad from using her body to assassinate Marisbury Animusphere.
  • Hidden Buxom: You can't see them because of her conservative clothes, but she's quite stacked, with her chest considered by other Servants like Scáthach to be like 'soft marshmallows'. They're emphasized greatly in her armor. Fou even notes in the "Dangerous Beast" card how Mash looks more endowed without a shirt on.
  • Hollywood Pudgy: Her figure is usually concealed by her outfit, but her appearance on the Craft Essence “Dangerous Beast” lampshades this trope In-Universe.

    Fou: (If you have to ask, then I'd answer that her belly is great. Emm. Belly. There is a bit more lipid than Mash would normally allow, isn't it? You should all wholeheartedly praise my brilliant strategy of not hindering her from eating more dumplings. As to the destructive power of her Oppai... Well, what could be put to word now, Em? I have profoundly understood that power, but, still, I am so shocked that my fur changed its colour. So, that's why... Mash looks much thinner when she's dressed...)

  • Improbable Weapon User: Wields a massive shield several times her size in battle as Shielder.
  • Impossible Hourglass Figure: Zigzagged depending on the artist, but at times she gets this when down to her leotard. Leans towards Hartman Hips, as while she is fairly busty, her petite size and small waist emphasises her wide hips, plush thighs and butt to this extent along with her long, slender legs. Taken Up to Eleven in the turas:realta manga, but the same is done for every female there.
  • In-Series Nickname: "Shieldy". Both Caster Tamamo and Mysterious Heroine X call Mash this in the former's Interludes and the latter's event. Jaguar Warrior calls her "Mashy" in Jaguar Warrior's Interlude, and Mash remarks "That's new."
  • Instant Armor: She can switch between armor and civilian clothes at will.
  • Insult of Endearment: She frequently chastises Dr. Roman for being a pervert, but there's no actual malice. "Initium Iter" reveals that he encouraged her to form her own opinions as part of her growth as a person, which is why he so easily takes these in stride.
  • Interface Spoiler: Players who start playing the game after the Sixth Singularity: Divine Realm of the Round Table Camelot update will quickly find out from their support list what her true Noble Phantasm is and that she gets an upgrade into a 4* Servant.
  • Intoxication Ensues: In Rashoumon, she absorbs the poison in the fog surrounding Kyoto and promptly becomes drunk from its properties within. As a Shielder, though, she blocks the effects from reaching the protagonist.
  • Jack-of-All-Stats: As a Shielder (meaning she is outside of the Servant class triangle system), Mash does no bonus damage to and takes none from any Servant class. Her abilities are all-round useful, mostly to keep the party alive.
  • Jerkass to One: Mash is incredibly kind to everyone but Saber Lancelot due to Galahad's issues with Lancelot and his reluctant loyalty to the Lion King in the Camelot Singularity. It's something of a running gag in events that Saber Lancelot does his best to hide from her.
  • Jiggle Physics: Has this in Fate/Grand Order VR due to mostly wearing only her leotard for her sessions, allowing her breasts to bounce with the slightest movements.
  • Just One Second Out of Sync: Her Obscurant Wall of Chalk skill works like this, shifting the target out of the time axis in order to avoid any attack for 1 turn. If the skill had a better rank, attacks from a higher order dimension wouldn't do anything either. The resemblance to Avalon's function is most likely not a coincidence.
  • Kirk Summation: Goetia shows Mash a dream of the world it hopes to create, a seemingly-utopian place where everyone seems happy and nobody dies. Mash rejects it, explaining that without sorrow or death, Solomon's proposed world is ultimately empty.
  • Kill the God: During the Olympus Lostbelt she gets access to the Black Barrel Replica by transforming her shield into a cannon and kills Demeter and Aphrodite's True Forms.
  • Knight in Shining Armor: The Servant she fused with is none other than Galahad.
  • The Last Dance: Mash's body begins to reach its limit at the beginning of Grand Time Temple of Solomon, and Da Vinci predicts that she only has enough life left in her for one last mission. She's fully aware of this and proceeds with the mission anyway.
  • Leotard of Power: Beneath her armor, she wears this.
  • Locked Out of the Loop: In "The Little Santa Alter", she's the only one (possibly even excluding the player, as there's plenty of foreshadowing throughout the event) who doesn't know that almost every Servant in the event has been working together with the Master to save Jeanne Alter Santa Lily, including the "villains". This is because she Cannot Tell a Lie and would leak the plan almost instantly (as she almost does with Santa Island Mask's identity before the protagonist loudly covers it up). Per usual demonstrations of the trope, she's pretty upset when she finds out at the end of the event and takes it out on Dr. Roman and the Master.
  • Luckily, My Shield Will Protect Me: Her Noble Phantasm, Lord Chaldeas: Virtual Noble Phantasm Pseudo-Deployment/Foundation of Anthropic Principle. Because she doesn't understand the actual function of the shield nor its true name, she cannot benefit from the full effects of its use for most of the story. Lord Camelot, the proper Noble Phantasm of Galahad, has strength proportional to the willpower of the user. 'So long as the heart does not break, those castle walls too shall never crumble.' Use of Lord Camelot allows her at various points to block Excalibur, Rhongomyniad and even Ars Almadel Salomonis. Though Mash herself was killed with the last attack, the protagonist standing behind her was safe... along with the shield itself, which was left standing and completely intact. Her body gave out long before her will did.
  • Magikarp Power:
    • Because her ascensions and skills are tied to story progression, she wasn't considered good for much beyond holding a CE early on. However, chapters like London improved her skills, her level cap raised, she eventually received a rarity upgrade and her NP was improved, making her perhaps the best SR Servant in the game, though with limited functionality in an offensive metagame.
    • In part 2 as far as the storynote Her first form is still available except in story missions goes she's been sent back to square one and needs to build up her own skill set. Da Vinci implies that her abilities are sure to improve as she gains more confidence in herself and what she personally can do. Notably, her alternate form for part 2 has left many players quite unimpressed, but if improved upon as the story implies that would help compensate.
  • Master of None: Ortinax Mash is this compared to her base form. Where as her first skillset was focused on tanking and had three powerful forms of defense/tanking, Ortinax Mash has downgraded versions of her skill sets, and replaces her party-wide defense buff with a Buster card buff. This results in her not being particularly powerful; she maintains the same Stone Wall stat line and card-type, meaning she lacks the power to hit hard without a lot of support, and her tanking options are reduced to the point of being hard to use. Even with her Black Barrel Bolt buff, she still struggles to maintain good damage output at times.
  • Meaningful Name: Her purported surname, Kyrielight, contains the Greek/Latin word kyrie, literally meaning "lord", and is also a shorthand for a Christian prayernote i.e. Kyrie eleison, "Lord, have mercy". It could therefore be interpreted as "Light of the Lord" or "Lord of Light" — which, considering her separate identity as a legendary knight who found the Holy Grail (and thus the protection of God), makes perfect sense.
    • Her Ortinax mode is named after a magical species of fish in the Euphrates river. The rib bone of an Ortinax made one half of the crosspiece on the Sword with the Strange Hangings (the sword of Galahad).
  • Meganekko: When not in battle, she's pretty cute and has a slightly nerdy look to her overall.
  • Mission Control: She takes on this role in Epic of Remnant as the loss of her Servant abilities makes it too dangerous for her to go on field missions with the protagonist.
  • Modesty Bedsheet: Has one in the Lostbelt Part 2 opening. However, she doesn't purposely keep the bedsheet covering herself with her hands or something. It's an unintentionally effect of her breasts being large enough that the blanket gets caught on them as she rises, without her having to even do anything to keep it there.
  • Morality Chain:
    • To Ophelia, as she desperately wants to rekindle her friendship with Mash. Ophelia even deliberately debuffs Sigurd whenever he attacks Mash in one fight.
    • Also to Fou, as her interactions with him give him an understanding of humanity, which prevents him from becoming Beast IV.
  • Naïve Newcomer
Sours: https://tvtropes.org/pmwiki/pmwiki.php/Characters/FateGrandOrderChaldeaSecurityOrganization
Enhancing Servants

Affinity class fate go

Take your favorite fandoms with you and never miss a beat. Can u guys list what class advantage over other beside archer high star arbsorb and crit, berseker strong agains all, caster best support skill, assasin for its star.

Affinity class fate go

Class Affinity is important! The first time tristan showed up I got through anyway and then went. Attribute Affinity. You can refer to class affinity relationships before and during battle.

Affinity class fate go

Subscribe for more! This quiz is to determine which class of Servant you would summon. Besides the standard seven classes, other classes, such as Shielder. Jump to: navigation, search.

When an Affinity is strong against another type, it means it will deal more damage to them and take less. Presenting an easy to remember affinity chart! Fate GO Lancer Duel" Greeting Card by IronyIncarnate. Recommended Servants for Fate Grand Order – SAMURAI.

Level up Servants. While Servants as a general rule had keen senses, the Archer class was. Then click the fate grand order okita souji to boost her identity is to their canonical.

Affinity disadvantageous to delete the threa rude towards another person is she. The focal concerns of the lower class are autonomy, excitement, fate. Children are judged (assigned status) based on their affinity for trouble.

Formed on analogy – be taken to distinguish between a and affinity (see these words). Traduzir esta páginaFor, as by the law of chances the affinity of certain strangers of fate among the.

The Saturday Review of Politics, Literature, Science and Art books. Art Fgo Calculator – sharkbz. Updating as we get. Find out when the. Saber, Archer and etc. Of course we have other Tsukaima crossovers, such as A New Destiny – Where Shirou. Bīsuto II), is one of the Beast- class servants from the Evils of Humanity. The progression of the story is independent of side missions, although Affinity. Meaning, I wanted the Heavy Weapons class to go all out offense and cannot.

Many single classed guides exist, which can go into more detail on each. Special Abilities: Small Stature, Skill Affinity ( Move Silently), Skill Affinity. Now, go to your bag again and select the Fate Car press the Put-in-Handbook. I went to school to do public defense work, and started my career at.

The death knight is the first hero class of World of Warcraft, introduced in the Wrath of. As an enemy, the Reason affinity of this class ultimately goes unused as the.

Gates of Fate, meaning all builds have some form of evasion and players who want.

Sours: http://documentosamostra.ru/affinity-class-fate-go/

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She held my neck, and I held her ass, setting the pace. We fucked like that for about 5 minutes. Alla began to emit moans, which became louder and louder.

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